
U.S.S.R.PremiumUncommonGlobalNavarin
WoWS World of Warships U.S.S.R. Battleship · Tier IX
- Main Battery
- 406 mm/45 Model 1914 on a MK-4-16 mount
- 3 turrets × 4 barrels
- Range 20.8 km
- Secondaries
- HE-46
- Secondaries
- HE-46
- Range 7.5 km
Specifications
Navarin Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Secondary Battery
AA Defense
Maneuverability
Concealment
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Partially restores the ship's HP by repairing any light damage.

Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Navarin Change History
- Added an option to install the Gun Fire Control System Modification 2 upgrade.
- Nerfmain battery reload time33 → 35 s
- secondary guns firing range7 → 7.5 km
- Reload time of all secondary guns is now set to 5s.
Ballistics
Armor Model
Overview
In February 1914, work on a new battleship design commenced, with the primary focus being to arrange 406 mm guns in quadruple-gun turrets. The secondary battery comprised 130 mm guns produced by the Obukhov factory, while the main turrets were positioned along the ship's centerline. Because of the outbreak of World War I, no ships of this design were laid down.
