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Tier IXCruiser
U.S.S.R.EliteLesta
U.S.S.R.EliteLestaDm. Donskoi
WoWS World of Warships U.S.S.R. Cruiser · Tier IX
- Main Battery
- 180 mm/57 Model 1932 on an MK-3-180M mount
- 4 turrets × 3 barrels
- Range 16.2 km
- Secondaries
- 100 mm/56 on a B-54 mount
- Range 6.95 km
- Torpedoes
- 533 mm PTA-53-30
- 2 launchers × 5 tubes
- Range 8 km
Specifications
Survivability
Hit Points40,200
#41 of 53
Group avg 47,813Main Belt Armor100 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length220.0 m
Ship Width21.6 m
Main Battery
Main Guns4 × 3
Caliber180 mm
Firing Range16.2 km
#35 of 53
Group avg 17.0 kmReload Time12.5 s
Rotation Time22.5 s
Max Dispersion145 m
Sigma2.05
Shell Types
HE Shell
Damage2,500
Shell Velocity920 m/s
Fire Chance13%
Penetration30 mm
Air Drag0.2654
Flight Time9.17 s
DPM144,000
AP Shell
Damage4,400
Shell Velocity920 m/s
Overmatch Threshold12.6 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold30 mm
Air Drag0.2778
Flight Time9.33 s
DPM253,440
#19 of 53
Group avg 261,431Torpedoes
Speed55 knots
Range8.0 km
#21 of 31
Group avg 10.3 kmDamage14,400
#23 of 31
Group avg 16,366Alpha Damage40,200
Splash Damage1,000
Flood Chance240%
Detectability1.10 km
Reload Time117.0 s
#26 of 31
Group avg 101.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM268,800
100 mm/56 on a B-54 mount(6×2)
Damage1,400
HE Penetration17 mm
Fire Chance6%
Rate of Fire16 rpm
AA Defense
Flak Bursts4
Flak Damage1,330
AA Ranges
2.5 km252 dps
3.5 km448 dps
5.8 km147 dps
Maneuverability
Max Speed36.0 knots
#4 of 53
Group avg 33.8 knotsTurning Radius970 m
#51 of 53
Group avg 803 mRudder Shift Time14.8 s
Engine Power144,000 hp
Displacement17,500 t
Power-to-Weight8.23 hp/t
Concealment
Max Surface Detection15.54 km
#51 of 53
Group avg 13.37 kmMin Surface Detection12.59 km
Air Detection7.61 km
Submarine Detection7.61 km
Depth Charges
Bombs Per Drop8
Max Drops3
Bomb Damage5,100
Reload Time120 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel50%
Non-Citadel60%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 4

Surveillance Radar
Surveillance Radar
Reload120 s
Duration25 s
Charges3
Armament

Depth Charges
Depth Charges
Reload120 s
Charges3
Bombs Per Drop8
Bomb Damage5,100
Ballistics
Armor Model
Overview
In 1943, the Main Naval Staff issued a task for the design of the main light cruiser (Project 65), intended to accompany battleships and heavy cruisers. The hull of the Project 68-bis cruiser was taken as the basis. It was planned to transition to serial construction of these ships from 1948 and build 18 units by 1955. In 1946, TsKB-17 and TsNIIVK Navy developed 40 variants of the project, including one with 180 mm main battery artillery. During the design process, the ship's displacement increased to 19,000 tons. Ultimately, it was decided to abandon further development of the project, focusing on the completion of Project 68-bis ships.
Modules
180 mm/57 Model 1932 on an MK-3-180M mount
53-36 mod. 2
Dmitri Donskoi (A)
Dmitri Donskoi (B)
Propulsion: 144,000 hp
SUO IX mod. 1
SUO IX mod. 2
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Surveillance Radar consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
