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Tier IVBattleship
JapanPremiumUncommonGlobal
JapanPremiumUncommonGlobalIshizuchi
WoWS World of Warships Japan Battleship · Tier IV
- Main Battery
- 305 mm/45 41st Year Type in a twin-gun turret
- 5 turrets × 2 barrels
- Range 15.3 km
- Secondaries
- 152 mm HE Type4
- Secondaries
- 76 mm HE Mk2
- Range 4 km
Specifications
Ishizuchi Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 753,842
753.8K753,842
Win rate
53.85%
#3 of 13
Avg damage
37,873
#9 of 13
ASIABattles 335,398
335.4K335,398
Win rate
55.41%
#4 of 13
Avg damage
44,346
#7 of 13
NABattles 522,660
522.7K522,660
Win rate
52.76%
#4 of 13
Avg damage
38,485
#10 of 13
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points45,700
#1 of 13
Group avg 40,208Flood Damage4%
Main Belt Armor203 mm
Deck Armor38 mm
Bow / Stern Armor19 mm
Ship Length214.7 m
Ship Width28.1 m
Main Battery
Main Guns5 × 2
Caliber305 mm
Firing Range15.3 km
#2 of 13
Group avg 14.3 kmReload Time25.0 s
Rotation Time41.9 s
Max Dispersion194 m
Sigma2.00
Shell Types
AP Shell
Damage8,000
Shell Velocity831 m/s
Overmatch Threshold21.3 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold51 mm
Air Drag0.58
Flight Time11.60 s
DPM192,000
#2 of 13
Group avg 162,673HE Shell
Damage5,200
Shell Velocity831 m/s
Fire Chance32%
Penetration51 mm
Air Drag0.58
Flight Time11.60 s
DPM124,800
Secondary Battery
Secondary Guns22
Range4.0 km
Sigma1.00
Max Dispersion258 m
Accuracy★☆☆☆☆ Decorative
Total DPM373,380
PJPA026_Shell_76mm_HE_O_Mk_2(6×1)
Damage1,300
HE Penetration13 mm
Fire Chance5%
Rate of Fire17.1 rpm
PJPA037_Shell_152mm_HE_C_Type_4(16×1)
Damage2,500
HE Penetration25 mm
Fire Chance9%
Rate of Fire6 rpm
AA Defense
AA Ranges
3.0 km18 dps
Maneuverability
Max Speed27.5 knots
#2 of 13
Group avg 23.1 knotsTurning Radius740 m
#12 of 13
Group avg 645 mRudder Shift Time12.9 s
Engine Power64,059 hp
Displacement29,135 t
Power-to-Weight2.20 hp/t
Concealment
Max Surface Detection14.74 km
#12 of 13
Group avg 13.21 kmMin Surface Detection13.27 km
Air Detection8.93 km
Submarine Detection8.93 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Ishizuchi Change History
- Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter
Ballistics
Armor Model
Overview
The original Vickers project commissioned by Japan had five twin-gun turrets with 305 mm guns. The client, however, was not satisfied with the test results of the British 305 mm guns. Further development led to the creation of the Kongō-class battleships.
Modules
305 mm/45 41st Year Type in a twin turret
305 mm/45 41st Year Type in a twin turret
Main Battery
Rate of Fire:2.4
Max AP Damage:8,000
Max HE Damage:5,200
Rotation Time:41.9s
Ishizuchi
Ishizuchi
Hull
AA Guns:6
Main Guns:5
Secondary Guns:22
HP:45,700
Range:13-254
Torpedo Tubes:0
Propulsion: 64,000 hp
Propulsion: 64,000 hp
Engine
Max Speed:27.5 knots
Type4 mod. 1
Type4 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
