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Tier XCruiser
U.S.S.R.SpecialLesta
U.S.S.R.SpecialLestaMoskva
WoWS World of Warships U.S.S.R. Cruiser · Tier X
- Main Battery
- 220 mm/65 on an SM-6 mount
- 3 turrets × 3 barrels
- Range 19.4 km
- Secondaries
- 130 mm/60 on a BL-109A mount
- Range 7.3 km
Specifications
Survivability
Hit Points65,400
#6 of 54
Group avg 51,351Main Belt Armor155 mm
Deck Armor50 mm
Bow / Stern Armor25 mm
Ship Length252.5 m
Ship Width25.7 m
Main Battery
Main Guns3 × 3
Caliber220 mm
Firing Range19.4 km
#7 of 54
Group avg 17.2 kmReload Time10.3 s
Rotation Time32.7 s
Max Dispersion167 m
Sigma2.05
Shell Types
HE Shell
Damage3,100
Shell Velocity985 m/s
Fire Chance17%
Penetration37 mm
Air Drag0.2549
Flight Time10.05 s
DPM161,739
AP Shell
Damage5,800
Shell Velocity985 m/s
Overmatch Threshold15.4 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold37 mm
Air Drag0.2549
Flight Time10.05 s
DPM302,609
#26 of 54
Group avg 338,785Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion387.7 m
Accuracy★★☆☆☆ Average
Total DPM216,000
130 mm/60 on a BL-109A mount(4×2)
Damage1,800
HE Penetration22 mm
Fire Chance8%
Rate of Fire15 rpm
AA Defense
Flak Bursts6
Flak Damage1,820
AA Ranges
3.1 km210 dps
3.5 km427 dps
6.6 km266 dps
Maneuverability
Max Speed34.5 knots
#17 of 54
Group avg 34.0 knotsTurning Radius1050 m
#51 of 54
Group avg 819 mRudder Shift Time10.9 s
Engine Power210,000 hp
Displacement30,750 t
Power-to-Weight6.83 hp/t
Concealment
Max Surface Detection17.46 km
#52 of 54
Group avg 13.32 kmMin Surface Detection14.14 km
Air Detection9.38 km
Submarine Detection9.38 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Slot 4

Surveillance Radar
Surveillance Radar
Reload120 s
Duration30 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–8.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
During the development of Project 68-bis, the commander of the USSR Navy, Admiral N. G. Kuznetsov, proposed creating a cruiser project with 220 mm artillery. In December 1951, at a meeting of the top leadership, it was ordered to urgently develop cruisers capable of destroying American ships of the Des Moines class. The project received the number 66. The development was carried out by TsKB-17, and the preliminary design was completed in March 1953. The construction of the lead ship was planned at Plant No. 194 in Leningrad. The ship was to be delivered in 1957, but after changes in the country's leadership, the development of Project 66 was discontinued.
Modules
220 mm/65 on an SM-6 mount
Moskva
Propulsion: 210,000 hp
SUO X mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Surveillance Radar consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Extended Main Battery Effective Range
Extended Main Battery Effective Range
Maximum main battery shell dispersion: -7%
Main battery firing range: +8%
Main battery traverse speed: -20%
