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Tier VIIICruiser
JapanEliteCommonGlobal
JapanEliteCommonGlobalShimanto
WoWS World of Warships Japan Cruiser · Tier VIII
- Main Battery
- 150 mm/60 5th Year Type in a triple-gun turret
- 5 turrets × 3 barrels
- Range 15 km
- Secondaries
- 100 mm HE Type 98
- Range 6.6 km
- Torpedoes
- 610 mm Triple
- 4 launchers × 3 tubes
- Range 15 km
Specifications
Shimanto Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 484,252
484.3K484,252
Win rate
50.44%
#46 of 66
Avg damage
41,162
#50 of 66
ASIABattles 279,203
279.2K279,203
Win rate
50.67%
#49 of 65
Avg damage
38,583
#57 of 65
NABattles 192,752
192.8K192,752
Win rate
50.37%
#42 of 64
Avg damage
40,722
#48 of 64
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points40,100
#26 of 70
Group avg 37,939Flood Damage13%
Main Belt Armor140 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length218.6 m
Ship Width20.9 m
Main Battery
Main Guns5 × 3
Caliber150 mm
Firing Range15.0 km
#54 of 70
Group avg 16.0 kmReload Time15.0 s
Rotation Time6.0 s
Max Dispersion136 m
Sigma2.00
Shell Types
AP Shell
Damage2,850
Shell Velocity930 m/s
Overmatch Threshold10.5 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.278
Flight Time10.54 s
DPM171,000
#62 of 70
Group avg 254,031HE Shell
Damage2,350
Shell Velocity930 m/s
Fire Chance10%
Penetration30 mm
Air Drag0.278
Flight Time10.54 s
DPM141,000
Torpedoes
Torpedo Tubes4
Speed57 knots
Range15.0 km
#1 of 44
Group avg 8.4 kmDamage20,966
#1 of 44
Group avg 15,366Alpha Damage58,700
Splash Damage1,400
Flood Chance355%
Detectability1.70 km
Reload Time120.0 s
#37 of 44
Group avg 95.3 s180° Rotation7.2 s
Arming Time1 s
Resurface Distance20 m
Spread Angle3.6° / 12°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns4
Range6.6 km
AA Defense
AA Ranges
2.5 km91 dps
Maneuverability
Max Speed34.5 knots
#10 of 70
Group avg 33.1 knotsTurning Radius830 m
#63 of 70
Group avg 732 mRudder Shift Time11.3 s
Engine Power152,000 hp
Displacement18,656 t
Power-to-Weight8.15 hp/t
Concealment
Max Surface Detection12.50 km
#39 of 70
Group avg 12.57 kmMin Surface Detection10.13 km
Air Detection8.52 km
Submarine Detection8.52 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 3

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters3
Slot 4

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 5

Submarine Surveillance
Submarine Surveillance
Reload120 s
Duration20 s
Charges3
Radar Range6.0 km
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–7.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Shimanto Change History
- BuffFull rudder shift time15.1 → 11.3 s
- BuffFull rudder shift time with the researchable hull10.8 → 8.1 s
- Nerfmain battery firing range18.7 → 17.6 km
Surface detectability range increased: 11.1 to 12.5 km.
- Other detectability ranges increased proportionally
- NerfFiring range of the stock gun fire control module16 → 15 km
- Nerfmaximum he shell damage2,500 → 2,350
- Visibility from aircraft has been increased from 8.3 to 8.5 km.
- Nerfsigma value2.05 → 2
Ballistics
Armor Model
Overview
The development of the Mogami-class cruisers into anti-aircraft defense cruisers, which implied mounting dual-purpose 150 mm guns developed in 1944 as the main armament. The mounting of these and 100 mm AA guns would make it possible to turn these cruisers into an effective weapon against American deck- and ground-based aviation.
Modules
150 mm/60 5th Year Type in a triple turret
150 mm/60 5th Year Type in a triple turret
Main Battery
Rate of Fire:4
Max AP Damage:2,850
Max HE Damage:2,350
Rotation Time:6s
Type 93
Type 93
Torpedoes
Range:0 km
Max Damage:20,966
Reload Time:0.5 knots
Torpedo Speed:57 knots
Shimanto (A)
Shimanto (A)
Hull
AA Guns:29
Main Guns:5
Secondary Guns:4
HP:40,100
Range:13-140
Torpedo Tubes:4
Shimanto (B)
Shimanto (B)
Hull
AA Guns:33
Main Guns:5
Secondary Guns:4
HP:44,500
Range:13-140
Torpedo Tubes:4
Propulsion: 152,000 hp
Propulsion: 152,000 hp
Engine
Max Speed:34.5 knots
Type8 mod. 1
Type8 mod. 1
Fire Control
Range:0 km
Type8 mod. 2
Type8 mod. 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Submarine Surveillance Modification 1
Submarine Surveillance Modification 1
Submarine Surveillance preparation and cooldown time: -20%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
