
JapanEliteCommonGlobalIzumo
WoWS World of Warships Japan Battleship · Tier IX
- Main Battery
- 410 mm/50 10th Year Type in a triple-gun turret
- 3 turrets × 3 barrels
- Range 19.7 km
- Secondaries
- 155 mm HE Type0
- Secondaries
- 127 mm HE Type0
- Range 7 km
Specifications
Izumo Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Secondary Battery
AA Defense
Maneuverability
Concealment
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Partially restores the ship's HP by repairing any light damage.

Extends main battery firing range.

Follow the ship and automatically attack enemy aircraft. Can attack Airstrike squadrons multiple times before returning to the ship. Cannot spot enemy ships.

Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Ballistics
Armor Model
Overview
In 1934, Japan decided to abandon the displacement limits set by the Washington Naval Conference in order to surpass U.S. battleships in combat capability. The Imperial Japanese Navy General Staff issued an order to design a battleship with nine 460 mm guns and a displacement of 69,500 tons. The presented projects had three triple-gun turrets mounted on the bow, housing 410 mm guns. The preferred project had a combined diesel and steam turbine propulsion plant. While the design was never implemented, further development led to the creation of the Yamato-class battleships.
