Back to List
0



































Tier XDestroyer
GermanySpecialRareGlobal
GermanySpecialRareGlobalSharqi
WoWS World of Warships Germany Destroyer · Tier X
- Main Battery
- 128 mm/45 SK C/41 on a Drh LC/41 mount
- 3 turrets × 2 barrels
- Range 12.1 km
- Torpedoes
- 533 mm Vierling
- 2 launchers × 4 tubes
- Range 10.5 km
Specifications
Sharqi Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 21,524
21.5K21,524
Win rate
51.31%
#26 of 39
Avg damage
44,657
#37 of 39
ASIABattles 9,092
9.1K9,092
Win rate
49.55%
#32 of 39
Avg damage
41,503
#35 of 39
NABattles 11,240
11.2K11,240
Win rate
50.22%
#30 of 39
Avg damage
44,419
#36 of 39
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points20,300
#28 of 44
Group avg 22,068Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length132.1 m
Ship Width12.6 m
Main Battery
Main Guns3 × 2
Caliber128 mm
Firing Range12.1 km
#25 of 44
Group avg 12.1 kmReload Time3.0 s
Rotation Time10.0 s
Max Dispersion105 m
Sigma2.00
Shell Types
AP Shell
Damage3,000
Shell Velocity830 m/s
Overmatch Threshold9.0 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.2752
Flight Time8.75 s
DPM360,000
#11 of 44
Group avg 301,509HE Shell
Damage1,500
Shell Velocity830 m/s
Fire Chance7%
Penetration32 mm
Air Drag0.2752
Flight Time8.75 s
DPM180,000
Torpedoes
Torpedo Tubes2
Speed69 knots
Range10.5 km
#22 of 38
Group avg 11.9 kmDamage14,400
#28 of 38
Group avg 17,045Alpha Damage40,200
Splash Damage1,000
Flood Chance240%
Detectability1.40 km
Reload Time90.0 s
#9 of 38
Group avg 107.6 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
4.0 km228 dps
Maneuverability
Max Speed37.5 knots
#17 of 44
Group avg 37.7 knotsTurning Radius700 m
#19 of 44
Group avg 708 mRudder Shift Time4.5 s
Engine Power76,000 hp
Displacement3,703 t
Power-to-Weight20.52 hp/t
Concealment
Max Surface Detection7.51 km
#15 of 44
Group avg 7.91 kmMin Surface Detection6.08 km
Air Detection3.72 km
Submarine Detection3.72 km
Depth Charges
Bombs Per Drop16
Max Drops2
Bomb Damage2,200
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Smoke Duration77 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Slot 4

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration120 s
Charges3
Ship Detect6.0 km
Torp. Detect4.0 km
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop16
Bomb Damage2,200
Ballistics
Armor Model
Overview
This ship's look is inspired by traditional Eastern motifs.
Modules
128 mm/45 SK C/41 on a Drh LC/41 mount
128 mm/45 SK C/41 on a Drh LC/41 mount
Main Battery
Rate of Fire:15.8
Max AP Damage:3,000
Max HE Damage:1,500
Rotation Time:10s
G7 Steinwal
G7 Steinwal
Torpedoes
Range:0 km
Max Damage:14,400
Reload Time:0.7 knots
Torpedo Speed:69 knots
Sharqi
Sharqi
Hull
AA Guns:13
Main Guns:3
Secondary Guns:0
HP:20,300
Range:13-20
Torpedo Tubes:2
Propulsion: 76,000 hp
Propulsion: 76,000 hp
Engine
Max Speed:37.5 knots
FKS Typ 10 Mod. 1
FKS Typ 10 Mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Torpedo Fire Control System
Torpedo Fire Control System
Torpedo tube reload time: -15%
Dispersion of shells fired by enemies attacking your ship: +5%
Torpedo speed: +12%
Ship's detectability range: -5%
Ship detectability for submarines when underwater: -5%
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
