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Tier IXBattleship
U.K.EliteLesta
U.K.EliteLestaDuncan
WoWS World of Warships U.K. Battleship · Tier IX
- Main Battery
- 419 mm/45 Mk.I on a Mk.I mount
- 3 turrets × 3 barrels
- Range 17.9 km
- Secondaries
- 152 mm/50 BL Mk.XXII on a Mk.XVIII mount
- Secondaries
- 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount
- Range 6.95 km
- Torpedoes
- 622 mm PR Mk II
- 2 launchers × 1 tubes
- Range 10 km
Specifications
Survivability
Hit Points66,900
#48 of 55
Group avg 73,182Main Belt Armor356 mm
Deck Armor32 mm
Bow / Stern Armor25 mm
Ship Length262.7 m
Ship Width32.3 m
Main Battery
Main Guns3 × 3
Caliber419 mm
Firing Range17.9 km
#51 of 55
Group avg 20.5 kmReload Time31.0 s
Rotation Time30.0 s
Max Dispersion198 m
Sigma1.60
Shell Types
HE Shell
Damage6,150
Shell Velocity792 m/s
Fire Chance47%
Penetration70 mm
Air Drag0.31
Flight Time10.56 s
DPM107,129
AP Shell
Damage13,050
Shell Velocity747 m/s
Overmatch Threshold29.3 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold70 mm
Air Drag0.2353
Flight Time10.32 s
DPM227,323
#31 of 55
Group avg 247,647Torpedoes
Speed67 knots
Range10.0 km
#7 of 12
Group avg 11.5 kmDamage28,867
#1 of 12
Group avg 18,336Alpha Damage83,600
Splash Damage1,500
Flood Chance355%
Detectability1.70 km
Reload Time55.0 s
#1 of 12
Group avg 120.8 s180° Rotation15.0 s
Arming Time1 s
Resurface Distance18 m
Spread Angle1.2° / 1.2°
Torpedo Caliber622 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM455,400
113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount(8×2)
Damage1,700
HE Penetration19 mm
Fire Chance8%
Rate of Fire12 rpm
152 mm/50 BL Mk.XXII on a Mk.XVIII mount(6×2)
Damage2,150
HE Penetration30 mm
Fire Chance9%
Rate of Fire5 rpm
AA Defense
Flak Bursts4
Flak Damage1,400
AA Ranges
2.0 km147 dps
3.5 km851 dps
5.8 km168 dps
Maneuverability
Max Speed32.0 knots
#9 of 55
Group avg 29.9 knotsTurning Radius910 m
#35 of 55
Group avg 884 mRudder Shift Time23.2 s
Engine Power160,000 hp
Displacement54,390 t
Power-to-Weight2.94 hp/t
Concealment
Max Surface Detection14.88 km
#8 of 55
Group avg 15.74 kmMin Surface Detection12.05 km
Air Detection11.56 km
Submarine Detection11.56 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration20 s
Charges3
Citadel10%
Non-Citadel60%
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–9.0 km
Planes6
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
The further development of the 1920 battlecruiser became project G3. It differed from its predecessor by having a smaller main gun caliber of 419 mm, shorter length, and smaller displacement. In early 1921, the project was redesigned to enhance the armor at the expense of its speed and main caliber characteristics. In October of the same year, the construction of four ships under this project was ordered, but it was suspended amid the start of the Washington Naval Conference. Following its results, the construction order was canceled.
Modules
419 mm/45 Mk.I on a Mk.I mount
622 mm Mk I
Duncan (A)
Duncan (B)
Propulsion: 160,000 hp
Mk IX mod. 1
Mk IX mod. 2
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
