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Tier VIIBattleship
U.K.EliteCommonGlobal
U.K.EliteCommonGlobalRooke
WoWS World of Warships U.K. Battleship · Tier VII
- Main Battery
- 381 mm/45 Mk.VII on a Mk.III mount
- 3 turrets × 3 barrels
- Range 16.5 km
- Secondaries
- 152 mm HE Mk V
- Secondaries
- 113 mm HE 5crh
- Range 5.6 km
- Torpedoes
- 533 mm PR Mk II
- 4 launchers × 1 tubes
- Range 8 km
Specifications
Rooke Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 678,049
678K678,049
Win rate
51.90%
#22 of 33
Avg damage
56,996
#11 of 33
ASIABattles 498,232
498.2K498,232
Win rate
52.84%
#20 of 33
Avg damage
57,837
#13 of 33
NABattles 307,040
307K307,040
Win rate
51.65%
#21 of 33
Avg damage
56,930
#10 of 33
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points52,600
#22 of 33
Group avg 55,764Flood Damage13%
Main Belt Armor305 mm
Deck Armor26 mm
Bow / Stern Armor16 mm
Ship Length262.1 m
Ship Width30.1 m
Main Battery
Main Guns3 × 3
Caliber381 mm
Firing Range16.5 km
#28 of 33
Group avg 18.1 kmReload Time31.0 s
Rotation Time30.0 s
Max Dispersion186 m
Sigma1.50
Shell Types
AP Shell
Damage11,400
Shell Velocity836 m/s
Overmatch Threshold26.6 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold64 mm
Air Drag0.31
Flight Time9.05 s
DPM198,581
#19 of 33
Group avg 208,658HE Shell
Damage5,350
Shell Velocity836 m/s
Fire Chance34%
Penetration64 mm
Air Drag0.3379
Flight Time9.05 s
DPM93,194
Torpedoes
Torpedo Tubes4
Speed61 knots
Range8.0 km
#6 of 10
Group avg 8.3 kmDamage15,866
#3 of 10
Group avg 16,173Alpha Damage44,300
Splash Damage1,100
Flood Chance265%
Detectability1.30 km
Reload Time95.0 s
#8 of 10
Group avg 76.4 s180° Rotation15.0 s
Arming Time1 s
Resurface Distance18 m
Spread Angle1.2° / 1.2°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns14
Range5.6 km
AA Defense
AA Ranges
2.0 km130 dps
2.5 km266 dps
Maneuverability
Max Speed31.9 knots
#2 of 33
Group avg 26.8 knotsTurning Radius950 m
#31 of 33
Group avg 787 mRudder Shift Time20.8 s
Engine Power151,000 hp
Displacement41,082 t
Power-to-Weight3.68 hp/t
Concealment
Max Surface Detection12.98 km
#3 of 33
Group avg 14.58 kmMin Surface Detection11.68 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel10%
Non-Citadel60%
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Slot 4
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload25 s
Charges2
Strike Range0.5–9.0 km
Planes6
Flights1
Bomb Damage3400
Fire Chance19%
Rooke Change History
- Nerfmain battery reload time30 → 31 s
- Nerfmaximum ap shell damage11,900 → 11,400
- BuffMain battery firing range with the basic gun fire control system module15.9 → 16.5 km
- BuffMain battery firing range with the researchable gun fire control system module17.5 → 18.2 km
Ballistics
Armor Model
Overview
Battlecruiser designs K2 and K3, presented in 1920, were deemed unsuitable due to their enormous dimensions. Later, the designers presented Project J3—a smaller version of the ship armed with nine 381 mm guns housed in three turrets. Her displacement had been reduced by 10,000 tons. Such a ship could use any dock suitable for Hood and pass through the Suez and Panama Canals.
Modules
381 mm/45 Mk.VII on a Mk.III mount
381 mm/45 Mk.VII on a Mk.III mount
Main Battery
Rate of Fire:1.9
Max AP Damage:11,400
Max HE Damage:5,350
Rotation Time:30s
533 mm Mk IX
533 mm Mk IX
Torpedoes
Range:0 km
Max Damage:15,866
Reload Time:0.6 knots
Torpedo Speed:61 knots
Rooke (A)
Rooke (A)
Hull
AA Guns:32
Main Guns:3
Secondary Guns:14
HP:52,600
Range:16-457
Torpedo Tubes:4
Rooke (B)
Rooke (B)
Hull
AA Guns:48
Main Guns:3
Secondary Guns:14
HP:59,200
Range:16-457
Torpedo Tubes:4
Propulsion: 151,000 hp
Propulsion: 151,000 hp
Engine
Max Speed:31.9 knots
Mk VII mod. 1
Mk VII mod. 1
Fire Control
Range:0 km
Mk VII mod. 2
Mk VII mod. 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
