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Van Speijk
Tier IXCruisernetherlandsNetherlandsPremiumRareGlobal

Van Speijk

WoWS World of Warships Netherlands Cruiser · Tier IX

Main Battery
203 mm/60 SK C/34 on a turret mount
3 turrets × 3 barrels
Range 15.6 km
Secondaries
120 mm HE Brisantgranaat
Range 6.95 km

Specifications

Van Speijk Win Rate & Combat Stats

Sample of 453.6K players · as of 2026-08-06
ServerBattlesWin rateAvg damage
EU
59.7K
55.18%
#5 of 59
69,865
#8 of 59
ASIA
38.4K
56.91%
#2 of 59
73,278
#4 of 59
NA
16.3K
54.57%
#6 of 59
67,248
#13 of 59

Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.

Survivability

Hit Points47,300
#25 of 60
Group avg 47,688
Flood Damage19%
Main Belt Armor200 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length210.4 m
Ship Width25.7 m

Main Battery

Main Guns3 × 3
Caliber203 mm
Firing Range15.6 km
#43 of 60
Group avg 16.8 km
Reload Time12.0 s
Rotation Time22.5 s
Max Dispersion140 m
Sigma2.05
Shell Types
AP Shell
Damage4,800
Shell Velocity925 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.2974
Flight Time9.10 s
DPM216,000
#42 of 60
Group avg 258,860
HE Shell
Damage2,850
Shell Velocity925 m/s
Fire Chance13%
Penetration34 mm
Air Drag0.2974
Flight Time9.10 s
DPM128,250

Secondary Battery

Secondary Guns4
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy☆☆☆☆ Decorative
Total DPM272,000
120 mm HE Shell(4×2)
Damage1,700
HE Penetration20 mm
Fire Chance7%
Rate of Fire20 rpm

AA Defense

Flak Bursts5
Flak Damage1,610
AA Ranges
2.0 km336 dps
3.5 km445 dps
6.0 km112 dps

Maneuverability

Max Speed32.5 knots
#49 of 60
Group avg 33.8 knots
Turning Radius730 m
#10 of 60
Group avg 803 m
Rudder Shift Time11.1 s
Engine Power140,000 hp
Displacement19,954 t
Power-to-Weight7.02 hp/t

Concealment

Max Surface Detection12.14 km
#12 of 60
Group avg 13.55 km
Min Surface Detection9.83 km
Air Detection9.03 km
Submarine Detection9.03 km

Depth Charges

Bombs Per Drop4
Max Drops2
Bomb Damage5,000
Reload Time40 s

Consumables

Slot 1
Damage Control Party
Damage Control Party
Slot 2
Hydroacoustic Search
Hydroacoustic Search
Slot 3
auxTorpBooster
auxTorpBooster
Slot 4
Repair Party
Repair Party
Armament
HE Bomb Airstrike
HE Bomb Airstrike
Armament
Depth Charges
Depth Charges

Van Speijk Change History

    • Nerfmain battery reload time12 12.5 s
    • BuffHe bomb airstrike reload time150 130 s
    • Removed 50% debuff to Spotting Aicraft consumable action time.
See all version changes

Modules

203 mm/60 SK C/34 in a turret
203 mm/60 SK C/34 in a turret
Van Speijk
Van Speijk
Propulsion: 140,000 hp
Propulsion: 140,000 hp
Vuurleiding Mk 9 Mod. 1
Vuurleiding Mk 9 Mod. 1

Upgrades

Slot 1

Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
Main Armaments Modification 1
Main Armaments Modification 1
Damage Control Party Modification 1
Damage Control Party Modification 1

Slot 2

Engine Room Protection
Engine Room Protection
Damage Control System Modification 1
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1

Slot 3

Aiming Systems Modification 1
Aiming Systems Modification 1
AA Guns Modification 1
AA Guns Modification 1
Secondary Battery Modification 1
Secondary Battery Modification 1
Main Battery Modification 2
Main Battery Modification 2

Slot 4

Depth Charges Modification 1
Depth Charges Modification 1
Airstrike Modification 1
Airstrike Modification 1
Steering Gears Modification 1
Steering Gears Modification 1
Propulsion Modification 1
Propulsion Modification 1
Damage Control System Modification 2
Damage Control System Modification 2

Slot 5

Ship Consumables Modification 1
Ship Consumables Modification 1
Steering Gears Modification 2
Steering Gears Modification 2
Concealment System Modification 1
Concealment System Modification 1
Torpedo Lookout System
Torpedo Lookout System

Slot 6

Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main Battery Modification 3
Main Battery Modification 3