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Tier VIIICruiser
U.S.S.R.PremiumLesta
U.S.S.R.PremiumLestaOchakov
WoWS World of Warships U.S.S.R. Cruiser · Tier VIII
- Main Battery
- 152 mm/57 on a BL-115 mount
- 4 turrets × 2 barrels
- Range 16.6 km
- Torpedoes
- 533 mm PTA-53-30
- 2 launchers × 5 tubes
- Range 8 km
Specifications
Survivability
Hit Points30,200
#58 of 61
Group avg 38,761Main Belt Armor70 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length179.0 m
Ship Width18.1 m
Main Battery
Main Guns4 × 2
Caliber152 mm
Firing Range16.6 km
#22 of 61
Group avg 16.3 kmReload Time5.4 s
Rotation Time13.8 s
Max Dispersion148 m
Sigma2.00
Shell Types
HE Shell
Damage2,200
Shell Velocity950 m/s
Fire Chance12%
Penetration30 mm
Air Drag0.321
Flight Time11.22 s
DPM195,556
AP Shell
Damage3,300
Shell Velocity950 m/s
Overmatch Threshold10.6 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.321
Flight Time11.22 s
DPM293,333
#21 of 61
Group avg 261,120Torpedoes
Speed56 knots
Range8.0 km
#24 of 50
Group avg 8.6 kmDamage15,000
#28 of 50
Group avg 15,338Alpha Damage42,000
Splash Damage1,100
Flood Chance250%
Detectability1.10 km
Reload Time131.0 s
#41 of 50
Group avg 96.7 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts3
Flak Damage1,610
AA Ranges
4.0 km539 dps
5.8 km119 dps
Maneuverability
Max Speed35.0 knots
#9 of 61
Group avg 33.3 knotsTurning Radius750 m
#35 of 61
Group avg 742 mRudder Shift Time8.2 s
Engine Power121,000 hp
Displacement9,903 t
Power-to-Weight12.22 hp/t
Concealment
Max Surface Detection11.17 km
#5 of 61
Group avg 12.73 kmMin Surface Detection9.05 km
Air Detection7.16 km
Submarine Detection7.16 km
Depth Charges
Bombs Per Drop16
Max Drops3
Bomb Damage5,100
Reload Time120 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 5

Surveillance Radar
Surveillance Radar
Reload120 s
Duration20 s
Charges3
Armament

Depth Charges
Depth Charges
Reload120 s
Charges3
Bombs Per Drop16
Bomb Damage5,100
Ballistics
Armor Model
Overview
In 1950, three design bureaus of the 4th Special Department of the USSR Ministry of Internal Affairs developed preliminary designs for several light cruisers. One of them was armed with four twin BL-115 turrets. The designers managed to achieve more efficient use of displacement for the placement of main battery artillery compared to ships of Projects 26-bis and 68K. However, in the early 1950s, the enterprises of the Ministry of Shipbuilding were busy building ships of other projects, and the ministry's leadership did not include the construction of new ships with armament not yet mastered in production in the approved plans.
Modules
152 mm/57 on a BL-115 mount
53-39 mod. 3
Ochakov
Propulsion: 108,000 hp
SUO VIII mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Surveillance Radar consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
