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Tier IXBattleship
EuropePremiumEpicGlobal
EuropePremiumEpicGlobalNiord
WoWS World of Warships Europe Battleship · Tier IX
- Main Battery
- 380 mm/52 SK C/34 on a Drh LC/34 mount
- 4 turrets × 2 barrels
- Range 21.4 km
- Secondaries
- 120 mm HE M1942
- Range 6.95 km
- Torpedoes
- 533 mm Quintuple
- 4 launchers × 5 tubes
- Range 15 km
Specifications
Niord Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 174,987
175K174,987
Win rate
52.59%
#14 of 58
Avg damage
77,973
#15 of 58
ASIABattles 89,750
89.8K89,750
Win rate
53.59%
#6 of 58
Avg damage
84,185
#8 of 58
NABattles 68,789
68.8K68,789
Win rate
51.73%
#20 of 58
Avg damage
76,162
#18 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points63,900
#60 of 65
Group avg 73,000Flood Damage23%
Main Belt Armor300 mm
Deck Armor32 mm
Bow / Stern Armor32 mm
Ship Length246.0 m
Ship Width33.4 m
Main Battery
Main Guns4 × 2
Caliber380 mm
Firing Range21.4 km
#18 of 65
Group avg 20.5 kmReload Time21.0 s
Rotation Time30.0 s
Max Dispersion274 m
Sigma1.90
Shell Types
AP Shell
Damage11,600
Shell Velocity820 m/s
Overmatch Threshold26.6 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold63 mm
Air Drag0.2763
Flight Time12.46 s
DPM265,143
#8 of 65
Group avg 236,095HE Shell
Damage4,400
Shell Velocity820 m/s
Fire Chance34%
Penetration95 mm
Air Drag0.2773
Flight Time12.47 s
DPM100,571
Torpedoes
Torpedo Tubes4
Speed86 knots
Range15.0 km
#3 of 12
Group avg 13.0 kmDamage10,700
#9 of 12
Group avg 16,375Alpha Damage29,400
Splash Damage900
Flood Chance173%
Detectability1.80 km
Reload Time110.0 s
#6 of 12
Group avg 111.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3° / 6°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns6
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM408,000
120 mm HE Shell(6×2)
Damage1,700
HE Penetration20 mm
Fire Chance7%
Rate of Fire20 rpm
AA Defense
Flak Bursts7
Flak Damage1,610
AA Ranges
3.5 km592 dps
6.0 km165 dps
Maneuverability
Max Speed32.0 knots
#11 of 65
Group avg 30.2 knotsTurning Radius840 m
#9 of 65
Group avg 894 mRudder Shift Time15.4 s
Engine Power152,000 hp
Displacement45,000 t
Power-to-Weight3.38 hp/t
Concealment
Max Surface Detection15.11 km
#16 of 65
Group avg 15.82 kmMin Surface Detection12.24 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload60 s
Duration28 s
Charges4
Heal Rate0.6%/s
Citadel10%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–10.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Niord Change History
- BuffTorpedo launcher reload time140 → 110 s
Repair Party consumable parameters changed
- Buffhp restoration per second320 → 383
- Buffreload time80 → 60 s
Ballistics
Armor Model
Overview
A fast battleship with a similar layout to World War I-era German battlecruiser designs. Had history taken a different course, she might have been laid down in Germany by 1918, bought by Sweden in the 1920s, and gradually completed by the end of the 1930s. The battleship's artillery armament is supplemented by four quintuple-tube torpedo launchers.
Modules
380 mm/52 SK C/34 on a Drh LC/34 mount
380 mm/52 SK C/34 on a Drh LC/34 mount
Main Battery
Rate of Fire:2.9
Max AP Damage:11,600
Max HE Damage:4,400
Rotation Time:30s
Torped M1947 mod 1
Torped M1947 mod 1
Torpedoes
Range:0 km
Max Damage:10,700
Reload Time:0.5 knots
Torpedo Speed:86 knots
Niord
Niord
Hull
AA Guns:20
Main Guns:4
Secondary Guns:6
HP:63,900
Range:19-360
Torpedo Tubes:4
Propulsion: 152,000 hp
Propulsion: 152,000 hp
Engine
Max Speed:32 knots
SUO Mk 9 Mod. 1
SUO Mk 9 Mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
