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Tier VIIICruiser
U.S.S.R.PremiumLesta
U.S.S.R.PremiumLestaBagration
WoWS World of Warships U.S.S.R. Cruiser · Tier VIII
- Main Battery
- 180 mm/57 Model 1932 on an MK-3-180M mount
- 3 turrets × 3 barrels
- Range 18.5 km
- Secondaries
- 100 mm/70 on an SM-5-1s mount
- Range 6.6 km
- Torpedoes
- 533 mm PTA-53-30
- 2 launchers × 5 tubes
- Range 8 km
Specifications
Survivability
Hit Points42,000
#13 of 61
Group avg 38,761Main Belt Armor152 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length210.0 m
Ship Width21.8 m
Main Battery
Main Guns3 × 3
Caliber180 mm
Firing Range18.5 km
#3 of 61
Group avg 16.3 kmReload Time9.0 s
Rotation Time30.0 s
Max Dispersion161 m
Sigma2.00
Shell Types
HE Shell
Damage2,500
Shell Velocity920 m/s
Fire Chance13%
Penetration30 mm
Air Drag0.2654
Flight Time10.53 s
DPM150,000
AP Shell
Damage4,550
Shell Velocity930 m/s
Overmatch Threshold12.6 mm
Ricochet Angle55° / 65°
Normalization7°
Fuse Threshold30 mm
Air Drag0.2778
Flight Time10.60 s
DPM273,000
#24 of 61
Group avg 261,120Torpedoes
Speed55 knots
Range8.0 km
#24 of 50
Group avg 8.6 kmDamage14,400
#32 of 50
Group avg 15,338Alpha Damage40,200
Splash Damage1,000
Flood Chance240%
Detectability1.10 km
Reload Time131.0 s
#41 of 50
Group avg 96.7 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM336,000
100 mm/70 on an SM-5-1s mount(8×2)
Damage1,400
HE Penetration17 mm
Fire Chance6%
Rate of Fire15 rpm
AA Defense
Flak Bursts8
Flak Damage1,400
AA Ranges
3.1 km140 dps
3.5 km315 dps
5.8 km378 dps
Maneuverability
Max Speed34.5 knots
#11 of 61
Group avg 33.3 knotsTurning Radius890 m
#57 of 61
Group avg 742 mRudder Shift Time10.4 s
Engine Power132,000 hp
Displacement17,101 t
Power-to-Weight7.72 hp/t
Concealment
Max Surface Detection13.58 km
#43 of 61
Group avg 12.73 kmMin Surface Detection11.00 km
Air Detection8.23 km
Submarine Detection8.23 km
Depth Charges
Bombs Per Drop4
Max Drops3
Bomb Damage5,100
Reload Time120 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Armament

Depth Charges
Depth Charges
Reload120 s
Charges3
Bombs Per Drop4
Bomb Damage5,100
Ballistics
Armor Model
Overview
From 1943 to 1946, specialists from TsKB-17 and TsNIIVK Navy worked on Project 65, within which 40 draft projects were prepared. The largest of them was a cruiser with a displacement of 15,000 tons, armed with three triple mounts with 180 mm guns and eight twin SM-5-1 100 mm mounts. Ultimately, preference was given to the construction of new ships of Projects 68K and 68-bis.
Modules
180 mm/57 Model 1932 on an MK-3-180M mount
53-36 mod. 2
Bagration
Propulsion: 132,000 hp
SUO VIII mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
