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DEMO
Tier XDestroyer
GermanySpecialCommonGlobal
GermanySpecialCommonGlobalLübeck
WoWS World of Warships Germany Destroyer · Tier X
- Main Battery
- 150 mm/60 SK C/25 on a Tbts KC 42T mount
- 3 turrets × 2 barrels
- Range 13.3 km
- Torpedoes
- 533 mm Fünfling
- 2 launchers × 5 tubes
- Range 13.5 km
Specifications
Survivability
Hit Points30,900
Main Belt Armor25 mm
Deck Armor25 mm
Bow / Stern Armor19 mm
Ship Length169.0 m
Ship Width15.8 m
Main Battery
Main battery layout3×2(Total barrels 6)
Caliber150 mm
Firing Range13.3 km
Reload Time6.0 s
Rotation Time9.0 s
Max Dispersion61 m
Sigma2.00
Shell Types
AP Shell
Damage4,100
Shell Velocity960 m/s
Overmatch Threshold10.5 mm
Ricochet Angle60° / 67.5°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.23651
Flight Time7.14 s
Nominal all-gun DPM246,000
HE Shell
Damage1,800
Shell Velocity960 m/s
Fire Chance12%
Penetration38 mm
Air Drag0.23651
Flight Time7.14 s
Nominal all-gun DPM108,000
Torpedoes
G7 T1 Ausf.C
Torpedo Tubes2
Speed50 knots
Range13.5 km
Damage16,533
Alpha Damage46,600
Splash Damage1,000
Flood Chance279%
Detectability1.20 km
Reload Time90.0 s
180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts2
Flak Damage1,750
AA Ranges
Long range6.9 km46 dps
Mid range4.0 km88 dps
Short range3.0 km305 dps
Maneuverability
Max Speed36.2 knots
Turning Radius890 m
Rudder Shift Time6.3 s
Engine Power110,000 hp
Displacement6,508 t
Power-to-Weight16.90 hp/t
Concealment
Max Surface Detection8.01 km
Min Surface Detection6.49 km
Air Detection5.01 km
Submarine Detection5.01 km
Detectability Firing in Smoke3.53 km
Depth Charges
Depth Charges
Bombs Per Drop16
Max Drops2
Bomb Damage2,400
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Generates a smoke screen that reduces the risk of being detected by the enemy.
Reload160 s
Duration20 s
Charges3
Smoke Duration97 s
Slot 3

Engine Boost
Engine Boost
Increases ship's maximum speed.
Reload120 s
Duration120 s
Charges3
Speed Boost+20%
Slot 4

Auxiliary and Torpedo Armament Booster
Auxiliary and Torpedo Armament Booster
Temporarily boosts the performance of secondary, torpedo, and airstrike armaments.
Reload120 s
Duration30 s
Charges3
Secondary battery damage+10%
Torpedo tube reload time-20%
Airstrike armament reload time-20%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop16
Bomb Damage2,400
Lübeck Change History
- Buffdepth charge damage2,200 → 2,400
- Buffmain battery reload time7.1 → 6.8 s
- engine boost consumable speed bonus8 → 20 %
- Main Battery traverse speed increased: 10 to 20 degrees/s
Ballistics
Armor Model
Overview
A project for a so-called "reconnaissance cruiser" and the culmination of efforts to create a destroyer that would be capable of operating on the high seas. She was a large destroyer with 150 mm main guns placed in twin-gun turrets and carried powerful torpedo armament.
Modules
150 mm/60 SK C/25 on a Tbts KC 42T mount
150 mm/60 SK C/25 on a Tbts KC 42T mount
Main Battery
Rate of Fire:8.8
Max AP Damage:4,100
Max HE Damage:1,800
Rotation Time:9s
G7 T1 Ausf. C
G7 T1 Ausf. C
Torpedoes
Range:0 km
Max Damage:16,533
Reload Time:0.7 knots
Torpedo Speed:50 knots
Lübeck
Lübeck
Hull
AA Guns:15
Main Guns:3
Secondary Guns:0
HP:30,900
Range:13-100
Torpedo Tubes:2
Propulsion: 110,000 hp
Propulsion: 110,000 hp
Engine
Max Speed:36.2 knots
FKS Typ 10 Mod. 1
FKS Typ 10 Mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
