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Tier IXBattleship
U.S.A.PremiumLesta
U.S.A.PremiumLestaGeorgia
WoWS World of Warships U.S.A. Battleship · Tier IX
- Main Battery
- 457 mm/48 Mk.1 in a turret
- 3 turrets × 2 barrels
- Range 20 km
- Secondaries
- 127 mm/38 Mk.12 on a Mk.38 mount
- Range 7.5 km
Specifications
Survivability
Hit Points74,100
#22 of 55
Group avg 73,182Main Belt Armor310 mm
Deck Armor38 mm
Bow / Stern Armor32 mm
Ship Length257.5 m
Ship Width33.2 m
Main Battery
Main Guns3 × 2
Caliber457 mm
Firing Range20.0 km
#28 of 55
Group avg 20.5 kmReload Time26.0 s
Rotation Time45.0 s
Max Dispersion216 m
Sigma1.80
Shell Types
HE Shell
Damage6,450
Shell Velocity800 m/s
Fire Chance43%
Penetration77 mm
Air Drag0.341
Flight Time12.22 s
DPM89,308
AP Shell
Damage15,750
Shell Velocity732 m/s
Overmatch Threshold32.0 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold76 mm
Air Drag0.341
Flight Time12.35 s
DPM218,077
#40 of 55
Group avg 247,647Secondary Battery
Range7.5 km
Sigma1.00
Max Dispersion277.5 m
Accuracy★★★★☆ Excellent
Total DPM540,000
127 mm/38 Mk.12 on a Mk.38 mount(10×2)
Damage1,800
HE Penetration21 mm
Fire Chance5%
Rate of Fire15 rpm
AA Defense
Flak Bursts8
Flak Damage1,610
AA Ranges
2.0 km560 dps
3.5 km826 dps
5.8 km343 dps
Maneuverability
Max Speed33.0 knots
#3 of 55
Group avg 29.9 knotsTurning Radius890 m
#26 of 55
Group avg 884 mRudder Shift Time16.5 s
Engine Power230,000 hp
Displacement53,440 t
Power-to-Weight4.30 hp/t
Concealment
Max Surface Detection16.41 km
#40 of 55
Group avg 15.74 kmMin Surface Detection13.29 km
Air Detection11.30 km
Submarine Detection11.30 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration20 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload40 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Slot 3

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Slot 4

Engine Boost
Engine Boost
Reload90 s
Duration180 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–9.0 km
Planes9
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
Preliminary design of a battleship with 457 mm guns in twin-gun turrets, based on the South Dakota-class ships. When intelligence came to light that Japan was working on ships with guns larger than 406 mm, two battleship projects with 457 mm guns were created in the U.S., one of which was fast and had six such guns housed in three turrets. The project was never implemented, but its further development led to the emergence of the Iowa class.
Modules
457 mm/48 Mk.1 in a turret
Georgia
Propulsion: 230,000 hp
Mk9 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Artillery Plotting Room Modification 1
Artillery Plotting Room Modification 1
Main battery firing range: +16%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Artillery Plotting Room Modification 2
Artillery Plotting Room Modification 2
Maximum main battery shell dispersion: -11%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
