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DEMO
Tier ★Destroyer
GermanySpecialUncommonGlobal
GermanySpecialUncommonGlobalZ-57
WoWS World of Warships Germany Destroyer · Tier ★
- Main Battery
- 128 mm/45 SK C/41 on a Drh LC/41 mount
- 4 turrets × 2 barrels
- Range 12.8 km
- Torpedoes
- 533 mm Fünfling
- 2 launchers × 5 tubes
- Range 12 km
Specifications
Survivability
Hit Points22,200
Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length134.5 m
Ship Width12.6 m
Main Battery
Main Guns4 × 2
Caliber128 mm
Firing Range12.8 km
Reload Time4.0 s
Rotation Time10.0 s
Max Dispersion111 m
Sigma2.00
Shell Types
AP Shell
Damage3,150
Shell Velocity830 m/s
Overmatch Threshold9.0 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.2752
Flight Time9.04 s
DPM378,000
HE Shell
Damage1,500
Shell Velocity830 m/s
Fire Chance7%
Penetration32 mm
Air Drag0.2552
Flight Time9.16 s
DPM180,000
Torpedoes
Torpedo Tubes2
Speed69 knots
Range12.0 km
Damage15,600
Alpha Damage43,500
Splash Damage1,100
Flood Chance260%
Detectability1.40 km
Reload Time90.0 s
180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
3.0 km186 dps
4.0 km126 dps
Maneuverability
Max Speed39.0 knots
Turning Radius740 m
Rudder Shift Time4.8 s
Engine Power76,000 hp
Displacement4,100 t
Power-to-Weight18.54 hp/t
Concealment
Max Surface Detection7.54 km
Min Surface Detection6.11 km
Air Detection3.71 km
Submarine Detection3.71 km
Depth Charges
Bombs Per Drop18
Max Drops2
Bomb Damage2,400
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Smoke Duration81 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Slot 4

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration120 s
Charges3
Ship Detect6.0 km
Torp. Detect4.0 km
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop18
Bomb Damage2,400
Z-57 Change History
- Buffmain battery reload time4.4 → 4.2 s
- Buffmaximum ap shell damage3,000 → 3,150
- Shell penetration and ballistics have slightly improved
Detectability by sea reduced: 8.4 to 7.54 km
- All other detectability ranges adjusted accordingly
- Nerfhydroacoustic search consumable range7 → 6 km
- Nerfmain battery reload time4.1 → 4.4 s
Detectability by Sea range increased: 8 to 8.4km.
- All other detectability ranges changed accordingly
Ballistics
Armor Model
Overview
A large destroyer featuring powerful artillery, Type 1945 was one of the final unreleased designs developed by the Construction Department of the Kriegsmarine. Unlike previous projects, the ship was designed to utilize a turbine power plant instead of a diesel one. Armed with cutting-edge artillery systems of her time, the destroyer was intended to effectively combat light surface ships, submarines, and aircraft.
Modules
128 mm/45 SK C/41 on a Drh LC/41 mount
128 mm/45 SK C/41 on a Drh LC/41 mount
Main Battery
Rate of Fire:13.6
Max AP Damage:3,000
Max HE Damage:1,500
Rotation Time:10s
G7 Z-57
G7 Z-57
Torpedoes
Range:0 km
Max Damage:15,600
Reload Time:0.7 knots
Torpedo Speed:69 knots
Z-57
Z-57
Hull
AA Guns:14
Main Guns:4
Secondary Guns:0
HP:22,200
Range:13-20
Torpedo Tubes:2
Propulsion: 76,000 hp
Propulsion: 76,000 hp
Engine
Max Speed:39 knots
FKS Typ 11 Mod. 1
FKS Typ 11 Mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
