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Tier IXBattleship
JapanPremiumLesta
JapanPremiumLestaTsurugi
WoWS World of Warships Japan Battleship · Tier IX
- Main Battery
- 457 mm/50 5th Year Type in a twin turret
- 3 turrets × 2 barrels
- Range 23 km
- Secondaries
- 140 mm/50 3rd Year Type on a twin mount
- Secondaries
- 127 mm/40 Type 89 on a Model A1 Mod.2 mount
- Range 6.95 km
- Torpedoes
- 610 mm Quad
- 2 launchers × 4 tubes
- Range 15 km
Specifications
Survivability
Hit Points69,700
#32 of 55
Group avg 73,182Main Belt Armor305 mm
Deck Armor32 mm
Bow / Stern Armor32 mm
Ship Length276.7 m
Ship Width32.7 m
Main Battery
Main Guns3 × 2
Caliber457 mm
Firing Range23.0 km
#7 of 55
Group avg 20.5 kmReload Time25.0 s
Rotation Time30.0 s
Max Dispersion192 m
Sigma2.05
Shell Types
HE Shell
Damage7,300
Shell Velocity805 m/s
Fire Chance35%
Penetration77 mm
Air Drag0.543
Flight Time16.98 s
DPM105,120
AP Shell
Damage13,500
Shell Velocity860 m/s
Overmatch Threshold32.0 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold76 mm
Air Drag0.292
Flight Time13.30 s
DPM194,400
#52 of 55
Group avg 247,647Torpedoes
Speed67 knots
Range15.0 km
#3 of 12
Group avg 11.5 kmDamage20,567
#3 of 12
Group avg 18,336Alpha Damage58,700
Splash Damage1,400
Flood Chance436%
Detectability0.90 km
Reload Time150.0 s
#8 of 12
Group avg 120.8 s180° Rotation7.2 s
Arming Time1 s
Resurface Distance16.67 m
Spread Angle4.8° / 16°
Torpedo Caliber610 mm
Tube Module HP1,200
Deep Water Torpedo✓
Fuse Depth0.59 m
Secondary Battery
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM412,800
127 mm/40 Type 89 on a Model A1 Mod.2 mount(8×2)
Damage2,100
HE Penetration21 mm
Fire Chance8%
Rate of Fire8 rpm
140 mm/50 3rd Year Type on a twin mount(4×2)
Damage2,400
HE Penetration23 mm
Fire Chance10%
Rate of Fire7.5 rpm
AA Defense
Flak Bursts5
Flak Damage1,540
AA Ranges
2.5 km329 dps
3.5 km315 dps
5.8 km203 dps
Maneuverability
Max Speed35.0 knots
#1 of 55
Group avg 29.9 knotsTurning Radius800 m
#7 of 55
Group avg 884 mRudder Shift Time12.3 s
Engine Power241,940 hp
Displacement49,764 t
Power-to-Weight4.86 hp/t
Concealment
Max Surface Detection14.14 km
#4 of 55
Group avg 15.74 kmMin Surface Detection11.45 km
Air Detection11.77 km
Submarine Detection11.77 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel50%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–9.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
The differences between the battleship and battlecruiser projects under the new Japanese naval development plan were minimal: the Type No. 13 battlecruisers did not differ in speed from the Kii-class battleships. This fell outside the framework of the accepted naval tactics in Japan, which assumed the existence of a "fast wing of the fleet." To increase speed and transform the No. 13 design into a true battlecruiser, it would have been possible to sacrifice one of the main battery turrets.
Modules
457 mm/50 5th Year Type in a twin turret
Type F3
Tsurugi
Propulsion: 241,940 hp
Type9 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
