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Tier IXBattleship
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JapanPremiumRareGlobalTsurugi
WoWS World of Warships Japan Battleship · Tier IX
- Main Battery
- 457 mm/50 5th Year Type in a twin-gun turret
- 3 turrets × 2 barrels
- Range 23 km
- Secondaries
- 140 mm HE Type0
- Secondaries
- 127 mm HE Type0
- Secondaries
- 127 mm HE Type0
- Range 6.95 km
- Torpedoes
- 610 mm Quad
- 2 launchers × 4 tubes
Specifications
Tsurugi Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 71,104
71.1K71,104
Win rate
50.70%
#29 of 58
Avg damage
75,293
#18 of 58
ASIABattles 53,197
53.2K53,197
Win rate
51.02%
#26 of 58
Avg damage
74,447
#26 of 58
NABattles 38,244
38.2K38,244
Win rate
50.41%
#30 of 58
Avg damage
73,321
#23 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points69,700
#37 of 65
Group avg 73,000Flood Damage41%
Main Belt Armor305 mm
Deck Armor32 mm
Bow / Stern Armor25 mm
Ship Length276.7 m
Ship Width32.7 m
Main Battery
Main Guns3 × 2
Caliber457 mm
Firing Range23.0 km
#11 of 65
Group avg 20.5 kmReload Time24.0 s
Rotation Time36.0 s
Max Dispersion233 m
Sigma2.05
Shell Types
AP Shell
Damage13,500
Shell Velocity860 m/s
Overmatch Threshold32.0 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold76 mm
Air Drag0.292
Flight Time13.30 s
DPM202,500
#58 of 65
Group avg 236,095HE Shell
Damage7,300
Shell Velocity860 m/s
Fire Chance35%
Penetration77 mm
Air Drag0.292
Flight Time13.30 s
DPM109,500
Secondary Battery
Secondary Guns12
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM412,800
PJPA004_Shell_127mm_HE_C_Type_0(8×2)
Damage2,100
HE Penetration21 mm
Fire Chance8%
Rate of Fire8 rpm
140 mm HE Shell(4×2)
Damage2,400
HE Penetration23 mm
Fire Chance10%
Rate of Fire7.5 rpm
AA Defense
Flak Bursts5
Flak Damage1,540
AA Ranges
2.5 km165 dps
3.5 km158 dps
5.8 km102 dps
Maneuverability
Max Speed35.0 knots
#1 of 65
Group avg 30.2 knotsTurning Radius890 m
#31 of 65
Group avg 894 mRudder Shift Time16.0 s
Engine Power241,940 hp
Displacement49,764 t
Power-to-Weight4.86 hp/t
Concealment
Max Surface Detection14.14 km
#4 of 65
Group avg 15.82 kmMin Surface Detection11.45 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 3

Torpedo Reload Booster
Torpedo Reload Booster
Reload300 s
Duration1 s
Charges2
Torp. Reload8 s
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–10.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Tsurugi Change History
- BuffMain battery guns reload time25 → 24 s
- HE shell ballistic parameters changed. This will result in the flight trajectory becoming flatter, identical to that of the AP shells of the ship.
- Turning radius970 → 890
- Number of repair party consumables3 → 4
- BuffMain battery 180 degrees turn time45 → 36 s
- Improved accuracy parameters of main battery guns. Now they are identical to those of Azuma and Yoshino.
Ballistics
Armor Model
Overview
According to the Japanese Navy's new development plan, the projects of battleships and battlecruisers didn't differ much—battlecruisers featured the same speed as the Kii-class battleships. This went beyond the accepted Japanese naval tactics. To increase the speed and turn a project into a true battlecruiser, one of the main turrets could be sacrificed.
Modules
457 mm/50 5th Year Type in a twin turret
457 mm/50 5th Year Type in a twin turret
Main Battery
Rate of Fire:2.5
Max AP Damage:13,500
Max HE Damage:7,300
Rotation Time:36s
Type F3
Type F3
Torpedoes
Reload Time:0.4 knots
Tsurugi
Tsurugi
Hull
AA Guns:48
Main Guns:3
Secondary Guns:12
HP:69,700
Range:19-356
Torpedo Tubes:2
Propulsion: 241,940 hp
Propulsion: 241,940 hp
Engine
Max Speed:35 knots
Type9 mod. 1
Type9 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
