
GermanyPremiumUncommonGlobalÄgir
WoWS World of Warships Germany Cruiser · Tier IX
- Main Battery
- 305 mm/56 SK C/39 in a turret
- 3 turrets × 3 barrels
- Range 18.5 km
- Secondaries
- 128 mm Spr.Gr. Kz.
- Range 7.95 km
- Torpedoes
- 533 mm Vierling
- 2 launchers × 4 tubes
- Range 6 km
Specifications
Ägir Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Torpedoes
Secondary Battery
AA Defense
Maneuverability
Concealment
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens.

Partially restores the ship's HP by repairing any light damage.

Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Ägir Change History
- Nerfnumber of depth charges airstrike bombs3 → 2
- Buffbomb damage1,600 → 4,200
- Bomb splash damage range increased.
Ballistics
Armor Model
Overview
Raider battlecruisers were supposed to carry six 380 mm guns placed in three turrets. However, some held the belief that such a caliber was excessive for a raider, given the limited quantity of shells available, and that the shells themselves were clearly excessive for destroying merchant ships. A compromise between sufficient firepower and shell power would be to use 305 mm three-gun mounts. Three such mounts would provide a firing performance comparable to that of 380 mm three double-gun mounts.
