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Tier IXBattleship
EuropePremiumLesta
EuropePremiumLestaKarl XIV Johan
WoWS World of Warships Europe Battleship · Tier IX
- Main Battery
- 305 mm/56 SK C/39 in a turret
- 4 turrets × 3 barrels
- Range 19.1 km
- Secondaries
- 150 mm/45 SK C/09 on a casemate mount
- Secondaries
- 120 mm/50 Model 1942 in a turret
- Range 6.95 km
- Torpedoes
- 533 mm Quad
- 4 launchers × 4 tubes
- Range 13.5 km
Specifications
Survivability
Hit Points72,900
#24 of 55
Group avg 73,182Main Belt Armor330 mm
Deck Armor32 mm
Bow / Stern Armor32 mm
Ship Length258.2 m
Ship Width33.2 m
Main Battery
Main Guns4 × 3
Caliber305 mm
Firing Range19.1 km
#40 of 55
Group avg 20.5 kmReload Time23.0 s
Rotation Time30.0 s
Max Dispersion251 m
Sigma1.80
Shell Types
HE Shell
Damage4,350
Shell Velocity865 m/s
Fire Chance28%
Penetration51 mm
Air Drag0.2798
Flight Time10.85 s
DPM136,174
AP Shell
Damage8,400
Shell Velocity865 m/s
Overmatch Threshold21.3 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold51 mm
Air Drag0.2798
Flight Time10.85 s
DPM262,957
#11 of 55
Group avg 247,647Torpedoes
Speed86 knots
Range13.5 km
#4 of 12
Group avg 11.5 kmDamage10,800
#12 of 12
Group avg 18,336Alpha Damage29,400
Splash Damage900
Flood Chance173%
Detectability1.60 km
Reload Time86.0 s
#2 of 12
Group avg 120.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle2.8° / 5.6°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM654,400
120 mm/50 Model 1942 in a turret(6×2)
Damage1,700
HE Penetration20 mm
Fire Chance7%
Rate of Fire20 rpm
150 mm/45 SK C/09 on a casemate mount(14×1)
Damage2,200
HE Penetration30 mm
Fire Chance13%
Rate of Fire8 rpm
AA Defense
Flak Bursts7
Flak Damage1,610
AA Ranges
3.5 km1337 dps
6.0 km329 dps
Maneuverability
Max Speed30.5 knots
#20 of 55
Group avg 29.9 knotsTurning Radius890 m
#26 of 55
Group avg 884 mRudder Shift Time16.4 s
Engine Power152,000 hp
Displacement52,500 t
Power-to-Weight2.90 hp/t
Concealment
Max Surface Detection13.03 km
#2 of 55
Group avg 15.74 kmMin Surface Detection10.55 km
Air Detection11.34 km
Submarine Detection11.34 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–9.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
According to the Treaty of Versailles, the German navy was prohibited from including ships with a displacement of more than 10,000 tons. However, after World War I, Germany was left with several hundred incomplete ships, some of which were finished and sold abroad. Sweden, keen to strengthen its fleet, even considered acquiring and completing one of these German battleships.
Modules
305 mm/56 SK C/39 in a turret
Mk14
Karl XIV Johan
Propulsion: 152,000 hp
SUO Mk 9 Mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
