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Tier IXBattleship
U.S.S.R.PremiumRareGlobal
U.S.S.R.PremiumRareGlobalAL Sov. Rossiya
WoWS World of Warships U.S.S.R. Battleship · Tier IX
- Main Battery
- 406 mm/50 B-37 on an MK-1-406 mount
- 3 turrets × 3 barrels
- Range 19.4 km
- Secondaries
- OFU-35
- Secondaries
- HE-56
- Range 6.95 km
Specifications
AL Sov. Rossiya Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 101,253
101.3K101,253
Win rate
50.44%
#33 of 58
Avg damage
67,985
#40 of 58
ASIABattles 199,307
199.3K199,307
Win rate
49.86%
#47 of 58
Avg damage
65,532
#48 of 58
NABattles 64,031
64K64,031
Win rate
50.02%
#38 of 58
Avg damage
66,505
#40 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points80,900
#7 of 65
Group avg 73,000Flood Damage35%
Main Belt Armor420 mm
Deck Armor60 mm
Bow / Stern Armor32 mm
Ship Length270.0 m
Ship Width38.6 m
Main Battery
Main Guns3 × 3
Caliber406 mm
Firing Range19.4 km
#38 of 65
Group avg 20.5 kmReload Time33.0 s
Rotation Time45.0 s
Max Dispersion253 m
Sigma1.80
Shell Types
AP Shell
Damage13,250
Shell Velocity830 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.247
Flight Time10.20 s
DPM216,818
#49 of 65
Group avg 236,095HE Shell
Damage5,800
Shell Velocity830 m/s
Fire Chance40%
Penetration68 mm
Air Drag0.3045
Flight Time10.63 s
DPM94,909
Secondary Battery
Secondary Guns10
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM377,200
100 mm HE Shell(4×2)
Damage1,400
HE Penetration17 mm
Fire Chance6%
Rate of Fire16 rpm
152 mm HE Shell(6×2)
Damage2,200
HE Penetration25 mm
Fire Chance12%
Rate of Fire7.5 rpm
AA Defense
Flak Bursts4
Flak Damage1,400
AA Ranges
3.2 km266 dps
5.8 km77 dps
Maneuverability
Max Speed28.0 knots
#52 of 65
Group avg 30.2 knotsTurning Radius950 m
#53 of 65
Group avg 894 mRudder Shift Time14.9 s
Engine Power231,000 hp
Displacement65,150 t
Power-to-Weight3.55 hp/t
Concealment
Max Surface Detection16.20 km
#34 of 65
Group avg 15.82 kmMin Surface Detection13.12 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration10 s
Charges4
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Slot 3

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–10.0 km
Planes9
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
Sovetskaya Rossiya is the pride of the Northern Parliament—one of the biggest and mightiest battleships at sea. She was designed and built during the Great War as part of the overall strategic plans. From the Azur Lane game.
Modules
406 mm/50 B-37 on an MK-1-406 mount
406 mm/50 B-37 on an MK-1-406 mount
Main Battery
Rate of Fire:1.8
Max AP Damage:13,250
Max HE Damage:5,800
Rotation Time:45s
AL Sovetskaya Rossiya
AL Sovetskaya Rossiya
Hull
AA Guns:20
Main Guns:3
Secondary Guns:10
HP:80,900
Range:19-495
Torpedo Tubes:0
Propulsion: 231,000 hp
Propulsion: 231,000 hp
Engine
Max Speed:28 knots
GFCS IX mod. 1
GFCS IX mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
