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Tier XBattleship
U.S.S.R.SpecialLesta
U.S.S.R.SpecialLestaCyberslava
WoWS World of Warships U.S.S.R. Battleship · Tier X
- Main Battery
- 406 mm/55 B-52 in a turret
- 3 turrets × 3 barrels
- Range 24.7 km
- Secondaries
- 130 mm/60 BL-110
- Range 7.3 km
Specifications
Survivability
Hit Points91,800
#23 of 46
Group avg 90,043Main Belt Armor370 mm
Deck Armor32 mm
Bow / Stern Armor25 mm
Ship Length292.0 m
Ship Width38.7 m
Main Battery
Main Guns3 × 3
Caliber406 mm
Firing Range24.7 km
#9 of 46
Group avg 22.1 kmReload Time32.0 s
Rotation Time45.0 s
Max Dispersion228 m
Sigma1.90
Shell Types
HE Shell
Damage5,800
Shell Velocity870 m/s
Fire Chance40%
Penetration68 mm
Air Drag0.2
Flight Time13.03 s
DPM97,875
AP Shell
Damage12,100
Shell Velocity870 m/s
Overmatch Threshold28.4 mm
Ricochet Angle50° / 65°
Normalization6°
Fuse Threshold68 mm
Air Drag0.2
Flight Time13.03 s
DPM204,188
#44 of 46
Group avg 278,009Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion387.7 m
Accuracy★★☆☆☆ Average
Total DPM432,000
130 mm/60 BL-110(8×2)
Damage1,800
HE Penetration22 mm
Fire Chance8%
Rate of Fire15 rpm
AA Defense
Flak Bursts8
Flak Damage1,750
AA Ranges
2.5 km406 dps
4.0 km952 dps
6.6 km385 dps
Maneuverability
Max Speed29.5 knots
#26 of 46
Group avg 30.0 knotsTurning Radius1090 m
#40 of 46
Group avg 962 mRudder Shift Time16.3 s
Engine Power280,000 hp
Displacement82,149 t
Power-to-Weight3.41 hp/t
Concealment
Max Surface Detection16.24 km
#25 of 46
Group avg 16.16 kmMin Surface Detection13.15 km
Air Detection13.68 km
Submarine Detection13.68 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel10%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
A warship created in the image and likeness of a mighty half-blooded hero possessing superhuman strength. Incredible power and endurance helped Cyberslav become the most successful hunter of evil spirits. The hero hates his beastly nature and voluntarily agrees to wear a church collar that restrains the manifestation of his 'dark essence'. From the 'Cyberslav' series.
Modules
406 mm/55 B-52 in a turret
Cyberslava
Propulsion: 280,000 hp
SUO X
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
