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Tier XCruiser
JapanSpecialLesta
JapanSpecialLestaKuzuryū
WoWS World of Warships Japan Cruiser · Tier X
- Main Battery
- 150 mm/60 5th Year Type in a triple turret
- 4 turrets × 3 barrels
- Range 17.2 km
- Secondaries
- 100 mm/65 Type 98 on a Model A mount
- Range 7.3 km
Specifications
Survivability
Hit Points61,000
#11 of 54
Group avg 51,351Main Belt Armor110 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length252.0 m
Ship Width28.0 m
Main Battery
Main Guns4 × 3
Caliber150 mm
Firing Range17.2 km
#25 of 54
Group avg 17.2 kmReload Time6.7 s
Rotation Time6.0 s
Max Dispersion152 m
Sigma2.05
Shell Types
HE Shell
Damage2,500
Shell Velocity930 m/s
Fire Chance10%
Penetration30 mm
Air Drag0.278
Flight Time13.16 s
DPM268,657
AP Shell
Damage2,850
Shell Velocity930 m/s
Overmatch Threshold10.5 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.278
Flight Time13.16 s
DPM306,269
#25 of 54
Group avg 338,785Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM408,000
100 mm/65 Type 98 on a Model A mount(6×2)
Damage1,700
HE Penetration30 mm
Fire Chance6%
Rate of Fire20 rpm
AA Defense
Flak Bursts3
Flak Damage1,610
AA Ranges
2.5 km42 dps
3.5 km378 dps
6.9 km368 dps
Maneuverability
Max Speed34.0 knots
#22 of 54
Group avg 34.0 knotsTurning Radius940 m
#45 of 54
Group avg 819 mRudder Shift Time12.7 s
Engine Power212,000 hp
Displacement28,000 t
Power-to-Weight7.57 hp/t
Concealment
Max Surface Detection13.10 km
#30 of 54
Group avg 13.32 kmMin Surface Detection10.61 km
Air Detection9.94 km
Submarine Detection9.94 km
Aircraft
Mine Bomber
Aircraft HP2,260
Attacks/Run3
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–8.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
In the late 1930s, Japan developed a project for a cruiser designed to lead submarine flotillas. The ship was supposed to carry aircraft and have versatile main battery guns. In one version of the project, a sizable hangar, similar to an aircraft carrier, was positioned between the bow and stern turret groups, with a full-fledged flight deck and island-type superstructure.
Modules
150 mm/60 5th Year Type in triple turret
Kuzuryū
Propulsion: 212,000 hp
Type 10
Type 8 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Air Groups Modification 3
Air Groups Modification 3
Squadron HP: +15%
Aircraft preparation time: -5%
Squadron speed: +5%
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
