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Tier XCruiser
U.S.A.EliteLesta
U.S.A.EliteLestaWorcester
WoWS World of Warships U.S.A. Cruiser · Tier X
- Main Battery
- 152 mm/47 DP Mk.16 in a turret
- 6 turrets × 2 barrels
- Range 16.7 km
Specifications
Survivability
Hit Points45,400
#37 of 54
Group avg 51,351Main Belt Armor127 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length207.1 m
Ship Width21.5 m
Main Battery
Main Guns6 × 2
Caliber152 mm
Firing Range16.7 km
#31 of 54
Group avg 17.2 kmReload Time4.6 s
Rotation Time7.2 s
Max Dispersion148 m
Sigma2.05
Shell Types
AP Shell
Damage3,200
Shell Velocity762 m/s
Overmatch Threshold10.6 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.3225
Flight Time13.81 s
DPM500,870
#7 of 54
Group avg 338,785HE Shell
Damage2,200
Shell Velocity812 m/s
Fire Chance12%
Penetration30 mm
Air Drag0.3
Flight Time14.06 s
DPM344,348
AA Defense
Flak Bursts6
Flak Damage1,890
AA Ranges
2.0 km252 dps
4.0 km868 dps
6.9 km273 dps
Maneuverability
Max Speed33.0 knots
#36 of 54
Group avg 34.0 knotsTurning Radius740 m
#11 of 54
Group avg 819 mRudder Shift Time8.1 s
Engine Power120,000 hp
Displacement18,286 t
Power-to-Weight6.56 hp/t
Concealment
Max Surface Detection12.06 km
#13 of 54
Group avg 13.32 kmMin Surface Detection9.77 km
Air Detection8.52 km
Submarine Detection8.52 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Slot 5

Surveillance Radar
Surveillance Radar
Reload120 s
Duration40 s
Charges3
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
or

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–8.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
At the beginning of World War II, the U.S. was working on cruisers with an armored deck capable of withstanding aerial bomb attacks. The ship was to have six twin-gun turrets placed at the fore and aft in a super-firing position. It soon became clear that the biggest threat came not from "conventional" bombers but from dive bombers and guided bombs. As a result, the thickness of the armor deck could be reduced. In January 1945, the first ship of the class, USS Worcester, was laid down. Although plans were initially made to construct ten ships, only two of them were actually completed as World War II was drawing to a close.
Modules
152 mm/47 DP Mk.16 in a turret
Worcester
Propulsion: 120,000 hp
Mk10 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Surveillance Radar consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Enhanced Countermeasures
Enhanced Countermeasures
Ship consumables preparation and reload time: -20%
Number of ship consumables: +1
Priority AA sector preparation time: -20%
