
U.S.S.R.EliteCommonGlobalS-1
WoWS World of Warships U.S.S.R. Submarine · Tier VI
- Main Battery
- 100 mm/51 B-24PL Model 1936
- 1 turrets × 1 barrels
- Range 6 km
- Torpedoes
- Torpedo Tubes: Bow Group
- 4 launchers × 1 tubes
- Range 7 km
- Torpedoes
- Torpedo Tubes: Stern Group
- 2 launchers × 1 tubes
- Range 7 km
Specifications
S-1 Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Torpedoes
Maneuverability
Submarine Maneuverability
Concealment
Consumables



S-1 Change History
Sonar parameters changed · Stock sonar module
- Nerfreload time8 → 17.5 s
- BuffPing velocity500 → 800 m/s
Sonar parameters changed · Researchable sonar module
- Nerfreload time6.5 → 15 s
- BuffPing velocity500 → 800 m/s
Torpedo parameters changed · Stock Acoustic torpedoes
- NerfArming distance300 → 400 m
- Speed reduced: 75 to 66 knots
Torpedo parameters changed · Researchable Acoustic torpedoes
- NerfArming distance300 → 400 m
- Speed reduced: 75 to 66 knots
- Buffdetectability range2 → 1.7 km
Torpedo parameters changed · Stock Alternative torpedoes
- NerfArming distance300 → 400 m
- BuffDamage10,567 → 12,133
- Speed increased: 65 to 69 knots
Torpedo parameters changed · Researchable Alternative torpedoes
- NerfArming distance300 → 400 m
- BuffDamage11,833 → 13,600
- Speed increased: 65 to 69 knots
Torpedo parameters changed
- Note that all submarine torpedoes deal reduced damage within the first few kilometers traveled. For the first 2.9km, they will only deal 10% damage, while from 2.9km to 3km, their damage will scale up to 100% linearly, avoiding scenarios where a single-meter difference could result in drastically different damage.
- Dive Capacity reduced: 210 to 180 units
- Dive Capacity recharge rate increased: 0.8 to 1.5 units/s
- Maximum Dive and Ascent speed reduced.
- Acceleration parameters improved. The ship now reaches full engine power sooner, with settings similar to destroyers.
Surface detectability range increased: 6 to 6.1km
- All other detectability ranges adjusted accordingly.
Submarine surveillance consumable parameters changed
- Buffaction time20 → 40 s
- Nerfcooldown time80 → 110 s
- NerfPreparation time290 → 310 s
- BuffSubmarine detection range7 → 9 km
Damage Control Party consumable changed to Fast Damage Control Team with the following parameters
- action time5 s
- cooldown time45 s
- number of charges4
- BuffTorpedo tubes reload time50 → 44 s
The base module of standard torpedoes changed
- BuffMax damage7,500 → 9,233
- BuffFlood chance40 → 51 %
- Torpedo speed increased: 62 to 65 knots
The improved module of standard torpedoes changed
- BuffMax damage9,233 → 10,333
- BuffFlood chance51 → 58 %
- BuffStandard torpedo range10 → 11.5 km
- BuffStandard torpedoes visibility1.7 → 1.5 km
Researchable acoustic homing torpedoes
- BuffDistance at which torpedoes stop homing on pinged enemy submarines220 → 200 m
Researchable torpedoes
- Speed increased: 62 to 65 knots;
- Buffmaximum damage8,367 → 9,233
Ballistics
Armor Model
Overview
The Soviet Navy's first truly ocean-going submarines were based on a German design developed by a front company in the Netherlands for Spain. For their size, the boats had quite powerful armament, including four bow and two stern torpedo tubes. A trial series of three units (IX series) was commissioned from 1936 through 1938. One of the submarines was sunk during the Winter War; the rest, including S-1, were lost in the first days after Germany invaded the U.S.S.R. in June 1941.
