WoWS 14.0–14.2 Balance Changes - Every Ship Buff & Nerf
Every World of Warships balance change across the 14.0–14.2 patches: 177 ships with stat adjustments labelled buff or nerf, sourced from the official Dev Blog.
14.2 Balance Changes
Live ships120 ships
Dev Blog 2025-02-20 ↗- Port JacksonII · Cruiser
Main Battery parameters changed
- Buffreload time9.6 → 6.7 s
- Nerfmaximum he shell damage2,100 → 1,450
- BuffMain battery turret traverse time18 → 15 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- CaradocIII · Cruiser
Main Battery parameters changed
- Buffreload time8.5 → 6.8 s
- Nerfmaximum he shell damage2,100 → 1,700
- Nerfmaximum ap shell damage2,800 → 2,250
- Shell ballistic parameters changed. The firing arcs will now be flatter
- DunedinIV · Cruiser
Main Battery parameters changed
- Buffreload time8.5 → 6.8 s
- Nerfmaximum he shell damage2,100 → 1,700
- Nerfmaximum ap shell damage2,800 → 2,250
- Shell ballistic parameters changed. The firing arcs will now be flatter
- DelhiV · Cruiser
Main Battery parameters changed
- Buffreload time6.6 → 5.9 s
- Nerfmaximum he shell damage2,100 → 1,900
- Nerfmaximum ap shell damage2,800 → 2,550
- Méndez NúñezII · Cruiser
Main Battery parameters changed
- Buffreload time10 → 8 s
- Nerfmaximum he shell damage1,700 → 1,350
- Shell ballistic parameters changed. The firing arcs will now be flatter
- NavarraIII · Cruiser
Main Battery parameters changed
- Buffreload time10 → 8 s
- Nerfmaximum he shell damage2,200 → 1,750
- Nerfmaximum ap shell damage2,900 → 2,300
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Almirante CerveraIV · Cruiser
Main Battery parameters changed
- Buffreload time13 → 10.4 s
- Nerfmaximum he shell damage2,200 → 1,750
- Nerfmaximum ap shell damage2,900 → 2,300
- Shell ballistic parameters changed. The firing arcs will now be flatter
- GaliciaV · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- GelderlandII · Cruiser
Main Battery parameters changed
- Buffreload time8 → 7.2 s
- Nerfmaximum he shell damage1,700 → 1,500
- Shell ballistic parameters changed. The firing arcs will now be flatter
- JavaIII · Cruiser
Main Battery parameters changed
- Buffreload time10.5 → 8.4 s
- Nerfmaximum he shell damage2,150 → 1,700
- Nerfmaximum ap shell damage3,000 → 2,400
- Rio de JaneiroV · Battleship
Main Battery parameters changed
- BuffMain battery turret traverse time60 → 45 s
- Almirante BarrosoII · Cruiser
Main Battery parameters changed
- Buffreload time7 → 5.6 s
- Nerfmaximum ap shell damage3,000 → 2,550
- BuffMain battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Vicente GuerreroIII · Cruiser
Main Battery parameters changed
- Buffreload time10 → 8.5 s
- Nerfmaximum ap shell damage2,900 → 2,450
- Shell ballistic parameters changed. The firing arcs will now be flatter
- CórdobaIV · Cruiser
Main Battery parameters changed
- Buffreload time7 → 5.6 s
- Nerfmaximum ap shell damage2,900 → 2,450
- Shell ballistic parameters changed. The firing arcs will now be flatter
- La ArgentinaV · Cruiser
Main Battery parameters changed
- Buffreload time10 → 8.5 s
- Nerfmaximum ap shell damage3,000 → 2,550
- NovikII · Cruiser
Main Battery parameters changed
- BuffMain battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- DianaII · Cruiser
Main Battery parameters changed
- Buffreload time8.6 → 6.9 s
- Nerfmaximum he shell damage2,100 → 1,700
- BuffMain battery turret traverse time36 → 22.5 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Diana LimaII · Cruiser
Main Battery parameters changed
- Buffreload time8.6 → 6.9 s
- Nerfmaximum he shell damage2,100 → 1,700
- BuffMain battery turret traverse time36 → 22.5 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- BogatyrIII · Cruiser
Main Battery parameters changed
- Stock reload time9 → 7.2 s
- Researchable reload time10 → 8 s
- NerfStock maximum he shell damage2,100 → 1,700
- NerfResearchable maximum he shell damage1,900 → 1,500
- NerfStock maximum ap shell damage2,700 → 2,150
- NerfResearchable maximum ap shell damage2,400 → 1,900
- BuffStock main battery turret traverse time36 → 25.7 s
- BuffResearchable main battery turret traverse time36 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- VaryagIII · Cruiser
Main Battery parameters changed
- Buffreload time8 → 6.4 s
- Nerfmaximum he shell damage2,100 → 1,700
- Nerfmaximum ap shell damage2,700 → 2,150
- BuffMain battery turret traverse time30 → 20 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- OlegIII · Cruiser
Main Battery parameters changed
- Buffreload time9 → 7.2 s
- Nerfmaximum he shell damage2,100 → 1,700
- Nerfmaximum ap shell damage2,700 → 2,150
- BuffMain battery turret traverse time36 → 25.7 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- AuroraIII · Cruiser
Main Battery parameters changed
- Buffreload time8.6 → 6.9 s
- Nerfmaximum he shell damage2,100 → 1,700
- Nerfmaximum ap shell damage2,700 → 2,150
- BuffMain battery turret traverse time32.7 → 20 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- AL AvroraIII · Cruiser
Main Battery parameters changed
- Buffreload time8.6 → 6.9 s
- Nerfmaximum he shell damage2,100 → 1,700
- Nerfmaximum ap shell damage2,700 → 2,150
- BuffMain battery turret traverse time32.7 → 20 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- SvietlanaIV · Cruiser
Main Battery parameters changed
- Buffreload time10 → 8 s
- Nerfmaximum he shell damage1,900 → 1,500
- NerfStock maximum ap shell damage2,400 → 1,900
- NerfResearchable maximum ap shell damage2,500 → 2,000
- BuffStock main battery turret traverse time36 → 27.7 s
- BuffResearchable main battery turret traverse time25.7 → 22.5 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- StorozhevoiII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- DerzkiIII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- IzyaslavIV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Knyaz SuvorovIII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,500 → 3,800
- Nerfmaximum ap shell damage8,600 → 7,300
- Buffsigma value1.5 → 1.8
- BuffMain battery turret traverse time56.3 → 36 s
- GangutIV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,500 → 4,050
- Nerfmaximum ap shell damage8,600 → 7,700
- Buffsigma value1.4 → 1.6
- BuffMain battery turret traverse time56.3 → 40 s
- Pyotr VelikiyV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,200 → 4,950
- Nerfmaximum ap shell damage10,500 → 9,950
- Buffsigma value1.7 → 1.8
- Oktyabrskaya RevolutsiyaV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,500 → 4,250
- Nerfmaximum ap shell damage8,600 → 8,150
- Buffsigma value1.8 → 1.9
- ChikumaII · Cruiser
Main Battery parameters changed
- Buffmain battery reload time11.5 → 5.8 s
- Nerfmaximum he shell damage2,500 → 1,250
- BuffMain battery turret traverse time20 → 15 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- TenryūIII · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- KumaIV · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- KatoriIII · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- YūbariIV · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Iwaki AlphaIV · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- TachibanaII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Tachibana LimaII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- UmikazeII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- WakatakeIII · Destroyer
- Main Battery parameters changed:
- BuffMain battery turret traverse time30 → 22.5 s
- IsokazeIV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- MikasaII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,100 → 4,350
- Nerfmaximum ap shell damage7,700 → 6,550
- Buffsigma value1.8 → 2.1
- BuffMain battery turret traverse time40 → 30 s
- KawachiIII · Battleship
Main Battery parameters changed
- Stock and researchable maximum he shell damage5,100 → 4,350
- NerfStock maximum ap shell damage7,900 → 6,700
- NerfResearchable maximum ap shell damage8,100 → 6,900
- Buffsigma value1.8 → 2.1
- BuffStock main battery turret traverse time45 → 36 s
- BuffResearchable main battery turret traverse time40 → 30 s
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- MyōgiIV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,700 → 5,100
- Nerfmaximum ap shell damage10,000 → 9,000
- Buffsigma value2 → 2.2
- BuffStock main battery turret traverse time45 → 37.5 s
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- KongōV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,700 → 5,100
- NerfStock maximum ap shell damage10,000 → 9,000
- NerfResearchable maximum ap shell damage10,200 → 9,200
- Buffsigma value1.8 → 2
- BuffStock main battery turret traverse time60 → 54.5 s
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- ARP KongōV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,700 → 5,100
- Nerfmaximum ap shell damage10,200 → 9,200
- Buffsigma value1.8 → 2
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- ARP HarunaV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,700 → 5,100
- Nerfmaximum ap shell damage10,200 → 9,200
- Buffsigma value1.8 → 2
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- ARP KirishimaV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,700 → 5,100
- Nerfmaximum ap shell damage10,200 → 9,200
- Buffsigma value1.8 → 2
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- ARP HieiV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,700 → 5,100
- Nerfmaximum ap shell damage10,200 → 9,200
- Buffsigma value1.8 → 2
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- HSF HieiV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,700 → 5,100
- Nerfmaximum ap shell damage10,200 → 9,200
- Buffsigma value1.8 → 2
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- IshizuchiIV · Battleship
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
- ChungkingV · Cruiser
Main Battery parameters changed
- Buffmain battery reload time9.9 → 7 s
- Nerfmaximum he shell damage2,100 → 1,450
- Nerfmaximum ap shell damage3,100 → 2,150
- BuffMain battery turret traverse time25.7 → 18 s
- LongjiangII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter.
- Phra RuangIII · Destroyer
Main Battery parameters changed
- BuffMain battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- ShenyangIV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- JianweiV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Jurien de la GravièreII · Cruiser
Main Battery parameters changed
- Buffreload time9 → 7.2 s
- Stock HE shell removed. Stock hull now uses the same HE shell as the researchable one
- Nerfmaximum he shell damage2,300 → 1,850
- BuffMain battery turret traverse time18 → 15 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- FriantIII · Cruiser
Main Battery parameters changed
- Buffreload time12 → 9.6 s
- Nerfmaximum he shell damage2,000 → 1,600
- Nerfmaximum ap shell damage2,700 → 2,150
- BuffMain battery turret traverse time25.7 → 15 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Duguay-TrouinIV · Cruiser
Main Battery parameters changed
- Buffreload time12 → 9.6 s
- Nerfmaximum he shell damage2,200 → 1,750
- Nerfmaximum ap shell damage3,300 → 2,650
- BuffMain battery turret traverse time22.5 → 15 s
- Émile BertinV · Cruiser
Main Battery parameters changed
- Buffreload time13 → 10.4 s
- Nerfmaximum he shell damage2,200 → 1,750
- NerfStock maximum ap shell damage3,200 → 2,650
- NerfResearchable maximum ap shell damage3,300 → 2,650
- Enseigne GaboldeII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- FusilierIII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- BourrasqueIV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- JaguarV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- TurenneIII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,200 → 3,800
- Nerfmaximum ap shell damage8,300 → 7,450
- Buffsigma value1.8 → 2
- BuffMain battery turret traverse time60 → 36 s
- CourbetIV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,200 → 3,800
- Nerfmaximum ap shell damage8,300 → 7,450
- Buffsigma value1.8 → 2
- BuffMain battery turret traverse time60 → 40 s
- BretagneV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,700 → 4,450
- Nerfmaximum ap shell damage9,500 → 9,000
- Buffsigma value1.9 → 2
- DresdenII · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- EmdenII · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- KolbergIII · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- KarlsruheIV · Cruiser
Main Battery parameters changed
- Buffreload time6.5 → 5.2 s
- Nerfmaximum he shell damage1,800 → 1,450
- Nerfmaximum ap shell damage3,700 → 2,950
- BuffMain battery turret traverse time25.7 → 23.7 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- KönigsbergV · Cruiser
Main Battery parameters changed
- Buffreload time7.5 → 6.6 s
- Nerfmaximum he shell damage1,700 → 1,500
- Nerfmaximum ap shell damage3,700 → 3,450
- BuffMain battery turret traverse time30 → 23.7 s
- V-25II · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- G-101III · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- V-170IV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- T-22V · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- NassauIII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage3,200 → 2,900
- Nerfmaximum ap shell damage7,200 → 6,500
- Buffsigma value1.8 → 2
- BuffMain battery turret traverse time51.4 → 40 s
- König AlbertIII · Battleship
Main Battery parameters changed
- BuffMain battery turret traverse time60 → 45 s
- KaiserIV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage3,500 → 3,150
- Nerfmaximum ap shell damage8,400 → 7,550
- Buffsigma value1.8 → 2
- BuffMain battery turret traverse time60 → 45 s
- KönigV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage3,500 → 3,300
- Nerfmaximum ap shell damage8,400 → 8,000
- Buffsigma value1.8 → 1.9
- BuffMain battery turret traverse time60 → 51.4 s
- Von der TannIII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage3,200 → 2,900
- Nerfmaximum ap shell damage7,200 → 6,500
- Buffsigma value1.5 → 1.7
- BuffMain battery turret traverse time45 → 30 s
- MoltkeIV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage3,200 → 2,900
- Nerfmaximum ap shell damage7,200 → 6,500
- Buffsigma value1.5 → 1.7
- BuffMain battery turret traverse time45 → 30 s
- DerfflingerV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage3,400 → 3,200
- Nerfmaximum ap shell damage8,300 → 7,900
- Buffsigma value1.6 → 1.7
- BuffMain battery turret traverse time45 → 36 s
- Nino BixioII · Cruiser
Main Battery parameters changed
- Buffreload time11 → 5.5 s
- Nerfmaximum sap shell damage2,600 → 1,300
- BuffMain battery turret traverse time22.5 → 15 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- TarantoIII · Cruiser
Main Battery parameters changed
- Buffreload time11.2 → 7.2 s
- Nerfmaximum sap shell damage3,550 → 2,500
- Nerfmaximum ap shell damage3,700 → 2,100
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Alberto di GiussanoIV · Cruiser
Main Battery parameters changed
- Buffreload time15 → 10.5 s
- Nerfmaximum sap shell damage3,850 → 2,700
- Nerfmaximum ap shell damage3,000 → 2,100
- BuffMain battery turret traverse time36 → 25.7 s
- Raimondo MontecuccoliV · Cruiser
Main Battery parameters changed
- Buffreload time14.3 → 12.9 s
- Nerfmaximum sap shell damage3,850 → 3,450
- Nerfmaximum ap shell damage3,000 → 2,700
- BuffMain battery turret traverse time30 → 25.7 s
- CurtatoneII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter.
- Nazario SauroIII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter.
- TurbineIV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter.
- MaestraleV · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter.
- Dante AlighieriIV · Battleship
Main Battery parameters changed
- Nerfmaximum sap shell damage7,850 → 7,450
- Nerfmaximum ap shell damage8,100 → 7,700
- Buffsigma value1.5 → 1.6
- BuffMain battery turret traverse time60 → 36 s
- Conte di CavourV · Battleship
Main Battery parameters changed
- Nerfmaximum sap shell damage7,850 → 7,450
- Nerfmaximum ap shell damage8,100 → 7,700
- Buffsigma value1.7 → 1.8
- BuffMain battery turret traverse time60 → 36 s
- WeymouthII · Cruiser
Main Battery parameters changed
- Buffreload time9.2 → 6.4 s
- Nerfmaximum ap shell damage2,800 → 1,950
- BuffMain battery turret traverse time25.7 → 15 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- CaledonIII · Cruiser
Main Battery parameters changed
- Buffreload time8 → 6.4 s
- Nerfmaximum ap shell damage2,900 → 2,300
- Shell ballistic parameters changed. The firing arcs will now be flatter
- DanaeIV · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- MedeaII · Destroyer
Main Battery parameters changed
- BuffStock main battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- BellerophonIII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,200 → 4,700
- Nerfmaximum ap shell damage8,100 → 7,300
- Buffsigma value1.8 → 2
- BuffMain battery turret traverse time60 → 36 s
- DreadnoughtIII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,200 → 4,700
- Nerfmaximum ap shell damage8,100 → 7,300
- Buffsigma value1.8 → 2
- BuffMain battery turret traverse time60 → 36 s
- OrionIV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,900 → 5,300
- Nerfmaximum ap shell damage9,500 → 8,550
- Buffsigma value1.6 → 1.8
- BuffMain battery turret traverse time72 → 45 s
- Iron DukeV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,900 → 5,600
- Nerfmaximum ap shell damage9,900 → 9,400
- Buffsigma value1.8 → 1.9
- BuffMain battery turret traverse time72 → 51.4 s
- IndefatigableIII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,400 → 4,000
- Nerfmaximum ap shell damage8,050 → 7,250
- Buffsigma value1.8 → 2
- BuffMain battery turret traverse time45 → 30 s
- Queen MaryIV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,050 → 4,550
- Nerfmaximum ap shell damage9,450 → 8,500
- Buffsigma value1.5 → 1.7
- BuffMain battery turret traverse time45 → 30 s
- TigerV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,050 → 4,550
- Nerfmaximum ap shell damage9,450 → 8,500
- Buffsigma value1.5 → 1.7
- AlbanyII · Cruiser
Main Battery parameters changed
- Buffmain battery reload time8 → 6.4 s
- Nerfmaximum he shell damage2,100 → 1,700
- BuffMain battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Almirante AbreuII · Cruiser
Main Battery parameters changed
- Buffmain battery reload time8 → 6.4 s
- Nerfmaximum he shell damage2,100 → 1,700
- BuffMain battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- ChesterII · Cruiser
Main Battery parameters changed
- BuffStock main battery reload time8 → 6.4 s
- BuffResearchable main battery reload time7 → 5.6 s
- NerfStock maximum he shell damage1,800 → 1,450
- NerfResearchable maximum he shell damage2,100 → 1,700
- BuffResearchable main battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- St. LouisIII · Cruiser
Main Battery parameters changed
- BuffStock main battery reload time10 → 8 s
- BuffResearchable main battery reload time9 → 7.2 s
- Nerfmaximum he shell damage2,100 → 1,700
- Nerfmaximum ap shell damage3,000 → 2,400
- BuffStock main battery turret traverse time30 → 22.5 s
- BuffResearchable main battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
- CharlestonIII · Cruiser
- Shell ballistic parameters changed. The firing arcs will now be flatter
- PhoenixIV · Cruiser
Main Battery parameters changed
- BuffStock main battery reload time10 → 8 s
- BuffResearchable main battery reload time7 → 5.6 s
- NerfStock maximum he shell damage2,100 → 1,700
- NerfStock maximum ap shell damage3,000 → 2,400
- NerfResearchable maximum he shell damage2,200 → 1,750
- NerfResearchable maximum ap shell damage3,100 → 2,500
- Shell ballistic parameters changed. The firing arcs will now be flatter
- OmahaV · Cruiser
Main Battery parameters changed
- Buffmain battery reload time8 → 6.4 s
- BuffResearchable main battery reload time7 → 5.6 s
- Nerfmaximum he shell damage2,200 → 1,750
- Nerfmaximum ap shell damage3,100 → 2,500
- South CarolinaIII · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,100 → 3,700
- Nerfmaximum ap shell damage8,100 → 7,300
- Buffsigma value1.9 → 2.1
- BuffMain battery turret traverse time45 → 36 s
- WyomingIV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,200 → 3,800
- Nerfmaximum ap shell damage8,300 → 7,450
- Buffsigma value1.5 → 1.7
- BuffStock main battery turret traverse time60 → 45 s
- BuffResearchable main battery turret traverse time51.4 → 45 s
- New YorkV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,000 → 4,750
- Nerfmaximum ap shell damage10,300 → 9,800
- Buffsigma value1.8 → 1.9
- BuffMain battery turret traverse time60 → 51.4 s
- TexasV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage5,000 → 4,750
- Nerfmaximum ap shell damage10,300 → 9,800
- Buffsigma value1.8 → 1.9
- BuffMain battery turret traverse time60 → 51.4 s
- OklahomaV · Battleship
Main Battery parameters changed
- Nerfmaximum he shell damage4,900 → 4,650
- Nerfmaximum ap shell damage10,000 → 9,500
- Buffsigma value1.8 → 1.9
- BuffMain battery turret traverse time60 → 51.4 s
- TátraII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- RomulusIII · Destroyer
- Shell ballistic parameters changed. The firing arcs will now be flatter
- Klas HornIV · Destroyer
Main Battery parameters changed
- BuffMain battery turret traverse time22.5 → 18 s
- Shell ballistic parameters changed. The firing arcs will now be flatter
Test ships11 ships
Dev Blog 2025-02-27 ↗Dev Blog 2025-03-20 ↗Changes still under testing — values may change again before release, or not ship at all.
- BlücherIX · Cruiser
Main battery parameters changed
- Nerfreload time10 → 12 s
- BuffAp shell damage5,900 → 6,100
- Buffrudder shift time9.2 → 8.3 s
Engine Boost consumable added with the following parameters
- maximum speed15 %
- action time180 s
- cooldown time90 s
- number of charges3
AP shell parameters changed
- The angle at which the check for ricochets is made was reduced: 60 to 55 degrees.
- Guaranteed ricochet angle reduced: 67.5 to 65 degrees.
- ValparaísoIX · Battleship
- Nerfsecondary battery reload time2.5 → 2.9 s
- Specialized repair teams consumable hp restoration per second2,148 → 1,879
- SuzuyaIX · Cruiser
- Nerfmain battery reload time9.2 → 10 s
Main Battery Reload Booster consumable parameters changed
- NerfCooldown80 → 100 s
- Nerfnumber of charges4 → 3
- Alberico da BarbianoX · Destroyer
Main battery parameters changed
- Buffreload time3.8 → 3 s
- BuffAlternative firing mode reload time4.7 → 3.7 s
- Turret angle parameters amended. Now, turrets on one side of the ship will be able to fire towards the other side at certain ranges.
- SealX · Submarine
- BuffTorpedo detectability range2.1 → 1.9 km
- Z-57★ · Destroyer
- Nerfmain battery reload time4.1 → 4.4 s
Detectability by Sea range increased: 8 to 8.4km.
- All other detectability ranges changed accordingly
- MetzVIII · Cruiser
Burst Fire mode parameters changed · Main battery firing range penalty increased: -33.4 to -38.7%
- In effect, this reduces the main battery firing range from 12.5km to 11.5km while Burst Fire mode is active.
- NerfNumber of charges of the specialized repair teams consumable5 → 4
- VyazmaIX · Cruiser
Burst Fire mode parameters changed · Main battery firing range penalty increased: -37.9 to -42.7%
- In effect, this reduces the main battery firing range from 13km to 12km while Burst Fire mode is active
- NerfNumber of charges of the specialized repair teams consumable5 → 4
- OregonX · Battleship
Burst Fire mode parameters changed · Main battery firing range penalty increased: -42.7 to -46.9%
- In effect, this reduces the main battery firing range from 13.5km to 12.5km while Burst Fire mode is active
- Błyskawica '44VIII · Destroyer
AP shell parameters changed
- Nerfmaximum damage2,000 → 1,850
- Fuse arming time0.01 → 0.03 s
- EskimoVIII · Destroyer
- Nerfmaximum he shell damage2,350 → 2,100
14.1 Balance Changes
Test ships6 ships
Dev Blog 2025-01-23 ↗Dev Blog 2025-01-30 ↗Changes still under testing — values may change again before release, or not ship at all.
- EskimoVIII · Destroyer
- Buffmaximum he shell damage2,300 → 2,350
- Nerfmain battery reload time6 → 7.7 s
- ValparaísoIX · Battleship
- Buffmaximum ap shell damage11,750 → 12,500
Repair Party consumable has been replaced with Specialized Repair Teams consumable. As a result of this change, the following parameters have been improved
- Restored hp per second1,432 → 2,148
- Buffaction time7 → 8
- Combat instruction progress from secondary battery hits4 → 8 %
- Secondary battery firing angles widened.
- BuffNumber of torpedo loaders3 → 6
- BuffTorpedo detectability range2.5 → 2.1 km
Detectability range by sea reduced: 6.6 to 6.1km
- All other detectability ranges changed accordingly
- NerfAlternative torpedo range11.5 → 11 km
- VyazmaIX · Cruiser
- Nerfmain battery reload time29 → 33 s
- NerfBurst fire reload time40 → 45 s
- OregonX · Battleship
- Nerfmain battery reload time25 → 27 s
- NerfBurst fire reload time35 → 38 s
- L-20VIII · Submarine
- NerfTorpedo launcher reload time38 → 41 s
- NerfAlternative torpedo range12 → 11 km
- K-1X · Submarine
- NerfTorpedo launcher reload time43 → 47 s
- NerfAlternative torpedo range13.5 → 11.5 km
Detectability range by sea increased: 7.7 to 8.0km
- All other detectability ranges adjusted accordingly
"Ship-a-day-Helfrich" talent parameters changed
- Amount of damage required to trigger40,000 → 50,000
- Bonus to main battery shell damage3.2 → 1.97 %
up to 6% at max stacks
- Bonus to squadron bomb damage and airstrike bomb damage3.2 → 1.97 %
up to 6% at max stacks
14.0 Balance Changes
Live ships37 ships
Dev Blog 2024-12-12 ↗- RenownVI · Battleship
Main Battery guns parameters changed
- Buffreload time23.5 → 22 s
- Shell Ballistics improved. They will now become flatter.
- BuffStock gun fire control system range15.8 → 16.3 km
- BuffResearchable gun fire control system range17.4 → 17.9 km
- BuffTurret traverse time45 → 30 s
- Coronel BolognesiVII · Cruiser
- Buffmaximum ap shell damage3,000 → 3,200
Combat Instructions parameters changed
- Consumable reload and preparation bonus-75 → -80 %
- Luca TarigoVII · Destroyer
Emergency Engine Power consumable parameters changed
- Buffaction time25 → 40 s
- Buffreload time160 → 120 s
- UndineVI · Submarine
- Changed secondary battery shell ballistics. They will now become flatter.
- SturdyVIII · Submarine
- Changed secondary battery shell ballistics. They will now become flatter.
- Belfast '43VIII · Cruiser
- BuffMain battery guns reload time10 → 8.5 s
- BuffHe shell fire chance9 → 11 %
- BuffTurret traverse time25.7 → 22.5 s
- Number of surveillance radar charges2 → 3
- Dmitry PozharskyVIII · Cruiser
- Buffmaximum ap shell damage3,000 → 3,300
- Vittorio CunibertiVIII · Destroyer
Emergency Engine Power consumable parameters changed
- Buffaction time25 → 40 s
- Buffreload time160 → 120 s
- SplitVIII · Destroyer
- BuffMain battery guns reload time3.6 → 3.4 s
- BuffTorpedo launcher reload time68 → 60 s
Added Main Battery Reload Booster consumable with the following parameters
- number of charges3
- action time15 s
- reload time60 s
- Bonus to main battery reload-50 %
- Marco PoloIX · Battleship
- BuffMain battery guns reload time36 → 34.5 s
- Dmitri DonskoiIX · Cruiser
- BuffSurveillance radar consumable action time25 → 30 s
- HizenIX · Battleship
- BuffMain battery guns reload time38 → 34 s
- DalianIX · Cruiser
Main Battery guns parameters changed
- BuffRange13.5 → 14.1 km
- Buffreload time4.9 → 4.5 s
- TulsaIX · Cruiser
- Dispersion improved, and now corresponds with the standard destroyer shell dispersion pattern.
- AdriaticoIX · Destroyer
Emergency Engine Power consumable parameters changed
- Buffaction time25 → 60 s
- Buffreload time160 → 120 s
- Lambros KatsonisIX · Destroyer
- BuffMain battery guns reload time3.8 → 3.3 s
- BuffTorpedo launcher reload time68 → 60 s
- TsurugiIX · Battleship
- BuffMain battery guns reload time25 → 24 s
- HE shell ballistic parameters changed. This will result in the flight trajectory becoming flatter, identical to that of the AP shells of the ship.
- Turning radius970 → 890
- Number of repair party consumables3 → 4
- RépubliqueX · Battleship
- Buffsigma value2 → 2.1
- JinanX · Cruiser
- Hp pool30,700 → 32,500
HE shell parameters changed
- Buffmaximum damage1,800 → 1,900
- Fire chance increased 9 to 11%.
- Buffmaximum torpedo damage17,900 → 18,800
- Attilio RegoloX · Destroyer
Emergency Engine Power consumable parameters changed
- Buffaction time25 → 60 s
- Buffreload time160 → 120 s
Main battery turret angles improved
- Firing angles of the first turret widened by 8 degrees per side.
- Firing angles of the second turret widened by 1 degree per side.
- Firing angles of the third turret widened by 4 degrees per side.
- Firing angles of the fourth turret widened by 9 degrees per side.
Torpedo turning feature added to the ship. As a result a result of this addition, the following changes were made
- Forward firing angles for all torpedo tubes increased by 10 degrees.
- Backward firing angles for all torpedo tubes increased by 45 degrees.
- YumihariVIII · Battleship
- HE shells ballistic parameters changed. This will result in the flight trajectory becoming flatter, identical to that of the AP shells of the ships.
Combat Instructions parameters changed
- Removed current progress conditions.
Combat Instructions parameters changed · Added new progress condition
- hit an enemy ship with a main battery shell8 %
- AdataraIX · Battleship
- HE shells ballistic parameters changed. This will result in the flight trajectory becoming flatter, identical to that of the AP shells of the ships.
Combat Instructions parameters changed
- Removed current progress conditions.
Combat Instructions parameters changed · Added new progress condition
- hit an enemy ship with a main battery shell8 %
- BungoX · Battleship
- HE shells ballistic parameters changed. This will result in the flight trajectory becoming flatter, identical to that of the AP shells of the ships.
Combat Instructions parameters changed
- Removed current progress conditions.
Combat Instructions parameters changed · Added new progress condition
- hit an enemy ship with a main battery shell8 %
- Admiral Ushakov★ · Battleship
Combat Instructions parameters changed
- Removed current progress conditions.
Combat Instructions parameters changed · Added new progress conditions
- hit an enemy ship with a main battery shell6 %
- Receive 2,000 potential damage0.1 %
- Hannover★ · Battleship
Combat Instructions parameters changed
- Removed current progress conditions.
Combat Instructions parameters changed · Added new progress conditions
- Hit an enemy ship with a main battery shell - 10%.
- Hit an enemy ship with a secondary guns shell - 1.5%.
- Buffhydroacoustic search consumable range6 → 7 km
- Clausewitz★ · Cruiser
- Buffhydroacoustic search consumable range6 → 7 km
- Jacksonville★ · Cruiser
- Main battery guns firing range18.2 → 17.2 km
- BuffDepth charge airstrike reload time30 → 20 s
- CanariasVI · Cruiser
- NerfNumber of depth charges airstrike bombs3 → 1
- BuffBomb damage1,600 → 2,900
- Bomb splash damage range increased.
- FR25VII · Destroyer
- BuffDepth charge damage2,400 → 3,200
- MassachusettsVIII · Battleship
- BuffDepth charge airstrike range5 → 10 km
- NerfBomb damage4,200 → 2,500
- MusashiIX · Battleship
- BuffDepth charge airstrike range5 → 10 km
- NerfBomb damage4,200 → 2,500
- OrageIX · Destroyer
- BuffNumber of depth charges bombs8 → 10
- Z-42X · Destroyer
- BuffDepth charge damage2,200 → 2,400
- BuffNumber of depth charges bombs8 → 12
- ÄgirIX · Cruiser
- NerfNumber of depth charges airstrike bombs3 → 2
- BuffBomb damage1,600 → 4,200
- Bomb splash damage range increased.
- AL ÄgirIX · Cruiser
- NerfNumber of depth charges airstrike bombs3 → 2
- BuffBomb damage1,600 → 4,200
- Bomb splash damage range increased.
- SiegfriedIX · Cruiser
- NerfNumber of depth charges airstrike bombs3 → 2
- BuffBomb damage1,600 → 4,200
- Bomb splash damage range increased.
- MengchongIX · Cruiser
- NerfNumber of depth charges airstrike bombs3 → 2
- BuffBomb damage1,600 → 4,200
- Bomb splash damage range increased.
Test ships14 ships
Dev Blog 2024-12-19 ↗Dev Blog 2025-01-03 ↗Dev Blog 2025-01-16 ↗Changes still under testing — values may change again before release, or not ship at all.
- L-20VIII · Submarine
Sonar parameters changed - Researchable sonar
- Nerfreload time6.5 → 15 s
- BuffPing velocity500 → 800 m/s
Torpedo parameters changed
- Number of bow torpedo tube loaders2 → 3
- Number of stern torpedo tube loaders1 → 2
Torpedo parameters changed · Researchable Acoustic torpedoes
- NerfArming distance290 → 400 m
- Speed reduced: 75 to 68 knots
- Buffdetectability range2 → 1.7 km
Torpedo parameters changed · Researchable Alternative torpedoes
- NerfArming distance290 → 400 m
- Speed increased: 69 to 73 knots
- BuffDamage13,467 → 15,500
Torpedo parameters changed
- Like we already discussed in our previous publication, all submarine torpedoes will deal reduced damage within the first few kilometers traveled. For the first 2.9km, they will only deal 10% damage, while from 2.9km to 3km, their damage will scale up to 100% linearly, avoiding scenarios where a single-meter difference could result in drastically different damage.
- Dive Capacity reduced: 250 to 210 units
- Dive Capacity recharge rate increased: 0.8 to 1.5 units/s
- Nerfmaximum dive and ascent speed3.1 → 2.4 m/s
- Acceleration parameters improved. The ship now reaches full engine power sooner, with settings similar to destroyers
Surface detectability range increased: 6 to 6.2km
- All other detectability ranges adjusted accordingly
Submarine Surveillance consumable parameters changed
- Buffaction time25 → 40 s
- Nerfcooldown time80 → 100 s
- BuffPreparation time290 → 285 s
Damage Control Party consumable changed to Fast Damage Control Team with the following parameters
- action time5 s
- cooldown time45 s
- number of charges4
Sonar parameters changed · Stock sonar module
- Nerfreload time8 → 17.5 s
- BuffPing velocity500 → 800 m/s
Torpedo parameters changed · Stock Acoustic torpedoes
- NerfArming distance290 → 400 m
- Speed reduced: 75 to 68 knots
- Buffdetectability range2 → 1.7 km
Torpedo parameters changed · Stock Alternative torpedoes
- BuffDamage11,833 → 13,600
- NerfArming distance290 → 400 m
- Speed increased: 69 to 73 knots
- K-1X · Submarine
Sonar parameters changed - Researchable sonar
- Nerfreload time6 → 15 s
- NerfRange10 → 9 km
- BuffPing velocity600 → 800 m/s
Torpedo parameters changed · Researchable Acoustic torpedoes
- NerfRange10 → 9 km
- NerfArming distance270 → 400 m
- Speed reduced: 78 to 70 knots
- Buffdetectability range2.1 → 2 km
Torpedo parameters changed · Researchable Alternative torpedoes
- NerfArming distance270 → 400 m
- Speed increased: 72 to 75 knots
- BuffDamage14,600 → 16,800
Torpedo parameters changed
- Like we already discussed in our previous publication, all submarine torpedoes will deal reduced damage within the first few kilometers traveled. For the first 2.9km, they will only deal 10% damage, while from 2.9km to 3km, their damage will scale up to 100% linearly, avoiding scenarios where a single-meter difference could result in drastically different damage.
- Dive Capacity reduced: 250 to 210 units
- Dive Capacity recharge rate increased: 0.8 to 1.5 units/s
- Underwater speed reduced: 18 to 16 knots
- Nerfmaximum dive and ascent speed2.9 → 2.4 m/s
- Acceleration parameters improved. The ship now reaches full engine power sooner, with settings similar to destroyers
Surface detectability range increased: 6.1 to 6.3km
- All other detectability ranges adjusted accordingly
Submarine Surveillance consumable parameters changed
- Buffaction time30 → 40 s
- Nerfcooldown time60 → 90 s
- NerfSubmarine detection range10 → 9 km
Damage Control Party consumable changed to Fast Damage Control Team with the following parameters
- Nerfaction time15 → 5 s
- Buffcooldown time60 → 45 s
- Buffnumber of charges3 → 4
Sonar parameters changed · Stock sonar module
- Nerfreload time7.5 → 17.5 s
- NerfRange10 → 9 km
- BuffPing velocity600 → 800 m/s
Torpedo parameters changed · Stock Acoustic torpedoes
- NerfRange10 → 9 km
- NerfArming distance270 → 400 m
- Speed reduced: 78 to 70 knots
- Buffdetectability range2.1 → 2 km
Torpedo parameters changed · Stock Alternative torpedoes
- BuffDamage13,467 → 15,500
- NerfArming distance270 → 400 m
- Speed increased: 72 to 75 knots
- Tracer color changed from light blue to dark blue.
- VrijheidVIII · Cruiser
- NerfNumber of charges for the repair party consumable3 → 2
- Ferrante GonzagaIX · Cruiser
SAP shell parameters changed
- The angle at which the check for ricochets is made increased: 60 to 70 degrees.
- Guaranteed ricochet angle increased: 75 to 80 degrees.
- Buffmain battery reload time8.5 → 7.7 s
- Buffmain battery firing range13.4 → 13.8 km
- TaihangIX · Battleship
- Nerfmain battery reload time30 → 32 s
- UtrechtX · Cruiser
- Buffmain battery reload time4.8 → 4.5 s
- HullX · Destroyer
- Nerfmain battery reload time3 → 3.4 s
- Firing angles of the second turret reduced by 2 degrees per side.
- Vladimir MonomakhX · Cruiser
The concept of the Unique Upgrade was changed and the ship was adapted to have the following bonuses, compared to the original
- Main battery damage increased +50%
- HE Shell fire chance increased +6%
- Main battery reload time increased +40%
- Rudder shift time reduced -20%
- Slot 5 has been reactivated with all relevant upgrades available to the ship.
- Slot 6 removed.
- Preparation time for Repair Party consumable removed so the ships can now be repaired from the start of the battle. Players can now freely choose between the safety of higher HP at the start of the battle, or the combat effectiveness provided by Fight or Flight at lower HP levels.
- S-1VI · Submarine
Sonar parameters changed · Stock sonar module
- Nerfreload time8 → 17.5 s
- BuffPing velocity500 → 800 m/s
Sonar parameters changed · Researchable sonar module
- Nerfreload time6.5 → 15 s
- BuffPing velocity500 → 800 m/s
Torpedo parameters changed · Stock Acoustic torpedoes
- NerfArming distance300 → 400 m
- Speed reduced: 75 to 66 knots
Torpedo parameters changed · Researchable Acoustic torpedoes
- NerfArming distance300 → 400 m
- Speed reduced: 75 to 66 knots
- Buffdetectability range2 → 1.7 km
Torpedo parameters changed · Stock Alternative torpedoes
- NerfArming distance300 → 400 m
- BuffDamage10,567 → 12,133
- Speed increased: 65 to 69 knots
Torpedo parameters changed · Researchable Alternative torpedoes
- NerfArming distance300 → 400 m
- BuffDamage11,833 → 13,600
- Speed increased: 65 to 69 knots
Torpedo parameters changed
- Note that all submarine torpedoes deal reduced damage within the first few kilometers traveled. For the first 2.9km, they will only deal 10% damage, while from 2.9km to 3km, their damage will scale up to 100% linearly, avoiding scenarios where a single-meter difference could result in drastically different damage.
- Dive Capacity reduced: 210 to 180 units
- Dive Capacity recharge rate increased: 0.8 to 1.5 units/s
- Maximum Dive and Ascent speed reduced.
- Acceleration parameters improved. The ship now reaches full engine power sooner, with settings similar to destroyers.
Surface detectability range increased: 6 to 6.1km
- All other detectability ranges adjusted accordingly.
Submarine surveillance consumable parameters changed
- Buffaction time20 → 40 s
- Nerfcooldown time80 → 110 s
- NerfPreparation time290 → 310 s
- BuffSubmarine detection range7 → 9 km
Damage Control Party consumable changed to Fast Damage Control Team with the following parameters
- action time5 s
- cooldown time45 s
- number of charges4
- EskimoVIII · Destroyer
Surface detectability range increased: 6.7 to 7.2km.
- All other detectability ranges were adjusted accordingly.
- ValparaísoIX · Battleship
- Buffsigma value1.7 → 1.8
- Buffsecondary battery reload time4 → 2.5 s
The parameters of the "Repair Party" consumable were changed
- Buffrestoration of hit points after receiving damage to parts of the hull75 → 85 %
- BuffRestoration of hit points after receiving damage to the citadel30 → 33 %
- MetzVIII · Cruiser
- Main battery base accuracy slightly improved. It is now similar to that of Vyazma and Oregon.
Fight or Flight feature changed
- NerfMain battery dispersion bonus-23 → -17 %
Parameters of the "Repair Party" consumable were changed
- Nerfhp restoration per second637 → 425
- VyazmaIX · Cruiser
Fight or Flight feature changed
- NerfMain battery dispersion bonus-25 → -17 %
Parameters of the "Repair Party" consumable were changed
- Nerfhp restoration per second963 → 642
- OregonX · Battleship
Fight or Flight feature changed
- NerfMain battery dispersion bonus-27 → -23 %
Parameters of the "Repair Party" consumable were changed
- Nerfhp restoration per second1,111 → 741