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Tier XCruiser
U.S.S.R.EliteLesta
U.S.S.R.EliteLestaA. Nevsky
WoWS World of Warships U.S.S.R. Cruiser · Tier X
- Main Battery
- 180 mm/65 SM-45 on an SM-48 mount
- 4 turrets × 2 barrels
- Range 19 km
- Secondaries
- 100 mm/70 on an SM-52 mount
- Range 7.3 km
- Torpedoes
- 533 mm PTA-53-30
- 2 launchers × 5 tubes
- Range 8 km
Specifications
Survivability
Hit Points50,900
#30 of 54
Group avg 51,351Main Belt Armor140 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length229.2 m
Ship Width24.2 m
Main Battery
Main Guns4 × 2
Caliber180 mm
Firing Range19.0 km
#11 of 54
Group avg 17.2 kmReload Time6.0 s
Rotation Time18.0 s
Max Dispersion164 m
Sigma2.05
Shell Types
HE Shell
Damage2,500
Shell Velocity1000 m/s
Fire Chance13%
Penetration30 mm
Air Drag0.243
Flight Time10.13 s
DPM200,000
AP Shell
Damage4,450
Shell Velocity1000 m/s
Overmatch Threshold12.6 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold30 mm
Air Drag0.243
Flight Time10.13 s
DPM356,000
#20 of 54
Group avg 338,785Torpedoes
Speed60 knots
Range8.0 km
#26 of 35
Group avg 11.0 kmDamage14,400
#22 of 35
Group avg 16,698Alpha Damage40,200
Splash Damage1,000
Flood Chance240%
Detectability1.20 km
Reload Time131.0 s
#29 of 35
Group avg 104.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM252,000
100 mm/70 on an SM-52 mount(6×2)
Damage1,400
HE Penetration17 mm
Fire Chance6%
Rate of Fire15 rpm
AA Defense
Flak Bursts4
Flak Damage1,680
AA Ranges
4.0 km504 dps
6.9 km277 dps
Maneuverability
Max Speed36.0 knots
#5 of 54
Group avg 34.0 knotsTurning Radius940 m
#45 of 54
Group avg 819 mRudder Shift Time11.5 s
Engine Power192,000 hp
Displacement21,730 t
Power-to-Weight8.84 hp/t
Concealment
Max Surface Detection15.83 km
#49 of 54
Group avg 13.32 kmMin Surface Detection12.82 km
Air Detection10.33 km
Submarine Detection10.33 km
Depth Charges
Bombs Per Drop10
Max Drops3
Bomb Damage5,100
Reload Time120 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel50%
Non-Citadel60%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 4

Surveillance Radar
Surveillance Radar
Reload120 s
Duration30 s
Charges3
Armament

Depth Charges
Depth Charges
Reload120 s
Charges3
Bombs Per Drop10
Bomb Damage5,100
Ballistics
Armor Model
Overview
In February 1955, the operational-tactical assignment for the design of a light cruiser with universal 180 mm main battery artillery was approved. The project received the number 84. Such a cruiser would have been tasked with anti-aircraft artillery cover for ship formations at sea. The preliminary design was to be ready by the second quarter of 1958, and the technical design—by the first quarter of 1959. The ship was to receive the most modern ZIF-75 anti-aircraft mounts. The lead ship was scheduled to enter service in 1960, and by 1964, a total of five such ships were to be built. In 1955, all work on Project 84 was stopped.
Modules
180 mm/65 SM-45 on an SM-48 mount
53-51
Alexander Nevsky
Propulsion: 192,000 hp
SUO X mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Surveillance Radar consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
