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Tier IXCruiser
U.S.A.PremiumRareGlobal
U.S.A.PremiumRareGlobalCambridge
WoWS World of Warships U.S.A. Cruiser · Tier IX
- Main Battery
- 305 mm/50 Mk.8 in a turret
- 3 turrets × 2 barrels
- Range 16.1 km
- Secondaries
- 127 mm HE Mk32
- Range 6.95 km
Specifications
Cambridge Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 46,713
46.7K46,713
Win rate
54.60%
#9 of 59
Avg damage
75,308
#1 of 59
ASIABattles 62,816
62.8K62,816
Win rate
53.95%
#14 of 59
Avg damage
72,507
#5 of 59
NABattles 36,325
36.3K36,325
Win rate
53.90%
#10 of 59
Avg damage
73,686
#2 of 59
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points42,700
#37 of 60
Group avg 47,688Flood Damage13%
Main Belt Armor152 mm
Deck Armor27 mm
Bow / Stern Armor27 mm
Ship Length205.8 m
Ship Width21.6 m
Main Battery
Main Guns3 × 2
Caliber305 mm
Firing Range16.1 km
#37 of 60
Group avg 16.8 kmReload Time12.0 s
Rotation Time22.5 s
Max Dispersion144 m
Sigma2.05
Shell Types
AP Shell
Damage8,900
Shell Velocity762 m/s
Overmatch Threshold21.3 mm
Ricochet Angle60° / 67.5°
Normalization6°
Fuse Threshold51 mm
Air Drag0.3343
Flight Time9.85 s
DPM267,000
#21 of 60
Group avg 258,860HE Shell
Damage4,300
Shell Velocity808 m/s
Fire Chance27%
Penetration51 mm
Air Drag0.3343
Flight Time9.54 s
DPM129,000
Secondary Battery
Secondary Guns6
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM216,000
PAPA018_Main_127mm_HE_C_Mk_32(6×2)
Damage1,800
HE Penetration21 mm
Fire Chance5%
Rate of Fire10 rpm
AA Defense
Flak Bursts5
Flak Damage1,610
AA Ranges
4.0 km354 dps
5.8 km109 dps
Maneuverability
Max Speed33.0 knots
#37 of 60
Group avg 33.8 knotsTurning Radius750 m
#17 of 60
Group avg 803 mRudder Shift Time8.7 s
Engine Power120,000 hp
Displacement17,070 t
Power-to-Weight7.03 hp/t
Concealment
Max Surface Detection12.23 km
#14 of 60
Group avg 13.55 kmMin Surface Detection9.91 km
Air Detection7.64 km
Submarine Detection7.64 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration20 s
Charges3
Heal Rate2.0%/s
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
or
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–7.0 km
Planes9
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
A cruiser armed with 305 mm main battery guns, representing a hypothetical embodiment of the preliminary design "Heavy Cruiser Study. Scheme 3" (1940), incorporated into the hull of an Oregon City-class ship. By the end of World War II, USS Cambridge was still in the early stages of construction, making her a suitable platform for experiments with weaponry typical of large cruisers.
Modules
305 mm/50 Mk.8 in a turret
305 mm/50 Mk.8 in a turret
Main Battery
Rate of Fire:4.8
Max AP Damage:8,900
Max HE Damage:4,300
Rotation Time:22.5s
Cambridge
Cambridge
Hull
AA Guns:16
Main Guns:3
Secondary Guns:6
HP:42,700
Range:16-325
Torpedo Tubes:0
Propulsion: 120,000 hp
Propulsion: 120,000 hp
Engine
Max Speed:33 knots
Mk9 mod. 1
Mk9 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
