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Tier XCruiser
U.S.A.SpecialLesta
U.S.A.SpecialLestaAustin
WoWS World of Warships U.S.A. Cruiser · Tier X
- Main Battery
- 127 mm/54 Mk.18 in a turret
- 6 turrets × 2 barrels
- Range 15 km
- Torpedoes
- 533 mm Mk14
- 2 launchers × 5 tubes
- Range 10.5 km
Specifications
Survivability
Hit Points30,700
#52 of 54
Group avg 51,351Main Belt Armor95 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length180.6 m
Ship Width17.6 m
Main Battery
Main Guns6 × 2
Caliber127 mm
Firing Range15.0 km
#47 of 54
Group avg 17.2 kmReload Time8.0 s
Rotation Time4.5 s
Max Dispersion136 m
Sigma2.05
Shell Types
HE Shell
Damage1,800
Shell Velocity808 m/s
Fire Chance9%
Penetration21 mm
Air Drag0.21
Flight Time10.15 s
DPM162,000
SAP Shell
Damage2,700
Shell Velocity808 m/s
Overmatch Threshold8.9 mm
Ricochet Angle65° / 75°
Normalization45°
Fuse Threshold25 mm
Air Drag0.21
Flight Time10.15 s
DPM243,000
#41 of 54
Group avg 338,785Torpedoes
Speed66 knots
Range10.5 km
#15 of 35
Group avg 11.0 kmDamage18,833
#9 of 35
Group avg 16,698Alpha Damage53,500
Splash Damage1,200
Flood Chance323%
Detectability1.40 km
Reload Time106.0 s
#24 of 35
Group avg 104.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts10
Flak Damage1,820
AA Ranges
4.0 km693 dps
6.0 km476 dps
Maneuverability
Max Speed35.0 knots
#11 of 54
Group avg 34.0 knotsTurning Radius670 m
#5 of 54
Group avg 819 mRudder Shift Time7.7 s
Engine Power110,000 hp
Displacement9,126 t
Power-to-Weight12.05 hp/t
Concealment
Max Surface Detection11.52 km
#8 of 54
Group avg 13.32 kmMin Surface Detection9.33 km
Air Detection7.41 km
Submarine Detection7.41 km
Depth Charges
Bombs Per Drop12
Max Drops3
Bomb Damage5,100
Reload Time120 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload40 s
Duration14 s
Charges4
Citadel50%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Slot 5

Main Battery Reload Booster
Main Battery Reload Booster
Reload90 s
Duration15 s
Charges∞
Armament

Depth Charges
Depth Charges
Reload120 s
Charges3
Bombs Per Drop12
Bomb Damage5,100
Ballistics
Armor Model
Overview
CL-154-class cruisers were designed in the U.S. as a further development of the Atlanta-class cruisers. They featured larger hull dimensions and replaced main battery guns with the new 127 mm/54-caliber guns. The new guns had a higher rate of fire and longer range while also firing a heavier projectile. The plan was to build six cruisers—the ships were even assigned hull numbers. However, the construction was ultimately canceled due to cuts in the naval budget.
Modules
127 mm/54 Mk.18 in a turret
Mk16 mod. 1
Austin
Propulsion: 110,000 hp
Mk10 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
