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Tier XCruiser
U.K.SpecialEpicGlobal
U.K.SpecialEpicGlobalDefence
WoWS World of Warships U.K. Cruiser · Tier X
- Main Battery
- 356 mm/45 Mk.VII on a Mk.II mount
- 3 turrets × 2 barrels
- Range 18.3 km
- Secondaries
- 133 mm HE Mk IC
- Range 7.3 km
- Torpedoes
- 622 mm PR Mk IV
- 2 launchers × 4 tubes
- Range 10 km
Specifications
Defence Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 212,391
212.4K212,391
Win rate
50.22%
#41 of 58
Avg damage
75,987
#29 of 58
ASIABattles 216,645
216.6K216,645
Win rate
51.10%
#29 of 57
Avg damage
84,859
#13 of 57
NABattles 110,631
110.6K110,631
Win rate
50.58%
#37 of 58
Avg damage
77,616
#23 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points60,600
#17 of 65
Group avg 51,952Flood Damage19%
Main Belt Armor229 mm
Deck Armor40 mm
Bow / Stern Armor25 mm
Ship Length220.5 m
Ship Width26.8 m
Main Battery
Main Guns3 × 2
Caliber356 mm
Firing Range18.3 km
#20 of 65
Group avg 17.3 kmReload Time18.0 s
Rotation Time36.0 s
Max Dispersion159 m
Sigma2.05
Shell Types
AP Shell
Damage10,500
Shell Velocity757 m/s
Overmatch Threshold24.9 mm
Ricochet Angle60° / 67.5°
Normalization6°
Fuse Threshold59 mm
Air Drag0.3142
Flight Time11.42 s
DPM210,000
#61 of 65
Group avg 362,624HE Shell
Damage6,100
Shell Velocity757 m/s
Fire Chance41%
Penetration89 mm
Air Drag0.3142
Flight Time11.42 s
DPM122,000
Torpedoes
Torpedo Tubes2
Speed67 knots
Range10.0 km
#17 of 38
Group avg 10.3 kmDamage21,066
#7 of 38
Group avg 16,802Alpha Damage58,700
Splash Damage1,500
Flood Chance355%
Detectability1.70 km
Reload Time90.0 s
#6 of 38
Group avg 107.8 s180° Rotation15.0 s
Arming Time1 s
Resurface Distance18 m
Spread Angle2.8° / 5.6°
Torpedo Caliber622 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns8
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM273,600
133 mm HE Shell(8×2)
Damage1,900
HE Penetration22 mm
Fire Chance8%
Rate of Fire9 rpm
AA Defense
Flak Bursts4
Flak Damage1,610
AA Ranges
3.5 km504 dps
5.2 km77 dps
Maneuverability
Max Speed33.0 knots
#41 of 65
Group avg 33.8 knotsTurning Radius770 m
#22 of 65
Group avg 818 mRudder Shift Time12.7 s
Engine Power120,000 hp
Displacement27,733 t
Power-to-Weight4.33 hp/t
Concealment
Max Surface Detection12.52 km
#24 of 65
Group avg 13.66 kmMin Surface Detection10.14 km
Air Detection9.24 km
Submarine Detection9.24 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload60 s
Duration28 s
Charges3
Heal Rate0.6%/s
Citadel33%
Non-Citadel60%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 4

Smoke Generator
Smoke Generator
Reload70 s
Duration15 s
Charges5
Smoke Duration40 s
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–8.0 km
Planes6
Flights2
Bomb Damage4900
Fire Chance28%
Defence Change History
- Nerfmain battery reload time16 → 18 s
- Torpedo launching angles are now wider.
- Improved the repair party consumable. now it restores more hp. also, the restoration of hp for ship parts50 → 60 %
Ballistics
Armor Model
Overview
A hypothetical development of "big cruiser" designs created by British shipbuilders in the late 1930s, with the main battery gun caliber increased to 356 mm. The ship was conceived as a response to the strengthening of the Japanese Navy. Her main purpose was to counter enemy heavy cruisers.
Modules
356 mm/45 Mk.VII on a Mk.II mount
356 mm/45 Mk.VII on a Mk.II mount
Main Battery
Rate of Fire:3.3
Max AP Damage:10,500
Max HE Damage:6,100
Rotation Time:36s
622 mm Mk I
622 mm Mk I
Torpedoes
Range:0 km
Max Damage:21,066
Reload Time:0.7 knots
Torpedo Speed:67 knots
Defence
Defence
Hull
AA Guns:22
Main Guns:3
Secondary Guns:8
HP:60,600
Range:16-305
Torpedo Tubes:2
Propulsion: 120,000 hp
Propulsion: 120,000 hp
Engine
Max Speed:33 knots
Mk X mod. 1
Mk X mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
