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Tier VBattleship
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JapanPremiumRareGlobalHSF Hiei
WoWS World of Warships Japan Battleship · Tier V
- Main Battery
- 356 mm/45 41st Year Type in a twin-gun turret
- 4 turrets × 2 barrels
- Range 21.2 km
- Secondaries
- 152 mm HE Type4
- Secondaries
- 127 mm HE Type0
- Range 4.3 km
Specifications
HSF Hiei Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 23,442
23.4K23,442
Win rate
55.30%
#3 of 22
Avg damage
47,682
#5 of 22
ASIABattles 23,699
23.7K23,699
Win rate
57.74%
#3 of 22
Avg damage
52,165
#4 of 22
NABattles 15,156
15.2K15,156
Win rate
54.78%
#3 of 22
Avg damage
46,919
#6 of 22
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points54,100
#1 of 22
Group avg 45,968Flood Damage25%
Main Belt Armor203 mm
Deck Armor38 mm
Bow / Stern Armor19 mm
Ship Length222.5 m
Ship Width29.0 m
Main Battery
Main Guns4 × 2
Caliber356 mm
Firing Range21.2 km
#1 of 22
Group avg 17.1 kmReload Time30.0 s
Rotation Time54.5 s
Max Dispersion236 m
Sigma2.00
Shell Types
AP Shell
Damage9,200
Shell Velocity775 m/s
Overmatch Threshold24.9 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold59 mm
Air Drag0.331
Flight Time13.99 s
DPM147,200
#14 of 22
Group avg 172,525HE Shell
Damage5,100
Shell Velocity805 m/s
Fire Chance25%
Penetration59 mm
Air Drag0.531
Flight Time17.26 s
DPM81,600
Secondary Battery
Secondary Guns18
Range4.3 km
Sigma1.00
Max Dispersion275.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM411,600
PJPA004_Shell_127mm_HE_C_Type_0(4×2)
Damage2,100
HE Penetration21 mm
Fire Chance8%
Rate of Fire12 rpm
PJPA037_Shell_152mm_HE_C_Type_4(14×1)
Damage2,500
HE Penetration25 mm
Fire Chance9%
Rate of Fire6 rpm
AA Defense
Flak Bursts2
Flak Damage1,190
AA Ranges
2.5 km84 dps
5.8 km63 dps
Maneuverability
Max Speed30.0 knots
#1 of 22
Group avg 24.3 knotsTurning Radius770 m
#16 of 22
Group avg 677 mRudder Shift Time14.9 s
Engine Power136,000 hp
Displacement36,314 t
Power-to-Weight3.75 hp/t
Concealment
Max Surface Detection15.71 km
#17 of 22
Group avg 14.06 kmMin Surface Detection14.14 km
Air Detection9.36 km
Submarine Detection9.36 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Slot 3

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Range Boost+20%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload20 s
Charges1
Strike Range0.5–8.0 km
Planes8
Flights1
Bomb Damage2900
Fire Chance16%
HSF Hiei Change History
Main Battery parameters changed
- Nerfmaximum he shell damage5,700 → 5,100
- Nerfmaximum ap shell damage10,200 → 9,200
- Buffsigma value1.8 → 2
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
Ballistics
Armor Model
Overview
A nautical training ship assigned to Yokosuka Girls' Marine High School. Despite the ship's long history, she is not inferior to modern ships due to frequent remodeling.
Modules
356 mm/45 41st Year Type in a twin turret
356 mm/45 41st Year Type in a twin turret
Main Battery
Rate of Fire:2
Max AP Damage:9,200
Max HE Damage:5,100
Rotation Time:54.5s
HSF Hiei
HSF Hiei
Hull
AA Guns:16
Main Guns:4
Secondary Guns:18
HP:54,100
Range:13-254
Torpedo Tubes:0
Propulsion: 136,000 hp
Propulsion: 136,000 hp
Engine
Max Speed:30 knots
Type5
Type5
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
