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Tier IXBattleship
FranceEliteCommonGlobal
FranceEliteCommonGlobalAlsace
WoWS World of Warships France Battleship · Tier IX
- Main Battery
- 380 mm/45 Mle 1935 in a turret
- 3 turrets × 4 barrels
- Range 18.4 km
- Secondaries
- 152 mm HE OEA Mle 1937
- Secondaries
- 100 mm HE OEA Mle 1928
- Range 7.95 km
Specifications
Alsace Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 3,315,246
3.3M3,315,246
Win rate
49.76%
#42 of 58
Avg damage
68,238
#38 of 58
ASIABattles 1,376,514
1.4M1,376,514
Win rate
50.16%
#45 of 58
Avg damage
72,229
#31 of 58
NABattles 1,183,662
1.2M1,183,662
Win rate
50.08%
#36 of 58
Avg damage
69,992
#32 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points69,000
#47 of 65
Group avg 73,000Flood Damage44%
Main Belt Armor350 mm
Deck Armor170 mm
Bow / Stern Armor32 mm
Ship Length265.0 m
Ship Width35.5 m
Main Battery
Main Guns3 × 4
Caliber380 mm
Firing Range18.4 km
#59 of 65
Group avg 20.5 kmReload Time30.0 s
Rotation Time36.0 s
Max Dispersion246 m
Sigma1.60
Shell Types
AP Shell
Damage11,900
Shell Velocity830 m/s
Overmatch Threshold26.6 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold63 mm
Air Drag0.2791
Flight Time9.97 s
DPM285,600
#3 of 65
Group avg 236,095HE Shell
Damage5,400
Shell Velocity830 m/s
Fire Chance36%
Penetration63 mm
Air Drag0.2791
Flight Time9.98 s
DPM129,600
Secondary Battery
Secondary Guns15
Range8.0 km
Sigma1.00
Max Dispersion483.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM603,000
100 mm HE Shell(12×2)
Damage1,400
HE Penetration17 mm
Fire Chance6%
Rate of Fire15 rpm
152 mm HE Shell(3×3)
Damage2,200
HE Penetration25 mm
Fire Chance12%
Rate of Fire5 rpm
AA Defense
Flak Bursts6
Flak Damage1,330
AA Ranges
2.5 km116 dps
3.5 km252 dps
5.8 km130 dps
Maneuverability
Max Speed30.4 knots
#30 of 65
Group avg 30.2 knotsTurning Radius910 m
#38 of 65
Group avg 894 mRudder Shift Time23.2 s
Engine Power192,000 hp
Displacement54,000 t
Power-to-Weight3.56 hp/t
Concealment
Max Surface Detection16.24 km
#39 of 65
Group avg 15.82 kmMin Surface Detection13.15 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Slot 3

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters4
Slot 4

Engine Boost
Engine Boost
Reload120 s
Duration180 s
Charges3
Speed Boost+8%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–10.0 km
Planes6
Flights2
Bomb Damage4200
Fire Chance24%
Alsace Change History
- Buffmain battery reload time32 → 30 s
Ballistics
Armor Model
Overview
The project was developed as a response to intel that came to be known about the characteristics of battleships planned for construction in Germany. One of the plans was a further development of the Richelieu and Gascogne classes, armed with three quadruple-gun turrets housing 380 mm guns. However, the ships were never laid down due to the French defeat in the war.
Modules
380 mm/45 Mle 1935 in a turret
380 mm/45 Mle 1935 in a turret
Main Battery
Rate of Fire:2
Max AP Damage:11,900
Max HE Damage:5,400
Rotation Time:36s
Alsace (A)
Alsace (A)
Hull
AA Guns:37
Main Guns:3
Secondary Guns:15
HP:69,000
Range:19-430
Torpedo Tubes:0
Alsace (B)
Alsace (B)
Hull
AA Guns:37
Main Guns:3
Secondary Guns:15
HP:74,700
Range:19-430
Torpedo Tubes:0
Propulsion: 180,000 hp
Propulsion: 180,000 hp
Engine
Max Speed:30.4 knots
Propulsion: 192,000 hp
Propulsion: 192,000 hp
Engine
Max Speed:32 knots
PCA n° 9 Mle 1
PCA n° 9 Mle 1
Fire Control
Range:0 km
PCA n° 9 Mle 2
PCA n° 9 Mle 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
