Back to List
































Tier XCruiser
U.K.SpecialUncommonGlobal
U.K.SpecialUncommonGlobalMonmouth
WoWS World of Warships U.K. Cruiser · Tier X
- Main Battery
- 234 mm/50 Mk.XI in a turret
- 3 turrets × 4 barrels
- Range 19.8 km
- Secondaries
- 113 mm HE Mk XVI
- Range 7.3 km
- Torpedoes
- 533 mm QR Mk IV
- 2 launchers × 4 tubes
- Range 10 km
Specifications
Monmouth Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 73,747
73.7K73,747
Win rate
51.10%
#28 of 58
Avg damage
80,387
#17 of 58
ASIABattles 73,585
73.6K73,585
Win rate
50.80%
#35 of 57
Avg damage
81,798
#18 of 57
NABattles 44,430
44.4K44,430
Win rate
51.42%
#22 of 58
Avg damage
81,434
#17 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points59,400
#18 of 65
Group avg 51,952Flood Damage13%
Main Belt Armor178 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length220.4 m
Ship Width28.8 m
Main Battery
Main Guns3 × 4
Caliber234 mm
Firing Range19.8 km
#7 of 65
Group avg 17.3 kmReload Time15.0 s
Rotation Time22.5 s
Max Dispersion169 m
Sigma2.05
Shell Types
AP Shell
Damage5,850
Shell Velocity841 m/s
Overmatch Threshold16.4 mm
Ricochet Angle60° / 67.5°
Normalization7°
Fuse Threshold25 mm
Air Drag0.227
Flight Time11.70 s
DPM280,800
#38 of 65
Group avg 362,624Torpedoes
Torpedo Tubes2
Speed62 knots
Range10.0 km
#17 of 38
Group avg 10.3 kmDamage16,766
#11 of 38
Group avg 16,802Alpha Damage47,000
Splash Damage1,100
Flood Chance282%
Detectability1.30 km
Reload Time106.0 s
#22 of 38
Group avg 107.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle2.4° / 4.8°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns6
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM384,000
113 mm HE Shell(6×2)
Damage1,600
HE Penetration19 mm
Fire Chance7%
Rate of Fire20 rpm
AA Defense
Flak Bursts6
Flak Damage1,610
AA Ranges
2.0 km196 dps
3.5 km329 dps
5.8 km126 dps
Maneuverability
Max Speed32.0 knots
#59 of 65
Group avg 33.8 knotsTurning Radius840 m
#38 of 65
Group avg 818 mRudder Shift Time12.6 s
Engine Power135,000 hp
Displacement27,017 t
Power-to-Weight5.00 hp/t
Concealment
Max Surface Detection14.14 km
#38 of 65
Group avg 13.66 kmMin Surface Detection11.45 km
Air Detection9.26 km
Submarine Detection9.26 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration20 s
Charges2
Heal Rate2.0%/s
Citadel50%
Non-Citadel50%
Slot 3
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–8.0 km
Planes6
Flights2
Bomb Damage4900
Fire Chance28%
Monmouth Change History
- NerfAp shell damage6,200 → 5,850
- Hp restoration of ship parts60 → 50 %
The parameters of the Repair Party consumable were changed
- Buffhp restoration per second297 → 1,188
- Nerfaction time28 → 20 s
- Nerfnumber of charges3 → 2
- Restoration of hit points after receiving damage to parts of the hull increased from 50% to 60%
- Restoration of hit points after receiving damage to the citadel increased from 33% to 50%
Fixed a bug in the ship's parameters
- AP shell fuse delay increased from 0.005s to 0.033s.
Ballistics
Armor Model
Overview
A hypothetical design embodying the idea of a heavy cruiser with 234 mm main battery guns within a post-war reality. The project of such a ship with a displacement of over 20,000 tons and unusual artillery layout in quadruple-gun turrets was considered in the Admiralty in 1938 but did not receive further development.
Modules
234 mm/50 Mk.XI in a turret
234 mm/50 Mk.XI in a turret
Main Battery
Rate of Fire:3.9
Max AP Damage:5,850
Rotation Time:22.5s
533 mm Mk VII
533 mm Mk VII
Torpedoes
Range:0 km
Max Damage:16,766
Reload Time:0.6 knots
Torpedo Speed:62 knots
Monmouth
Monmouth
Hull
AA Guns:34
Main Guns:3
Secondary Guns:6
HP:59,400
Range:16-229
Torpedo Tubes:2
Propulsion: 135,000 hp
Propulsion: 135,000 hp
Engine
Max Speed:32 knots
Mk X mod. 1
Mk X mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
