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Tier IXBattleship
U.S.A.EliteLesta
U.S.A.EliteLestaDelaware
WoWS World of Warships U.S.A. Battleship · Tier IX
- Main Battery
- 406 mm/50 Mk.7 in a turret
- 3 turrets × 3 barrels
- Range 19.6 km
- Secondaries
- 127 mm/38 Mk.12 on a Mk.32 mount
- Range 6.95 km
Specifications
Survivability
Hit Points69,900
#31 of 55
Group avg 73,182Main Belt Armor307 mm
Deck Armor38 mm
Bow / Stern Armor32 mm
Ship Length270.4 m
Ship Width46.9 m
Main Battery
Main Guns3 × 3
Caliber406 mm
Firing Range19.6 km
#32 of 55
Group avg 20.5 kmReload Time28.0 s
Rotation Time45.0 s
Max Dispersion256 m
Sigma2.00
Shell Types
AP Shell
Damage13,500
Shell Velocity762 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.352
Flight Time11.91 s
DPM260,357
#15 of 55
Group avg 247,647HE Shell
Damage5,700
Shell Velocity820 m/s
Fire Chance36%
Penetration68 mm
Air Drag0.346
Flight Time12.08 s
DPM109,929
Secondary Battery
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM360,000
127 mm/38 Mk.12 on a Mk.32 mount(10×2)
Damage1,800
HE Penetration21 mm
Fire Chance5%
Rate of Fire10 rpm
AA Defense
Flak Bursts8
Flak Damage1,610
AA Ranges
2.0 km364 dps
3.5 km735 dps
5.8 km350 dps
Maneuverability
Max Speed33.0 knots
#3 of 55
Group avg 29.9 knotsTurning Radius920 m
#40 of 55
Group avg 884 mRudder Shift Time24.0 s
Engine Power212,000 hp
Displacement59,033 t
Power-to-Weight3.59 hp/t
Concealment
Max Surface Detection16.20 km
#30 of 55
Group avg 15.74 kmMin Surface Detection13.12 km
Air Detection14.81 km
Submarine Detection14.81 km
Aircraft
Dive Bomber (A)
Aircraft HP2,229
Attacks/Run2
Bomb Damage1,300 (HE)
Fire Chance46%
Dive Bomber (B)
Aircraft HP2,630
Attacks/Run2
Bomb Damage1,300 (HE)
Fire Chance46%
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration20 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Slot 3

Catapult Fighter
Catapult Fighter
Reload70 s
Duration90 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–9.0 km
Planes9
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
In the 1940s and 50s, the option of transforming the Iowa-class battleships into hybrid battleship-carriers was considered. A flight deck at least 350 feet long would need to be installed. It would also be necessary to preserve the ship's combat power. Both requirements could be met by relocating the third turret to the ship's stern and replacing it with a twin-gun turret to compensate for the weight.
Modules
406 mm/50 Mk.7 in a turret
Delaware (A)
Delaware (B)
Propulsion: 212,000 hp
Mk9 mod. 1
Mk9 mod. 2
SB2C Helldiver
AD-1 Skyraider
Mk9 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Artillery Plotting Room Modification 1
Artillery Plotting Room Modification 1
Main battery firing range: +16%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Air Groups Modification 3
Air Groups Modification 3
Squadron HP: +15%
Aircraft preparation time: -5%
Squadron speed: +5%
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Artillery Plotting Room Modification 2
Artillery Plotting Room Modification 2
Maximum main battery shell dispersion: -11%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
