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Tier XCruiser
JapanSpecialLesta
JapanSpecialLestaChikugo
WoWS World of Warships Japan Cruiser · Tier X
- Main Battery
- 100 mm/65 Type 98 on a Model A mount
- 12 turrets × 2 barrels
- Range 14.3 km
- Torpedoes
- 610 mm Triple
- 2 launchers × 3 tubes
- Range 20 km
Specifications
Survivability
Hit Points30,900
#51 of 54
Group avg 51,351Main Belt Armor70 mm
Deck Armor38 mm
Bow / Stern Armor19 mm
Ship Length178.4 m
Ship Width16.1 m
Main Battery
Main Guns12 × 2
Caliber100 mm
Firing Range14.3 km
#50 of 54
Group avg 17.2 kmReload Time3.3 s
Rotation Time11.2 s
Max Dispersion122 m
Sigma2.05
Shell Types
HE Shell
Damage1,200
Shell Velocity1000 m/s
Fire Chance5%
Penetration30 mm
Air Drag0.3137
Flight Time12.87 s
DPM523,636
AP Shell
Damage1,700
Shell Velocity1000 m/s
Overmatch Threshold7.0 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold17 mm
Air Drag0.3137
Flight Time12.87 s
DPM741,818
#1 of 54
Group avg 338,785Torpedoes
Speed62 knots
Range20.0 km
#1 of 35
Group avg 11.0 kmDamage20,567
#6 of 35
Group avg 16,698Alpha Damage58,700
Splash Damage1,400
Flood Chance355%
Detectability2.50 km
Reload Time82.0 s
#5 of 35
Group avg 104.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts11
Flak Damage1,540
AA Ranges
2.5 km56 dps
3.5 km301 dps
5.8 km588 dps
Maneuverability
Max Speed34.0 knots
#22 of 54
Group avg 34.0 knotsTurning Radius640 m
#2 of 54
Group avg 819 mRudder Shift Time7.7 s
Engine Power118,860 hp
Displacement9,251 t
Power-to-Weight12.85 hp/t
Concealment
Max Surface Detection10.58 km
#3 of 54
Group avg 13.32 kmMin Surface Detection8.57 km
Air Detection7.16 km
Submarine Detection7.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload40 s
Duration14 s
Charges3
Citadel50%
Non-Citadel60%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–8.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
The 1941 fleet replenishment program included four specialized AA cruisers to lead Akizuki-class destroyer flotillas. These "Project 815" ships were small cruisers with 5,800t standard displacement. An alternative considered converting Ōyodo-class cruisers or building new ones based on their hulls. The cruisers would carry twelve twin 100-mm/65 guns, matching three Akizuki-class destroyers' firepower. Enclosed mounts were planned amidships, semi-enclosed along sides.
Modules
100 mm/65 Type 98 in Model A and A2 mounts
Type 92
Chikugo
Propulsion: 118,860 hp
Type10
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
