WOWSDB

WoWS 11.x Balance Changes - Every Ship Buff & Nerf

Every World of Warships balance change across the 11.x patches: 100 ships with stat adjustments labelled buff or nerf, sourced from the official Dev Blog.

11.11 Balance Changes

Test ships7 ships

Dev Blog 2022-11-30

Changes still under testing — values may change again before release, or not ship at all.

  • S-1VI · Submarine

    Researchable acoustic homing torpedoes

    • BuffDistance at which torpedoes stop homing on pinged enemy submarines220 200 m

    Researchable torpedoes

    • Speed increased: 62 to 65 knots;
    • Buffmaximum damage8,367 9,233
  • L-20VIII · Submarine
    • Bufftorpedo reload time52 50 s

    Researchable acoustic homing torpedoes

    • BuffDistance at which torpedoes stop homing on pinged enemy submarines220 200 m

    Researchable torpedoes

    • Buffmaximum damage9,867 10,333
  • K-1X · Submarine
    • Bufftorpedo reload time62 55 s

    Researchable acoustic homing torpedoes

    • BuffDistance at which torpedoes stop homing on pinged enemy submarines240 200 m

    Researchable torpedoes

    • Buffmaximum damage10,800 11,767

    Changed the method and parameters of the bomber squadron’s attack: Bombs are now dropped during level flight, as with Louisiana. The dispersion ellipse has also been changed to become more similar to Louisiana’s.

    • The change will make the use of these ships’ bombers easier and more efficient.
  • Sun Yat-SenIX · Battleship
    • HP reduced: 88,100 to 80,900;
    • Nerfmaximum ap shell damage14,500 13,000
  • LeipzigVI · Cruiser
    • Nerfmain battery reload time7.2 7.9 s
  • BrisbaneX · Cruiser
    • Nerfmain battery reload time4.5 6 s
  • Z-42X · Destroyer
    • Nerfmain battery reload time3.1 4.5 s
    • Detectability range by ships increased: 7.25 to 7.6 km. Other types of detectability increased proportionally.

    Torpedo changes

    • Range reduced: 10 to 7.5 km;
    • Speed reduced: 66 to 62 knots;
    • Detectability range reduced: 1.8 to 1.3 km;
    • Nerfmaximum damage18,400 13,700

11.10 Balance Changes

Live ships5 ships

Dev Blog 2022-10-19
  • RyūjōVI · Aircraft Carrier
    • Torpedoes used by the researchable torpedo bombers has been replaced with one similar to the one used by the base torpedo bombers.
  • RenownVI · Battleship
    • Buffmain battery reload time27 26 s
  • MonarchVIII · Battleship
    • Buffmain battery firing range19.1 19.6 km
    • Buffsigma value1.8 1.85
  • LionIX · Battleship
    • Buffmain battery firing range20.7 21.1 km
    • Buffsigma value1.8 1.85
    • Buffmain battery reload time30 29 s
  • Sekiryu★ · Aircraft Carrier
    • Patrol fighter range3.5 4 km
    • Patrol fighter arrival time after activation6 3 s

Changes still under testing — values may change again before release, or not ship at all.

  • TrompX · Destroyer
    • BuffHe bomb airstrike range8 10 km
    • Bufftorpedo range10 12 km
    • Buffmain battery reload time5.5 5.2 s
  • UndineVI · Submarine

    Stock torpedoes changed

    • BuffRange7 9 km
    • Buffmaximum damage4,630 5,700
    • NerfChance to cause flooding77 29 %

    Researchable torpedoes changed

    • BuffRange8 10 km
    • Maximum damage increased: 4,630 tо 6,267
    • NerfChance to cause flooding77 32 %
  • SturdyVIII · Submarine

    Stock torpedoes changed

    • BuffRange8 10 km
    • Maximum damage increased: 4,630 tо 6,267
    • NerfChance to cause flooding77 32 %

    Researchable torpedoes changed

    • BuffRange9 11 km
    • Buffmaximum damage4,630 6,800
    • NerfChance to cause flooding77 36 %
    • Torpedo reload time is45 40 s
  • ThrasherX · Submarine

    Stock torpedoes changed

    • BuffRange9 11 km
    • Buffmaximum damage4,630 6,800
    • NerfChance to cause flooding77 36 %

    Researchable torpedoes changed

    • BuffRange10 12 km
    • Buffmaximum damage5,167 7,833
    • NerfChance to cause flooding77 42 %
    • Maximum sonar range10 12 km
  • Renown '44VII · Battleship
    • Armor thickness of fore- and aft-ends plating and deck16 26 mm
    • Sigma parameter for main battery guns1.8 2
    • Dispersion radius of main battery shells increased by approximately 20% — in line with most battleships at the tier
    • Main battery reload time reduced: 27 tо 25 s
    • Bufftorpedo range8 10 km
    • Main battery accuracy settings improved - dispersion at all ranges is reduced.
  • OmonoVII · Cruiser

    HE shell parameters changed

    • Armor penetration capabilities31 26 mm
    • Nerfmaximum damage2,600 2,450
  • NebraskaVIII · Battleship
    • NerfSquadron preparation to attack time3 4 s
    • Dispersion of bombs is increased.
    • Maneuverability of planes during attack is reduced by 30%.
  • DelawareIX · Battleship
    • NerfSquadron preparation to attack time3 4 s
    • Dispersion of bombs is increased.
    • Maneuverability of planes during attack is reduced by 30%.
  • LouisianaX · Battleship
    • NerfSquadron preparation to attack time3 4 s
    • Dispersion of bombs is increased.
    • Maneuverability of planes during attack is reduced by 30%.
  • Sun Yat-SenIX · Battleship
    • Nerfmain battery firing range207 192 km
    • Main battery accuracy settings improved - dispersion at all ranges is reduced.
  • Admiral SchröderIX · Cruiser
    • Armored deck slope armor80 28 mm
  • K-1X · Submarine
    • BuffPing velocity500 600 m/s
    • Number of stern torpedo tubes loaders1 2

    Changed settings of Submarine surveillance consumable

    • Buffreload time80 60 s
    • BuffPreparation time290 275 s

11.9 Balance Changes

Changes still under testing — values may change again before release, or not ship at all.

  • AganoV · Cruiser
    • Nerfmain battery firing range14.6 13.9 km
  • GokaseVI · Cruiser
    • Nerfmain battery firing range14.6 13.9 km

    Surface detectability range increased: 9.5 to 10.9 km.

    • Other detectability ranges increased proportionally
  • ShimantoVIII · Cruiser
    • Nerfmain battery firing range18.7 17.6 km

    Surface detectability range increased: 11.1 to 12.5 km.

    • Other detectability ranges increased proportionally
    • NerfFiring range of the stock gun fire control module16 15 km
    • Nerfmaximum he shell damage2,500 2,350
    • Visibility from aircraft has been increased from 8.3 to 8.5 km.
  • TakahashiIX · Cruiser
    • Nerfmain battery firing range18.7 18 km

    Surface detectability range increased: 11.3 to 12.5 km.

    • Other detectability ranges increased proportionally
    • NerfFiring range of the stock gun fire control module16.4 15 km
    • Nerfmaximum he shell damage2,500 2,350
    • NerfDetectability range by air8.4 8.5 km
    • BuffCitadel damage recovered with repair party10 33 %
  • TrompX · Destroyer
    • Buffmain battery reload time6.5 5.5 s
    • BuffHe shell armor penetration25 30 mm
  • YodoX · Cruiser
    • Buffmain battery reload time14 12.5 s
    • BuffCitadel damage recovered with repair party10 33 %
  • MonmouthX · Cruiser

    Fixed a bug in the ship's parameters

    • AP shell fuse delay increased from 0.005s to 0.033s.
  • S-189VIII · Submarine
    • BuffPreparation time for the "submarine surveillance" consumable300 290 s
    • BuffPreparation time for the "submarine surveillance" consumable360 330 s

    Consumables Specialist

    • Skill cost increased: 1 to 3 skill points.
    • Bonus to consumable preparation time and cooldown5 15 %

    Helmsman

    • Skill cost reduced: 2 to 1 skill point.

    Consumables Enhancements

    • Skill cost reduced: 3 to 2 skill points.
    • Consumable action time bonus10 5 %
  • TokachiVII · Cruiser
    • Torpedo speed increased: 60 to 70 knots
  • OmonoVII · Cruiser
    • NerfFiring range of the stock gun fire control module16 14.6 km
  • Clausewitz★ · Cruiser
    • BuffCitadel damage recovered with repair party10 33 %

11.8 Balance Changes

Live ships17 ships

Dev Blog 2022-08-25
  • MaestraleV · Destroyer

    Maximum damage of researchable torpedoes reduced: 9,067 to 8,600

    • NerfChance to cause flooding145 136 %
    • NerfTorpedo tube reload time75 80 s
    • Nerfmain battery reload time5.5 5.8 s
  • AviereVI · Destroyer

    Stock torpedo damage reduced: 9,067 to 8,600

    • NerfChance to cause flooding145 136 %
    • NerfTorpedo tube reload time75 80 s
    • Nerfmain battery reload time6.5 6.8 s
  • AdriaticoIX · Destroyer
    • Buffmain battery reload time6 5.7 s
  • Z-31VII · Destroyer
    • Buffmaximum he shell damage1,700 1,800
    • Buffchance to cause fire8 12 %
  • Gustav-Julius MaerkerVIII · Destroyer
    • Buffmaximum he shell damage1,700 1,800
    • Buffchance to cause fire8 12 %
  • Felix SchultzIX · Destroyer
    • Buffmaximum he shell damage1,700 1,800
    • Buffchance to cause fire8 12 %
  • ElbingX · Destroyer
    • Buffmaximum he shell damage1,700 1,800
    • Buffchance to cause fire8 12 %
  • SiliwangiVIII · Destroyer
    • Buffmain battery reload time5 4.8 s
    • BuffTorpedo tube reload time128 120 s
  • UdaloiIX · Destroyer

    The detectability of the stock hull is now similar to that of the researchable one

    • NerfSurface detectability range8.3 8.9 km
    • Detectability after firing in smoke3.3 3.6 km
  • HarbinVIII · Cruiser
    • Added the Repair Party consumable.
  • JinanX · Cruiser
    • The main battery reload time has been3.5 3.2 s
  • LeanderVI · Cruiser
    • Nerfmain battery reload time8 8.5 s
    • Reload time of the researchable torpedo tubes96 101 s
    • Reload time of the stock torpedo tubes106 101 s
  • MarlboroughIX · Battleship
    • BuffMain battery sigma parameter1.4 1.45
  • ChampagneVIII · Battleship
    • Buffhp52,600 60,900
  • RyūjōVI · Aircraft Carrier

    Researchable torpedo bombers

    • Nerfmaximum torpedo damage6,500 6,067
    • NerfChance to cause flooding36 34 %
  • BéarnVI · Aircraft Carrier

    Skip bombers

    • He bomb damage6,100 5,800
    • Nerfchance to cause fire35 33 %
  • United States★ · Aircraft Carrier
    • Preparation time for a tactical torpedo bomber flight195 205 s

Changes still under testing — values may change again before release, or not ship at all.

  • I-56VIII · Submarine
    • Buffmain battery reload time2.25 1.8 s
  • S-189VIII · Submarine
    • Range of acoustic homing torpedoes5 9 km
    • Sonar ping maximum range5 9 km
    • Sonar ping reload time8 9.5 s
  • Álvaro de BazánX · Destroyer
    • Buffmain battery reload time6.6 6.1 s
    • BuffBurst fire reload time30 28 s
    • Bufftorpedo reload time95 90 s
  • VallejoIX · Cruiser
    • Nerfmain battery reload time5.5 6.1 s
    • Nerfmain battery firing range16.7 15.7 km
    • Armor penetration capacity of he shells25 30 mm
  • AganoV · Cruiser
    • Added a Depth Charge Airstrike with similar stats to Furutaka’s.
  • ShimantoVIII · Cruiser
    • Nerfsigma value2.05 2
  • TrompX · Destroyer
    • Minimum he bomb airstrike drop distance1 1.5 km
    • Buffmain battery reload time8 6.5 s
    • NerfHe bomb airstrike reload time40 60 s
    • Fore end armor belt thickness50 60 mm
    • Aft end armor belt thickness50 60 mm
    • Combat instructions: the number of salvoes required to fill the adjustment fire meter9 12
  • MaltaX · Aircraft Carrier

    Changed the parameters of attack aircraft (HE).

    • Decreased rocket dispersion ellipse by approximately 18%.
    • Reduced rocket launch interval: 0.08 to 0.06 s.

11.7 Balance Changes

Test ships4 ships

Dev Blog 2022-08-04

Changes still under testing — values may change again before release, or not ship at all.

  • Álvaro de BazánX · Destroyer
    • Buffmain battery reload time7 6.6 s
    • BuffBurst fire reload time35 30 s
    • Buffmain battery reload time3 2.8 s
  • VelosIX · Destroyer
    • Nerfmain battery reload time2.2 2.5 s

    Detectability range by sea increased: 6.9 to 7.1 km

    • All other detectability ranges adjusted accordingly
  • VallejoIX · Cruiser
    • Nerfmain battery reload time5 5.5 s
  • HampshireVIII · Cruiser
    • Buffmain battery firing range15.7 16.8 km

11.6 Balance Changes

Live ships6 ships

Dev Blog 2022-06-30
  • CachalotVI · Submarine
    • Dive Capacity recovery rate reduced: 1.5 to 1.2 units/s.
  • SalmonVIII · Submarine
    • Dive Capacity recovery rate reduced: 1.5 to 1.2 units/s.
  • BalaoX · Submarine
    • Dive Capacity recovery rate reduced: 1.5 to 1.2 units/s.
  • U-69VI · Submarine
    • Dive Capacity recovery rate reduced: 1 to 0.8 units/s.
    • The bonus to Dive Capacity reserve provided by the "Dive Capacity Modification 2" upgrade (6th slot) has been reduced from 20% to 15%.
  • U-190VIII · Submarine
    • Dive Capacity recovery rate reduced: 1 to 0.8 units/s.
    • The bonus to Dive Capacity reserve provided by the "Dive Capacity Modification 2" upgrade (6th slot) has been reduced from 20% to 15%.
  • U-2501X · Submarine
    • Dive Capacity recovery rate reduced: 1 to 0.8 units/s.
    • The bonus to Dive Capacity reserve provided by the "Dive Capacity Modification 2" upgrade (6th slot) has been reduced from 20% to 15%.

Changes still under testing — values may change again before release, or not ship at all.

  • HuronVII · Destroyer
    • The parameters of the HE and AP shells have been changed so that the firing arc will become more flat.
  • S-189VIII · Submarine
    • Hydrophone Preparation time reduced from 300 to 240 s.
    • Removed "Enhanced Rudder Gear" consumable.
    • Main battery reload time increased from 2 to 3 s.
    • Main battery firing range reduced from 12.3 to 11.1 km.
    • Maximum alternative torpedo range reduced from 10 to 8 km.
    • Switching to alternative torpedoes time reduced from 10 to 5 s.
    • Rudder shift time reduced from 12.3 to 11.8 s.
    • Main battery reload time increased from 9 to 9.6 s.
    • Aiming sector of the bow main caliber guns increased by 7° on each side.
  • Álvaro de BazánX · Destroyer
    • Main battery firing range increased from 11.6 to 12.6 km.
    • Main battery reload time reduced from 10 to 8 s.
    • The parameters of the HE and AP shells have been changed so that the firing arc will become more flat.
    • Main battery reload time reduced: 8 to 7 s;
    • Burst fire reload time reduced: 40 to 35 s;
    • Interval between individual shots2 1.2 s
  • AnhaltVIII · Battleship
    • Nerfmaximum ap shell damage10,500 9,500

11.5 Balance Changes

Live ships4 ships

Dev Blog 2022-06-02
  • KansasVIII · Battleship
    • BuffReload time of the repair party consumable80 40 s
    • The engine parameters have been changed: the acceleration for both forward and reverse movement has been significantly improved
  • MinnesotaIX · Battleship
    • BuffReload time of the repair party consumable80 40 s
    • Armor thickness of the athwartship raised bulkhead beneath the forward superstructure25 38 mm
    • The engine parameters have been changed: the acceleration for both forward and reverse movement has been significantly improved
    • Detectability by ships reduced: 17.54 to 16.4 km. Other types of detectability reduced proportionally
  • VermontX · Battleship

    Reload time of the Repair Party consumable reduced: 80 to 40 s

    • The amount of HP restored by the consumable from damage received in the citadel, including from torpedoes hitting the citadel area, has been increased from 10% to 50%
    • The engine parameters have been changed: the acceleration for forward and reverse movement has been significantly improved
    • Casemate side armor increased from 38 to 51 mm
    • Detectability by ships reduced: 18.02 to 16.02 km. Other types of detectability reduced proportionally

    Parameters of the main battery shells have been changed to better match the updated concept of the branch

    • Increased the flight time of projectiles over long distances
    • Increased armor penetration at close range
    • Reduced armor penetration at long distances
  • United States★ · Aircraft Carrier
    • Tactical squadron maximum torpedo damage8,200 7,600
    • NerfChance to cause flooding68 63 %
    • U-69 -11 ° for bow and 3 ° for stern tubes
    • U-190 - 11 ° for bow and 5 ° for stern tubes
    • U-2501 - 16 ° for bow tubes
    • U-4501 - 11 ° for bow and 16 ° for stern tubes
    • Cachalot - 11 ° for bow and 5 ° for stern tubes
    • Salmon - 11 ° for bow and stern tubes
    • Balao - 16 ° for bow and 11 ° for stern tubes

Changes still under testing — values may change again before release, or not ship at all.

  • HawkeVIII · Battleship
    • Main battery sigma parameter increased from 1.5 to 1.6.
    • Main battery firing range with the stock Gun Fire Control System module increased from 16.5 to 17.1 km.
    • Nerfmain battery reload time30 31 s
  • DuncanIX · Battleship
    • Maximum torpedo damage increased from 21,064 to 29,367.
    • Torpedo arming distance reduced from 1500 to 540 m. Torpedo launch sectors in the direction to the bow of the ship were slightly reduced as well.
    • Nerfmain battery reload time30 31 s
  • St. VincentX · Battleship
    • The amount of HP restored by the Specialized Repair Teams consumable from damage received to parts of the hull increased from 50 to 60%.
    • Maximum torpedo damage increased from 21,064 to 29,367.
    • Torpedo arming distance reduced from 1500 to 540 m. Torpedo launch sectors in the direction of the ship's bow were slightly reduced as well.
  • HampshireVIII · Cruiser
    • The width of the torpedo spread in a standard launch mode was reduced and brought to standard values for British cruisers.
    • Nerfmain battery reload time10 10.5 s
    • Nerfmaximum ap shell damage4,500 4,350
  • CollingwoodVII · Battleship

    Added the Hydroacoustic Search consumable with the following settings

    • Number of charges - 3;
    • Torpedo detection range - 3 km;
    • Ship detection range - 4 km;
    • Action time - 100 s;
    • Reload time - 120 s.

    Added the Main Battery Reload Booster consumable with the following settings

    • Number of charges - 4;
    • Reload time - 120 s;
    • Action time - 20 s;
    • Main Battery reload time reduction - 50%.
    • Forward and aft armor16 26 mm
    • Action time of the main battery reload booster consumable20 25 s
    • Nerfmain battery reload time25 26 s
  • IwamiIX · Battleship
    • Increased the accuracy of secondary battery guns - they are now similar in the accuracy to the secondary guns of Georgia.
  • AquilaVIII · Aircraft Carrier
    • Number of torpedo bombers on deck reduced from 21 to 18.
    • Number of Engine Cooling consumables for the attack aircraft increased from 2 to 4.
    • Number of Patrol Fighters consumables for attack aircraft and torpedo bombers increased from 3 to 4.

    Cachalot

    • For bow tubes - reduced from 11° to 3°;
    • For stern tubes - reduced from 5° to 2°;

    Salmon

    • For bow and stern tubes - reduced from 11° to 3°;

    Balao

    • For bow tubes - reduced from 16° to 5°;
    • For stern tubes - reduced from 11° to 3°

    U-69

    • For bow tubes - reduced from 11° to 3°;
    • For stern tubes - reduced from 3° to 1°;

    U-190

    • For bow tubes - reduced from 11° to 3°;
    • For stern tubes - reduced from 5° to 2°;

    U-2501

    • For bow tubes - reduced from 16° to 5°;

    U-4501

    • For bow tubes - reduced from 11° to 3°;
    • For stern tubes - reduced from 16° to 5°;
  • U-4501X · Submarine
    • Sonar ping range reduced from 14 to 6.3 km. Now it has the same value as the range of homing torpedoes.
  • Clausewitz★ · Cruiser
    • Buffmaximum he shell damage2,400 2,950
    • Chance to start a fire with an he shell14 15 %
  • HuronVII · Destroyer
    • Nerfmaximum he shell damage1,900 1,600
    • Buffmain battery reload time4.5 4.2 s
  • RookeVII · Battleship
    • Nerfmain battery reload time30 31 s
  • Rio de JaneiroV · Battleship
    • Nerfmain battery reload time30 31 s

11.4 Balance Changes

Live ships18 ships

Dev Blog 2022-04-28
  • Des MoinesX · Cruiser
    • NerfAction time of the surveillance radar consumable40 35 s
    • The Surveillance Radar consumable is now selected by default in its slot.
  • BuffaloIX · Cruiser
    • NerfAction time of the surveillance radar consumable35 30 s
    • The Surveillance Radar consumable is now selected by default in its slot.
  • BaltimoreVIII · Cruiser
    • NerfAction time of the surveillance radar consumable27 25 s
  • HarbinVIII · Cruiser
    • Sigma reduced from 2.05 to 2.0
  • United States★ · Aircraft Carrier
    • NerfTactical attack squadron preparation time150 160 s
    • NerfTactical torpedo squadron preparation time150 170 s
  • Eagle★ · Aircraft Carrier
    • NerfTactical attack squadron preparation time150 160 s
    • NerfTactical torpedo squadron preparation time240 250 s
  • PetropavlovskX · Cruiser
    • NerfDeck armor thickness50 40 mm
    • Casemate armor50 40 mm
  • Henri IVX · Cruiser
    • Rudder shift time reduced 11.9 to 11.2 s.
  • RagnarX · Destroyer
    • Nerfmain battery reload time3.2 3.4 s
  • HsienyangVIII · Destroyer

    Added Torpedo Reload Booster consumable

    • charges2
    • Cooldown300 s
  • Chung MuIX · Destroyer

    Added Torpedo Reload Booster consumable

    • charges2
    • Cooldown300 s
  • YueyangX · Destroyer

    Added Torpedo Reload Booster consumable

    • charges2
    • Cooldown300 s
  • Zorkiy★ · Destroyer
    • Bufftorpedo range8 10 km
    • Nerfmain battery reload time5 5.3 s
  • GrozovoiX · Destroyer
    • Range of researchable torpedoes10 12 km
  • Belfast '43VIII · Cruiser
    • Buffmain battery reload time10.5 10 s
  • Admiral HipperVIII · Cruiser
    • Buffmain battery reload time11 10.5 s
  • TallinnVIII · Cruiser
    • Buffmain battery reload time13 12.5 s
  • ChkalovVIII · Aircraft Carrier
    • Nerfmaximum torpedo damage5,200 4,666

    Maximum skip bomb damage reduced: 8,700 to 7,500

    • Nerffire chance49 43 %

Changes still under testing — values may change again before release, or not ship at all.

  • MecklenburgX · Battleship
    • Nerfmain battery reload time25 26 s
  • IwamiIX · Battleship

    Torpedo range increased: 12 to 20 km.

    • These torpedoes are similar to the ones carried by Shimakaze
    • Their reload time was120 150 s
    • BuffMain battery sigma parameter1.9 2.1
    • Buffmain battery firing range20.3 22.3 km
  • Patrie★ · Battleship
    • Reload time for 100 mm secondary guns1 1.5 s
    • Removed Combat Instructions activated by F key

    The characteristics of the Engine Boost consumable have changed

    • BuffSpeed bonus8 15 %
    • Nerfaction time180 120 s
    • Maximum distance from an undetected enemy submarine at which its own ping emission effect could be displayed is reduced to 1 km.
  • United States★ · Aircraft Carrier
    • NerfTactical attack squadron preparation time150 175 s
    • NerfTactical torpedo squadron preparation time150 195 s
  • Eagle★ · Aircraft Carrier
    • NerfTactical attack squadron preparation time150 175 s
    • NerfTactical torpedo squadron preparation time240 275 s
  • RookeVII · Battleship
    • Nerfmaximum ap shell damage11,900 11,400
    • BuffMain battery firing range with the basic gun fire control system module15.9 16.5 km
    • BuffMain battery firing range with the researchable gun fire control system module17.5 18.2 km
  • DuncanIX · Battleship
    • BuffMain battery sigma parameter1.5 1.6
    • BuffMain battery firing range with the basic gun fire control system module17.2 17.9 km
    • BuffMain battery firing range with the researchable gun fire control system module18.9 19.7 km
  • St. VincentX · Battleship
    • BuffMain battery sigma parameter1.5 1.6
    • Buffmain battery firing range19.5 20.5 km
  • AquilaVIII · Aircraft Carrier
    • Maximum torpedo damage reduced: 8,367 to 7,133. by extension, the blast radius from a torpedo explosion, its damage, and its chance to disable modules have been proportionately reduced. chance to cause flooding71 61 %
  • San DiegoVIII · Cruiser
    • Nerfmain battery firing range16 14.8 km
    • NerfSap shell maximum damage1,950 1,800
    • Buff to reload time when using the Main Battery Reload Booster consumable decreased: 50% faster to 33% faster
    • BuffDepth charge airstrike range5 7 km

11.3 Balance Changes

Live ships2 ships

Dev Blog 2022-03-22
  • PetropavlovskX · Cruiser
    • freeboard was changed: the ship is risen by 0.5 meters.
  • TashkentIX · Destroyer
    • freeboard was changed: the ship is submerged by 0.4 meters.

Changes still under testing — values may change again before release, or not ship at all.

  • HornetVIII · Aircraft Carrier
    • Fixed a bug that prevented the B-25 Tactical Squadron’s engine boost meter from regenerating after use.
  • San DiegoVIII · Cruiser
    • Fixed the incorrect tracer color for SAP shells.
    • Buffmain battery reload time8.5 5 s
    • NerfSap shell damage2,700 2,400

    HE shells replaced with AP shells

    • maximum ap shell damage2,100
    • Ap initial velocity792 m/s

    Changed the “Main battery reload booster” consumable

    • There is now a limited number of charges2
    • Nerfcooldown time145 180 s
    • Nerfaction time25 15 s

    Changed the “Defensive AA fire” consumable

    • Damage bonus50 100 %
    • Buffcooldown time80 60 s
    • Nerfaction time40 30 s

    Added the “Repair Party” consumable, with the following characteristics

    • action time28 s
    • cooldown time80 s
    • number of charges3
    • Hp healed per second139
    • Citadel damage recovery50 %
    • Nerfmaximum sap shell damage2,500 1,950
    • Nerfmain battery reload time5 5.25 s
    • Nerfmain battery reload time5.25 5.5 s
  • BrestIX · Cruiser
    • Fixed a bug that caused the Repair Party consumable to restore 33% of citadel damage instead of the intended 10%, contrary to the design concept of the branch.
    • Nerfmain battery reload time25 28 s
    • BuffDeck armor27 30 mm
    • BuffCitadel deck armor25 30 mm
    • BuffDepth charge airstrike reload time90 45 s
  • SalmonVIII · Submarine
    • Speed increased: 60 to 65 knots.
    • BuffRange7 9 km
    • BuffArming time5 4.6 s
  • BalaoX · Submarine
    • Speed increased: 64 to 69 knots.
    • BuffRange7.5 10 km
    • BuffArming time5 4.6 s
  • CherbourgVIII · Cruiser
    • Nerfmain battery reload time25 28 s
    • BuffDeck armor27 30 mm
    • BuffCitadel deck armor20 30 mm
    • BuffDepth charge airstrike reload time90 45 s
  • ToulonVII · Cruiser
    • Removed the Main Battery Reload Booster consumable
    • Added the Engine Boost consumable
    • The Fighter consumable was moved to slot 4

    Main battery shell ballistics improved and characteristics changed

    • HE and AP shell travel time at 15 km reduced: 11 to approximately 10 s.
    • AP shell initial armor penetration increased by approximately 15%
    • AP shells now lose less piercing efficiency with distance traveled
    • BuffDeck armor25 30 mm
    • BuffCitadel deck armor20 30 mm
    • BuffDepth charge airstrike reload time60 30 s
  • MayaVII · Cruiser
    • Repair party consumable charges3 2
    • Main battery reload booster consumable charges3 2
  • IwamiIX · Battleship
    • BuffDeck armor thickness32 50 mm
    • Nerfmain battery reload time25 28 s
    • Buffrudder shift time17.1 14 s
  • U-69VI · Submarine
    • NerfDamage control party action time15 5 s
  • U-190VIII · Submarine
    • NerfDamage control party action time15 5 s
  • U-2501X · Submarine
    • NerfDamage control party action time15 5 s
  • MarseilleX · Cruiser
    • BuffDeck armor30 36 mm
    • BuffCitadel deck armor20 30 mm
    • BuffDepth charge airstrike reload time90 45 s
  • AquilaVIII · Aircraft Carrier

    Changed the torpedo bomber parameters

    • Number of planes in a squadron reduced: 8 to 6;
    • Number of planes on deck reduced: 26 to 21;
    • Distance between planes during the torpedo launch is reduced by half. This will reduce the gap between the launched torpedoes.
    • Reduced the reticle dispersion when maneuvering during preparation for an attack and when attacking;
    • The damage received by the attack flight in the aiming state reduced by 10%.

    Changed the attack aircraft parameters

    • Reduced altitude during preparation for an attack and at the moment of aiming;
    • Attack preparation time reduced from 2.5 to 1.75 s;
    • Increased the reticle reduction speed when preparing to attack and when attacking;
    • Increased rocket velocity, which will allow taking a slightly smaller lead before attacking and facilitate penetration of 38mm deck armor more frequently.
    • Updated the Depth Charge Airstrike camera settings — now they are the same as of other Supercruisers.

11.2 Balance Changes

Test ships1 ships

Dev Blog 2022-03-30

Changes still under testing — values may change again before release, or not ship at all.

  • AtlânticoVIII · Battleship

    Parameters of the 234 mm secondary battery shells were changed

    • Maximum damaged3,350 3,850
    • Buffarmor penetration39 59 mm
    • Buffmain battery firing range17.4 18.6 km

    The Alternative fire mode was changed

    • Number of bursts in a series4 3