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Baltimore
Tier VIIICruiserusaU.S.A.EliteCommonGlobal

Baltimore

WoWS World of Warships U.S.A. Cruiser · Tier VIII

Main Battery
203 mm/55 Mk.15 in a turret
3 turrets × 3 barrels
Range 14.4 km
Secondaries
127 mm HE Mk32
Range 6.6 km

Specifications

Baltimore Win Rate & Combat Stats

Sample of 495.2K players · as of 2026-10-15
ServerBattlesWin rateAvg damage
EU
2.6M
50.36%
#48 of 66
38,678
#61 of 66
ASIA
1.9M
50.31%
#54 of 65
36,277
#62 of 65
NA
1.7M
49.78%
#57 of 65
36,194
#64 of 65

Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.

Survivability

Hit Points36,600
#44 of 70
Group avg 37,939
Flood Damage4%
Main Belt Armor152 mm
Deck Armor27 mm
Bow / Stern Armor27 mm
Ship Length205.3 m
Ship Width21.6 m

Main Battery

Main battery layout3×3(Total barrels 9)
Caliber203 mm
Firing Range14.4 km
#60 of 70
Group avg 16.0 km
Reload Time10.0 s
Rotation Time30.0 s
Max Dispersion132 m
Sigma2.00
Shell Types
AP Shell
Damage5,000
Shell Velocity762 m/s
Overmatch Threshold14.2 mm
Ricochet Angle60° / 67.5°
Normalization7°
Fuse Threshold34 mm
Air Drag0.356
Flight Time9.81 s
Nominal all-gun DPM270,000
#29 of 70
Group avg 254,182
HE Shell
Damage2,800
Shell Velocity823 m/s
Fire Chance14%
Penetration34 mm
Air Drag0.333
Flight Time9.75 s
Nominal all-gun DPM151,200

Secondary Battery

Secondary Guns6
Range6.6 km

AA Defense

Flak Bursts5
Flak Damage1,540
AA Ranges
Long range5.8 km109 dps
Mid range3.5 km238 dps
Short range2.0 km175 dps

Maneuverability

Max Speed32.5 knots
#39 of 70
Group avg 33.1 knots
Turning Radius730 m
#34 of 70
Group avg 732 m
Rudder Shift Time10.2 s
Engine Power120,000 hp
Displacement17,344 t
Power-to-Weight6.92 hp/t

Concealment

Max Surface Detection12.22 km
#38 of 70
Group avg 12.57 km
Min Surface Detection9.90 km
Air Detection7.26 km
Submarine Detection7.26 km
Detectability Firing in Smoke7.18 km

Consumables

Slot 1
Damage Control Party
Damage Control Party
Slot 2
Auxiliary and Torpedo Armament Booster
Auxiliary and Torpedo Armament Booster
or
Hydroacoustic Search
Hydroacoustic Search
Slot 3
Surveillance Radar
Surveillance Radar
or
Fighters
Fighters
Slot 4
Repair Party
Repair Party
Armament
Depth Charge Airstrike
Depth Charge Airstrike

Baltimore Change History

    • Nerfaction time of the surveillance radar consumable27 → 25 s
See all version changes →

Modules

203 mm/55 Mk.15 in a turret
203 mm/55 Mk.15 in a turret
Baltimore (A)
Baltimore (A)
Baltimore (B)
Baltimore (B)
Propulsion: 120,000 hp
Propulsion: 120,000 hp
Mk8 mod. 1
Mk8 mod. 1
Mk8 mod. 2
Mk8 mod. 2

Upgrades

Slot 1

Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
Main Armaments Modification 1
Main Armaments Modification 1
Damage Control Party Modification 1
Damage Control Party Modification 1

Slot 2

Engine Room Protection
Engine Room Protection
Damage Control System Modification 1
Damage Control System Modification 1
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1

Slot 3

Aiming Systems Modification 1
Aiming Systems Modification 1
AA Guns Modification 1
AA Guns Modification 1
Secondary Battery Modification 1
Secondary Battery Modification 1
Main Battery Modification 2
Main Battery Modification 2

Slot 4

Airstrike Modification 1
Airstrike Modification 1
Steering Gears Modification 1
Steering Gears Modification 1
Propulsion Modification 1
Propulsion Modification 1
Damage Control System Modification 2
Damage Control System Modification 2

Slot 5

Ship Consumables Modification 1
Ship Consumables Modification 1
Steering Gears Modification 2
Steering Gears Modification 2
Concealment System Modification 1
Concealment System Modification 1
Torpedo Lookout System
Torpedo Lookout System