WoWS 11.x Balance Changes - Every Ship Buff & Nerf
Every World of Warships balance change across the 11.x patches: 100 ships with stat adjustments labelled buff or nerf, sourced from the official Dev Blog.
11.11 Balance Changes
Test ships7 ships
Dev Blog 2022-11-30 ↗Changes still under testing — values may change again before release, or not ship at all.
- S-1VI · Submarine
Researchable acoustic homing torpedoes
- BuffDistance at which torpedoes stop homing on pinged enemy submarines220 → 200 m
Researchable torpedoes
- Speed increased: 62 to 65 knots;
- Buffmaximum damage8,367 → 9,233
- L-20VIII · Submarine
- Bufftorpedo reload time52 → 50 s
Researchable acoustic homing torpedoes
- BuffDistance at which torpedoes stop homing on pinged enemy submarines220 → 200 m
Researchable torpedoes
- Buffmaximum damage9,867 → 10,333
- K-1X · Submarine
- Bufftorpedo reload time62 → 55 s
Researchable acoustic homing torpedoes
- BuffDistance at which torpedoes stop homing on pinged enemy submarines240 → 200 m
Researchable torpedoes
- Buffmaximum damage10,800 → 11,767
Changed the method and parameters of the bomber squadron’s attack: Bombs are now dropped during level flight, as with Louisiana. The dispersion ellipse has also been changed to become more similar to Louisiana’s.
- The change will make the use of these ships’ bombers easier and more efficient.
- Sun Yat-SenIX · Battleship
- HP reduced: 88,100 to 80,900;
- Nerfmaximum ap shell damage14,500 → 13,000
- LeipzigVI · Cruiser
- Nerfmain battery reload time7.2 → 7.9 s
- BrisbaneX · Cruiser
- Nerfmain battery reload time4.5 → 6 s
- Z-42X · Destroyer
- Nerfmain battery reload time3.1 → 4.5 s
- Detectability range by ships increased: 7.25 to 7.6 km. Other types of detectability increased proportionally.
Torpedo changes
- Range reduced: 10 to 7.5 km;
- Speed reduced: 66 to 62 knots;
- Detectability range reduced: 1.8 to 1.3 km;
- Nerfmaximum damage18,400 → 13,700
11.10 Balance Changes
Live ships5 ships
Dev Blog 2022-10-19 ↗- RyūjōVI · Aircraft Carrier
- Torpedoes used by the researchable torpedo bombers has been replaced with one similar to the one used by the base torpedo bombers.
- RenownVI · Battleship
- Buffmain battery reload time27 → 26 s
- MonarchVIII · Battleship
- Buffmain battery firing range19.1 → 19.6 km
- Buffsigma value1.8 → 1.85
- LionIX · Battleship
- Buffmain battery firing range20.7 → 21.1 km
- Buffsigma value1.8 → 1.85
- Buffmain battery reload time30 → 29 s
- Sekiryu★ · Aircraft Carrier
- Patrol fighter range3.5 → 4 km
- Patrol fighter arrival time after activation6 → 3 s
Test ships12 ships
Dev Blog 2022-10-18 ↗Dev Blog 2022-11-16 ↗Changes still under testing — values may change again before release, or not ship at all.
- TrompX · Destroyer
- BuffHe bomb airstrike range8 → 10 km
- Bufftorpedo range10 → 12 km
- Buffmain battery reload time5.5 → 5.2 s
- UndineVI · Submarine
Stock torpedoes changed
- BuffRange7 → 9 km
- Buffmaximum damage4,630 → 5,700
- NerfChance to cause flooding77 → 29 %
Researchable torpedoes changed
- BuffRange8 → 10 km
- Maximum damage increased: 4,630 tо 6,267
- NerfChance to cause flooding77 → 32 %
- SturdyVIII · Submarine
Stock torpedoes changed
- BuffRange8 → 10 km
- Maximum damage increased: 4,630 tо 6,267
- NerfChance to cause flooding77 → 32 %
Researchable torpedoes changed
- BuffRange9 → 11 km
- Buffmaximum damage4,630 → 6,800
- NerfChance to cause flooding77 → 36 %
- Torpedo reload time is45 → 40 s
- ThrasherX · Submarine
Stock torpedoes changed
- BuffRange9 → 11 km
- Buffmaximum damage4,630 → 6,800
- NerfChance to cause flooding77 → 36 %
Researchable torpedoes changed
- BuffRange10 → 12 km
- Buffmaximum damage5,167 → 7,833
- NerfChance to cause flooding77 → 42 %
- Maximum sonar range10 → 12 km
- Renown '44VII · Battleship
- Armor thickness of fore- and aft-ends plating and deck16 → 26 mm
- Sigma parameter for main battery guns1.8 → 2
- Dispersion radius of main battery shells increased by approximately 20% — in line with most battleships at the tier
- Main battery reload time reduced: 27 tо 25 s
- Bufftorpedo range8 → 10 km
- Main battery accuracy settings improved - dispersion at all ranges is reduced.
- OmonoVII · Cruiser
HE shell parameters changed
- Armor penetration capabilities31 → 26 mm
- Nerfmaximum damage2,600 → 2,450
- NebraskaVIII · Battleship
- NerfSquadron preparation to attack time3 → 4 s
- Dispersion of bombs is increased.
- Maneuverability of planes during attack is reduced by 30%.
- DelawareIX · Battleship
- NerfSquadron preparation to attack time3 → 4 s
- Dispersion of bombs is increased.
- Maneuverability of planes during attack is reduced by 30%.
- LouisianaX · Battleship
- NerfSquadron preparation to attack time3 → 4 s
- Dispersion of bombs is increased.
- Maneuverability of planes during attack is reduced by 30%.
- Sun Yat-SenIX · Battleship
- Nerfmain battery firing range207 → 192 km
- Main battery accuracy settings improved - dispersion at all ranges is reduced.
- Admiral SchröderIX · Cruiser
- Armored deck slope armor80 → 28 mm
- K-1X · Submarine
- BuffPing velocity500 → 600 m/s
- Number of stern torpedo tubes loaders1 → 2
Changed settings of Submarine surveillance consumable
- Buffreload time80 → 60 s
- BuffPreparation time290 → 275 s
11.9 Balance Changes
Test ships11 ships
Dev Blog 2022-09-20 ↗Dev Blog 2022-09-30 ↗Changes still under testing — values may change again before release, or not ship at all.
- AganoV · Cruiser
- Nerfmain battery firing range14.6 → 13.9 km
- GokaseVI · Cruiser
- Nerfmain battery firing range14.6 → 13.9 km
Surface detectability range increased: 9.5 to 10.9 km.
- Other detectability ranges increased proportionally
- ShimantoVIII · Cruiser
- Nerfmain battery firing range18.7 → 17.6 km
Surface detectability range increased: 11.1 to 12.5 km.
- Other detectability ranges increased proportionally
- NerfFiring range of the stock gun fire control module16 → 15 km
- Nerfmaximum he shell damage2,500 → 2,350
- Visibility from aircraft has been increased from 8.3 to 8.5 km.
- TakahashiIX · Cruiser
- Nerfmain battery firing range18.7 → 18 km
Surface detectability range increased: 11.3 to 12.5 km.
- Other detectability ranges increased proportionally
- NerfFiring range of the stock gun fire control module16.4 → 15 km
- Nerfmaximum he shell damage2,500 → 2,350
- NerfDetectability range by air8.4 → 8.5 km
- BuffCitadel damage recovered with repair party10 → 33 %
- TrompX · Destroyer
- Buffmain battery reload time6.5 → 5.5 s
- BuffHe shell armor penetration25 → 30 mm
- YodoX · Cruiser
- Buffmain battery reload time14 → 12.5 s
- BuffCitadel damage recovered with repair party10 → 33 %
- MonmouthX · Cruiser
Fixed a bug in the ship's parameters
- AP shell fuse delay increased from 0.005s to 0.033s.
- S-189VIII · Submarine
- BuffPreparation time for the "submarine surveillance" consumable300 → 290 s
- BuffPreparation time for the "submarine surveillance" consumable360 → 330 s
Consumables Specialist
- Skill cost increased: 1 to 3 skill points.
- Bonus to consumable preparation time and cooldown5 → 15 %
Helmsman
- Skill cost reduced: 2 to 1 skill point.
Consumables Enhancements
- Skill cost reduced: 3 to 2 skill points.
- Consumable action time bonus10 → 5 %
- TokachiVII · Cruiser
- Torpedo speed increased: 60 to 70 knots
- OmonoVII · Cruiser
- NerfFiring range of the stock gun fire control module16 → 14.6 km
- Clausewitz★ · Cruiser
- BuffCitadel damage recovered with repair party10 → 33 %
11.8 Balance Changes
Live ships17 ships
Dev Blog 2022-08-25 ↗- MaestraleV · Destroyer
Maximum damage of researchable torpedoes reduced: 9,067 to 8,600
- NerfChance to cause flooding145 → 136 %
- NerfTorpedo tube reload time75 → 80 s
- Nerfmain battery reload time5.5 → 5.8 s
- AviereVI · Destroyer
Stock torpedo damage reduced: 9,067 to 8,600
- NerfChance to cause flooding145 → 136 %
- NerfTorpedo tube reload time75 → 80 s
- Nerfmain battery reload time6.5 → 6.8 s
- AdriaticoIX · Destroyer
- Buffmain battery reload time6 → 5.7 s
- Z-31VII · Destroyer
- Buffmaximum he shell damage1,700 → 1,800
- Buffchance to cause fire8 → 12 %
- Gustav-Julius MaerkerVIII · Destroyer
- Buffmaximum he shell damage1,700 → 1,800
- Buffchance to cause fire8 → 12 %
- Felix SchultzIX · Destroyer
- Buffmaximum he shell damage1,700 → 1,800
- Buffchance to cause fire8 → 12 %
- ElbingX · Destroyer
- Buffmaximum he shell damage1,700 → 1,800
- Buffchance to cause fire8 → 12 %
- SiliwangiVIII · Destroyer
- Buffmain battery reload time5 → 4.8 s
- BuffTorpedo tube reload time128 → 120 s
- UdaloiIX · Destroyer
The detectability of the stock hull is now similar to that of the researchable one
- NerfSurface detectability range8.3 → 8.9 km
- Detectability after firing in smoke3.3 → 3.6 km
- HarbinVIII · Cruiser
- Added the Repair Party consumable.
- JinanX · Cruiser
- The main battery reload time has been3.5 → 3.2 s
- LeanderVI · Cruiser
- Nerfmain battery reload time8 → 8.5 s
- Reload time of the researchable torpedo tubes96 → 101 s
- Reload time of the stock torpedo tubes106 → 101 s
- MarlboroughIX · Battleship
- BuffMain battery sigma parameter1.4 → 1.45
- ChampagneVIII · Battleship
- Buffhp52,600 → 60,900
- RyūjōVI · Aircraft Carrier
Researchable torpedo bombers
- Nerfmaximum torpedo damage6,500 → 6,067
- NerfChance to cause flooding36 → 34 %
- BéarnVI · Aircraft Carrier
Skip bombers
- He bomb damage6,100 → 5,800
- Nerfchance to cause fire35 → 33 %
- United States★ · Aircraft Carrier
- Preparation time for a tactical torpedo bomber flight195 → 205 s
Test ships8 ships
Dev Blog 2022-08-24 ↗Dev Blog 2022-09-01 ↗Changes still under testing — values may change again before release, or not ship at all.
- I-56VIII · Submarine
- Buffmain battery reload time2.25 → 1.8 s
- S-189VIII · Submarine
- Range of acoustic homing torpedoes5 → 9 km
- Sonar ping maximum range5 → 9 km
- Sonar ping reload time8 → 9.5 s
- Álvaro de BazánX · Destroyer
- Buffmain battery reload time6.6 → 6.1 s
- BuffBurst fire reload time30 → 28 s
- Bufftorpedo reload time95 → 90 s
- VallejoIX · Cruiser
- Nerfmain battery reload time5.5 → 6.1 s
- Nerfmain battery firing range16.7 → 15.7 km
- Armor penetration capacity of he shells25 → 30 mm
- AganoV · Cruiser
- Added a Depth Charge Airstrike with similar stats to Furutaka’s.
- ShimantoVIII · Cruiser
- Nerfsigma value2.05 → 2
- TrompX · Destroyer
- Minimum he bomb airstrike drop distance1 → 1.5 km
- Buffmain battery reload time8 → 6.5 s
- NerfHe bomb airstrike reload time40 → 60 s
- Fore end armor belt thickness50 → 60 mm
- Aft end armor belt thickness50 → 60 mm
- Combat instructions: the number of salvoes required to fill the adjustment fire meter9 → 12
- MaltaX · Aircraft Carrier
Changed the parameters of attack aircraft (HE).
- Decreased rocket dispersion ellipse by approximately 18%.
- Reduced rocket launch interval: 0.08 to 0.06 s.
11.7 Balance Changes
Test ships4 ships
Dev Blog 2022-08-04 ↗Changes still under testing — values may change again before release, or not ship at all.
- Álvaro de BazánX · Destroyer
- Buffmain battery reload time7 → 6.6 s
- BuffBurst fire reload time35 → 30 s
- Buffmain battery reload time3 → 2.8 s
- VelosIX · Destroyer
- Nerfmain battery reload time2.2 → 2.5 s
Detectability range by sea increased: 6.9 to 7.1 km
- All other detectability ranges adjusted accordingly
- VallejoIX · Cruiser
- Nerfmain battery reload time5 → 5.5 s
- HampshireVIII · Cruiser
- Buffmain battery firing range15.7 → 16.8 km
11.6 Balance Changes
Live ships6 ships
Dev Blog 2022-06-30 ↗- CachalotVI · Submarine
- Dive Capacity recovery rate reduced: 1.5 to 1.2 units/s.
- SalmonVIII · Submarine
- Dive Capacity recovery rate reduced: 1.5 to 1.2 units/s.
- BalaoX · Submarine
- Dive Capacity recovery rate reduced: 1.5 to 1.2 units/s.
- U-69VI · Submarine
- Dive Capacity recovery rate reduced: 1 to 0.8 units/s.
- The bonus to Dive Capacity reserve provided by the "Dive Capacity Modification 2" upgrade (6th slot) has been reduced from 20% to 15%.
- U-190VIII · Submarine
- Dive Capacity recovery rate reduced: 1 to 0.8 units/s.
- The bonus to Dive Capacity reserve provided by the "Dive Capacity Modification 2" upgrade (6th slot) has been reduced from 20% to 15%.
- U-2501X · Submarine
- Dive Capacity recovery rate reduced: 1 to 0.8 units/s.
- The bonus to Dive Capacity reserve provided by the "Dive Capacity Modification 2" upgrade (6th slot) has been reduced from 20% to 15%.
Test ships4 ships
Dev Blog 2022-07-07 ↗Dev Blog 2022-07-26 ↗Changes still under testing — values may change again before release, or not ship at all.
- HuronVII · Destroyer
- The parameters of the HE and AP shells have been changed so that the firing arc will become more flat.
- S-189VIII · Submarine
- Hydrophone Preparation time reduced from 300 to 240 s.
- Removed "Enhanced Rudder Gear" consumable.
- Main battery reload time increased from 2 to 3 s.
- Main battery firing range reduced from 12.3 to 11.1 km.
- Maximum alternative torpedo range reduced from 10 to 8 km.
- Switching to alternative torpedoes time reduced from 10 to 5 s.
- Rudder shift time reduced from 12.3 to 11.8 s.
- Main battery reload time increased from 9 to 9.6 s.
- Aiming sector of the bow main caliber guns increased by 7° on each side.
- Álvaro de BazánX · Destroyer
- Main battery firing range increased from 11.6 to 12.6 km.
- Main battery reload time reduced from 10 to 8 s.
- The parameters of the HE and AP shells have been changed so that the firing arc will become more flat.
- Main battery reload time reduced: 8 to 7 s;
- Burst fire reload time reduced: 40 to 35 s;
- Interval between individual shots2 → 1.2 s
- AnhaltVIII · Battleship
- Nerfmaximum ap shell damage10,500 → 9,500
11.5 Balance Changes
Live ships4 ships
Dev Blog 2022-06-02 ↗- KansasVIII · Battleship
- BuffReload time of the repair party consumable80 → 40 s
- The engine parameters have been changed: the acceleration for both forward and reverse movement has been significantly improved
- MinnesotaIX · Battleship
- BuffReload time of the repair party consumable80 → 40 s
- Armor thickness of the athwartship raised bulkhead beneath the forward superstructure25 → 38 mm
- The engine parameters have been changed: the acceleration for both forward and reverse movement has been significantly improved
- Detectability by ships reduced: 17.54 to 16.4 km. Other types of detectability reduced proportionally
- VermontX · Battleship
Reload time of the Repair Party consumable reduced: 80 to 40 s
- The amount of HP restored by the consumable from damage received in the citadel, including from torpedoes hitting the citadel area, has been increased from 10% to 50%
- The engine parameters have been changed: the acceleration for forward and reverse movement has been significantly improved
- Casemate side armor increased from 38 to 51 mm
- Detectability by ships reduced: 18.02 to 16.02 km. Other types of detectability reduced proportionally
Parameters of the main battery shells have been changed to better match the updated concept of the branch
- Increased the flight time of projectiles over long distances
- Increased armor penetration at close range
- Reduced armor penetration at long distances
- United States★ · Aircraft Carrier
- Tactical squadron maximum torpedo damage8,200 → 7,600
- NerfChance to cause flooding68 → 63 %
- U-69 -11 ° for bow and 3 ° for stern tubes
- U-190 - 11 ° for bow and 5 ° for stern tubes
- U-2501 - 16 ° for bow tubes
- U-4501 - 11 ° for bow and 16 ° for stern tubes
- Cachalot - 11 ° for bow and 5 ° for stern tubes
- Salmon - 11 ° for bow and stern tubes
- Balao - 16 ° for bow and 11 ° for stern tubes
Test ships12 ships
Dev Blog 2022-06-10 ↗Dev Blog 2022-06-28 ↗Changes still under testing — values may change again before release, or not ship at all.
- HawkeVIII · Battleship
- Main battery sigma parameter increased from 1.5 to 1.6.
- Main battery firing range with the stock Gun Fire Control System module increased from 16.5 to 17.1 km.
- Nerfmain battery reload time30 → 31 s
- DuncanIX · Battleship
- Maximum torpedo damage increased from 21,064 to 29,367.
- Torpedo arming distance reduced from 1500 to 540 m. Torpedo launch sectors in the direction to the bow of the ship were slightly reduced as well.
- Nerfmain battery reload time30 → 31 s
- St. VincentX · Battleship
- The amount of HP restored by the Specialized Repair Teams consumable from damage received to parts of the hull increased from 50 to 60%.
- Maximum torpedo damage increased from 21,064 to 29,367.
- Torpedo arming distance reduced from 1500 to 540 m. Torpedo launch sectors in the direction of the ship's bow were slightly reduced as well.
- HampshireVIII · Cruiser
- The width of the torpedo spread in a standard launch mode was reduced and brought to standard values for British cruisers.
- Nerfmain battery reload time10 → 10.5 s
- Nerfmaximum ap shell damage4,500 → 4,350
- CollingwoodVII · Battleship
Added the Hydroacoustic Search consumable with the following settings
- Number of charges - 3;
- Torpedo detection range - 3 km;
- Ship detection range - 4 km;
- Action time - 100 s;
- Reload time - 120 s.
Added the Main Battery Reload Booster consumable with the following settings
- Number of charges - 4;
- Reload time - 120 s;
- Action time - 20 s;
- Main Battery reload time reduction - 50%.
- Forward and aft armor16 → 26 mm
- Action time of the main battery reload booster consumable20 → 25 s
- Nerfmain battery reload time25 → 26 s
- IwamiIX · Battleship
- Increased the accuracy of secondary battery guns - they are now similar in the accuracy to the secondary guns of Georgia.
- AquilaVIII · Aircraft Carrier
- Number of torpedo bombers on deck reduced from 21 to 18.
- Number of Engine Cooling consumables for the attack aircraft increased from 2 to 4.
- Number of Patrol Fighters consumables for attack aircraft and torpedo bombers increased from 3 to 4.
Cachalot
- For bow tubes - reduced from 11° to 3°;
- For stern tubes - reduced from 5° to 2°;
Salmon
- For bow and stern tubes - reduced from 11° to 3°;
Balao
- For bow tubes - reduced from 16° to 5°;
- For stern tubes - reduced from 11° to 3°
U-69
- For bow tubes - reduced from 11° to 3°;
- For stern tubes - reduced from 3° to 1°;
U-190
- For bow tubes - reduced from 11° to 3°;
- For stern tubes - reduced from 5° to 2°;
U-2501
- For bow tubes - reduced from 16° to 5°;
U-4501
- For bow tubes - reduced from 11° to 3°;
- For stern tubes - reduced from 16° to 5°;
- U-4501X · Submarine
- Sonar ping range reduced from 14 to 6.3 km. Now it has the same value as the range of homing torpedoes.
- Clausewitz★ · Cruiser
- Buffmaximum he shell damage2,400 → 2,950
- Chance to start a fire with an he shell14 → 15 %
- HuronVII · Destroyer
- Nerfmaximum he shell damage1,900 → 1,600
- Buffmain battery reload time4.5 → 4.2 s
- RookeVII · Battleship
- Nerfmain battery reload time30 → 31 s
- Rio de JaneiroV · Battleship
- Nerfmain battery reload time30 → 31 s
11.4 Balance Changes
Live ships18 ships
Dev Blog 2022-04-28 ↗- Des MoinesX · Cruiser
- NerfAction time of the surveillance radar consumable40 → 35 s
- The Surveillance Radar consumable is now selected by default in its slot.
- BuffaloIX · Cruiser
- NerfAction time of the surveillance radar consumable35 → 30 s
- The Surveillance Radar consumable is now selected by default in its slot.
- BaltimoreVIII · Cruiser
- NerfAction time of the surveillance radar consumable27 → 25 s
- HarbinVIII · Cruiser
- Sigma reduced from 2.05 to 2.0
- United States★ · Aircraft Carrier
- NerfTactical attack squadron preparation time150 → 160 s
- NerfTactical torpedo squadron preparation time150 → 170 s
- Eagle★ · Aircraft Carrier
- NerfTactical attack squadron preparation time150 → 160 s
- NerfTactical torpedo squadron preparation time240 → 250 s
- PetropavlovskX · Cruiser
- NerfDeck armor thickness50 → 40 mm
- Casemate armor50 → 40 mm
- Henri IVX · Cruiser
- Rudder shift time reduced 11.9 to 11.2 s.
- RagnarX · Destroyer
- Nerfmain battery reload time3.2 → 3.4 s
- HsienyangVIII · Destroyer
Added Torpedo Reload Booster consumable
- charges2
- Cooldown300 s
- Chung MuIX · Destroyer
Added Torpedo Reload Booster consumable
- charges2
- Cooldown300 s
- YueyangX · Destroyer
Added Torpedo Reload Booster consumable
- charges2
- Cooldown300 s
- Zorkiy★ · Destroyer
- Bufftorpedo range8 → 10 km
- Nerfmain battery reload time5 → 5.3 s
- GrozovoiX · Destroyer
- Range of researchable torpedoes10 → 12 km
- Belfast '43VIII · Cruiser
- Buffmain battery reload time10.5 → 10 s
- Admiral HipperVIII · Cruiser
- Buffmain battery reload time11 → 10.5 s
- TallinnVIII · Cruiser
- Buffmain battery reload time13 → 12.5 s
- ChkalovVIII · Aircraft Carrier
- Nerfmaximum torpedo damage5,200 → 4,666
Maximum skip bomb damage reduced: 8,700 to 7,500
- Nerffire chance49 → 43 %
Test ships10 ships
Dev Blog 2022-05-12 ↗Dev Blog 2022-06-01 ↗Changes still under testing — values may change again before release, or not ship at all.
- MecklenburgX · Battleship
- Nerfmain battery reload time25 → 26 s
- IwamiIX · Battleship
Torpedo range increased: 12 to 20 km.
- These torpedoes are similar to the ones carried by Shimakaze
- Their reload time was120 → 150 s
- BuffMain battery sigma parameter1.9 → 2.1
- Buffmain battery firing range20.3 → 22.3 km
- Patrie★ · Battleship
- Reload time for 100 mm secondary guns1 → 1.5 s
- Removed Combat Instructions activated by F key
The characteristics of the Engine Boost consumable have changed
- BuffSpeed bonus8 → 15 %
- Nerfaction time180 → 120 s
- Maximum distance from an undetected enemy submarine at which its own ping emission effect could be displayed is reduced to 1 km.
- United States★ · Aircraft Carrier
- NerfTactical attack squadron preparation time150 → 175 s
- NerfTactical torpedo squadron preparation time150 → 195 s
- Eagle★ · Aircraft Carrier
- NerfTactical attack squadron preparation time150 → 175 s
- NerfTactical torpedo squadron preparation time240 → 275 s
- RookeVII · Battleship
- Nerfmaximum ap shell damage11,900 → 11,400
- BuffMain battery firing range with the basic gun fire control system module15.9 → 16.5 km
- BuffMain battery firing range with the researchable gun fire control system module17.5 → 18.2 km
- DuncanIX · Battleship
- BuffMain battery sigma parameter1.5 → 1.6
- BuffMain battery firing range with the basic gun fire control system module17.2 → 17.9 km
- BuffMain battery firing range with the researchable gun fire control system module18.9 → 19.7 km
- St. VincentX · Battleship
- BuffMain battery sigma parameter1.5 → 1.6
- Buffmain battery firing range19.5 → 20.5 km
- AquilaVIII · Aircraft Carrier
- Maximum torpedo damage reduced: 8,367 to 7,133. by extension, the blast radius from a torpedo explosion, its damage, and its chance to disable modules have been proportionately reduced. chance to cause flooding71 → 61 %
- San DiegoVIII · Cruiser
- Nerfmain battery firing range16 → 14.8 km
- NerfSap shell maximum damage1,950 → 1,800
- Buff to reload time when using the Main Battery Reload Booster consumable decreased: 50% faster to 33% faster
- BuffDepth charge airstrike range5 → 7 km
11.3 Balance Changes
Live ships2 ships
Dev Blog 2022-03-22 ↗- PetropavlovskX · Cruiser
- freeboard was changed: the ship is risen by 0.5 meters.
- TashkentIX · Destroyer
- freeboard was changed: the ship is submerged by 0.4 meters.
Test ships14 ships
Dev Blog 2022-03-24 ↗Dev Blog 2022-03-31 ↗Dev Blog 2022-04-07 ↗Dev Blog 2022-04-27 ↗Changes still under testing — values may change again before release, or not ship at all.
- HornetVIII · Aircraft Carrier
- Fixed a bug that prevented the B-25 Tactical Squadron’s engine boost meter from regenerating after use.
- San DiegoVIII · Cruiser
- Fixed the incorrect tracer color for SAP shells.
- Buffmain battery reload time8.5 → 5 s
- NerfSap shell damage2,700 → 2,400
HE shells replaced with AP shells
- maximum ap shell damage2,100
- Ap initial velocity792 m/s
Changed the “Main battery reload booster” consumable
- There is now a limited number of charges2
- Nerfcooldown time145 → 180 s
- Nerfaction time25 → 15 s
Changed the “Defensive AA fire” consumable
- Damage bonus50 → 100 %
- Buffcooldown time80 → 60 s
- Nerfaction time40 → 30 s
Added the “Repair Party” consumable, with the following characteristics
- action time28 s
- cooldown time80 s
- number of charges3
- Hp healed per second139
- Citadel damage recovery50 %
- Nerfmaximum sap shell damage2,500 → 1,950
- Nerfmain battery reload time5 → 5.25 s
- Nerfmain battery reload time5.25 → 5.5 s
- BrestIX · Cruiser
- Fixed a bug that caused the Repair Party consumable to restore 33% of citadel damage instead of the intended 10%, contrary to the design concept of the branch.
- Nerfmain battery reload time25 → 28 s
- BuffDeck armor27 → 30 mm
- BuffCitadel deck armor25 → 30 mm
- BuffDepth charge airstrike reload time90 → 45 s
- SalmonVIII · Submarine
- Speed increased: 60 to 65 knots.
- BuffRange7 → 9 km
- BuffArming time5 → 4.6 s
- BalaoX · Submarine
- Speed increased: 64 to 69 knots.
- BuffRange7.5 → 10 km
- BuffArming time5 → 4.6 s
- CherbourgVIII · Cruiser
- Nerfmain battery reload time25 → 28 s
- BuffDeck armor27 → 30 mm
- BuffCitadel deck armor20 → 30 mm
- BuffDepth charge airstrike reload time90 → 45 s
- ToulonVII · Cruiser
- Removed the Main Battery Reload Booster consumable
- Added the Engine Boost consumable
- The Fighter consumable was moved to slot 4
Main battery shell ballistics improved and characteristics changed
- HE and AP shell travel time at 15 km reduced: 11 to approximately 10 s.
- AP shell initial armor penetration increased by approximately 15%
- AP shells now lose less piercing efficiency with distance traveled
- BuffDeck armor25 → 30 mm
- BuffCitadel deck armor20 → 30 mm
- BuffDepth charge airstrike reload time60 → 30 s
- MayaVII · Cruiser
- Repair party consumable charges3 → 2
- Main battery reload booster consumable charges3 → 2
- IwamiIX · Battleship
- BuffDeck armor thickness32 → 50 mm
- Nerfmain battery reload time25 → 28 s
- Buffrudder shift time17.1 → 14 s
- U-69VI · Submarine
- NerfDamage control party action time15 → 5 s
- U-190VIII · Submarine
- NerfDamage control party action time15 → 5 s
- U-2501X · Submarine
- NerfDamage control party action time15 → 5 s
- MarseilleX · Cruiser
- BuffDeck armor30 → 36 mm
- BuffCitadel deck armor20 → 30 mm
- BuffDepth charge airstrike reload time90 → 45 s
- AquilaVIII · Aircraft Carrier
Changed the torpedo bomber parameters
- Number of planes in a squadron reduced: 8 to 6;
- Number of planes on deck reduced: 26 to 21;
- Distance between planes during the torpedo launch is reduced by half. This will reduce the gap between the launched torpedoes.
- Reduced the reticle dispersion when maneuvering during preparation for an attack and when attacking;
- The damage received by the attack flight in the aiming state reduced by 10%.
Changed the attack aircraft parameters
- Reduced altitude during preparation for an attack and at the moment of aiming;
- Attack preparation time reduced from 2.5 to 1.75 s;
- Increased the reticle reduction speed when preparing to attack and when attacking;
- Increased rocket velocity, which will allow taking a slightly smaller lead before attacking and facilitate penetration of 38mm deck armor more frequently.
- Updated the Depth Charge Airstrike camera settings — now they are the same as of other Supercruisers.
11.2 Balance Changes
Test ships1 ships
Dev Blog 2022-03-30 ↗Changes still under testing — values may change again before release, or not ship at all.
- AtlânticoVIII · Battleship
Parameters of the 234 mm secondary battery shells were changed
- Maximum damaged3,350 → 3,850
- Buffarmor penetration39 → 59 mm
- Buffmain battery firing range17.4 → 18.6 km
The Alternative fire mode was changed
- Number of bursts in a series4 → 3