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Tier IXCruiser
U.S.A.PremiumUncommonGlobal
U.S.A.PremiumUncommonGlobalTulsa
WoWS World of Warships U.S.A. Cruiser · Tier IX
- Main Battery
- 203 mm/55 RF Mk.16 in a turret
- 3 turrets × 2 barrels
- Range 14.9 km
- Secondaries
- 127 mm HE Mk32
- Range 6.95 km
Specifications
Tulsa Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 197,287
197.3K197,287
Win rate
51.46%
#30 of 59
Avg damage
50,891
#48 of 59
ASIABattles 112,496
112.5K112,496
Win rate
52.22%
#27 of 59
Avg damage
48,434
#51 of 59
NABattles 122,836
122.8K122,836
Win rate
50.53%
#37 of 59
Avg damage
47,660
#53 of 59
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points42,700
#37 of 60
Group avg 47,688Flood Damage13%
Main Belt Armor152 mm
Deck Armor27 mm
Bow / Stern Armor27 mm
Ship Length205.8 m
Ship Width21.6 m
Main Battery
Main Guns3 × 2
Caliber203 mm
Firing Range14.9 km
#52 of 60
Group avg 16.8 kmReload Time5.0 s
Rotation Time30.0 s
Max Dispersion126 m
Sigma2.05
Shell Types
AP Shell
Damage5,000
Shell Velocity762 m/s
Overmatch Threshold14.2 mm
Ricochet Angle60° / 67.5°
Normalization7°
Fuse Threshold34 mm
Air Drag0.356
Flight Time10.28 s
DPM360,000
#8 of 60
Group avg 258,860HE Shell
Damage2,800
Shell Velocity823 m/s
Fire Chance14%
Penetration34 mm
Air Drag0.333
Flight Time10.25 s
DPM201,600
Secondary Battery
Secondary Guns6
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM216,000
PAPA018_Main_127mm_HE_C_Mk_32(6×2)
Damage1,800
HE Penetration21 mm
Fire Chance5%
Rate of Fire10 rpm
AA Defense
Flak Bursts5
Flak Damage1,610
AA Ranges
2.0 km203 dps
3.5 km326 dps
5.8 km109 dps
Maneuverability
Max Speed33.0 knots
#37 of 60
Group avg 33.8 knotsTurning Radius750 m
#17 of 60
Group avg 803 mRudder Shift Time10.5 s
Engine Power120,000 hp
Displacement17,070 t
Power-to-Weight7.03 hp/t
Concealment
Max Surface Detection11.70 km
#8 of 60
Group avg 13.55 kmMin Surface Detection9.48 km
Air Detection7.26 km
Submarine Detection7.26 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 3

Surveillance Radar
Surveillance Radar
Reload120 s
Duration35 s
Charges3
Radar Range9.0 km
Slot 4

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–7.0 km
Planes9
Flights2
Bomb Damage4200
Fire Chance24%
Tulsa Change History
- Dispersion improved, and now corresponds with the standard destroyer shell dispersion pattern.
Ballistics
Armor Model
Overview
Some experts considered the rapid-firing 203 mm guns mounted on Des Moines-class heavy cruisers as a possible option for rearming the Baltimore- and Oregon City-class heavy cruisers. To accommodate the small barbette size, it was planned to equip several ships under construction with twin-gun mounts. USS Tulsa was designed as an Oregon City-class cruiser, but her construction was canceled in August 1945.
Modules
203 mm/55 RF Mk.16 in a turret
203 mm/55 RF Mk.16 in a turret
Main Battery
Rate of Fire:10.3
Max AP Damage:5,000
Max HE Damage:2,800
Rotation Time:30s
Tulsa
Tulsa
Hull
AA Guns:41
Main Guns:3
Secondary Guns:6
HP:42,700
Range:16-203
Torpedo Tubes:0
Propulsion: 120,000 hp
Propulsion: 120,000 hp
Engine
Max Speed:33 knots
Mk9 mod. 1
Mk9 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
