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Tier XDestroyer
JapanSpecialRareGlobal
JapanSpecialRareGlobalAL Shimakaze
WoWS World of Warships Japan Destroyer · Tier X
- Main Battery
- 127 mm/50 3rd Year Type on a Type D mount
- 3 turrets × 2 barrels
- Range 11.4 km
- Torpedoes
- 610 mm Quintuple
- 3 launchers × 5 tubes
- Range 20 km
Specifications
AL Shimakaze Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 60,887
60.9K60,887
Win rate
52.13%
#18 of 39
Avg damage
49,477
#27 of 39
ASIABattles 205,959
206K205,959
Win rate
51.70%
#23 of 39
Avg damage
44,850
#30 of 39
NABattles 50,202
50.2K50,202
Win rate
51.95%
#21 of 39
Avg damage
47,372
#30 of 39
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points17,900
#41 of 44
Group avg 22,068Main Battery
Main Guns3 × 2
Caliber127 mm
Firing Range11.4 km
#33 of 44
Group avg 12.1 kmReload Time5.0 s
Rotation Time22.8 s
Max Dispersion100 m
Shell Types
AP Shell
Damage2,200
Shell Velocity915 m/s
DPM158,400
#43 of 44
Group avg 301,509HE Shell
Damage2,150
Shell Velocity915 m/s
Fire Chance9%
DPM154,800
Torpedoes
Torpedo Tubes3
Speed62 knots
Range20.0 km
#1 of 38
Group avg 11.9 kmDamage20,966
#5 of 38
Group avg 17,045Detectability2.50 km
Reload Time150.0 s
#35 of 38
Group avg 107.6 sAA Defense
Maneuverability
Max Speed39.0 knots
#14 of 44
Group avg 37.7 knotsTurning Radius690 m
#16 of 44
Group avg 708 mRudder Shift Time3.0 s
Concealment
Max Surface Detection6.90 km
#1 of 44
Group avg 7.91 kmMin Surface Detection5.59 km
Air Detection3.40 km
Submarine Detection3.40 km
Depth Charges
Bombs Per Drop16
Max Drops2
Bomb Damage4,600
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Smoke Duration97 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop16
Bomb Damage4,600
Armor Model
Overview
The only destroyer of her class in service to the Sakura Empire. Not only does she have high speed and powerful torpedoes, but she also possesses a passionate heart and a good sense of humor and wit. Although she can be clumsy at times and often gets in trouble, she always turns it into a victory. From the Azur Lane game.
Modules
127 mm/50 3rd Year Type on a Type D mount
127 mm/50 3rd Year Type on a Type D mount
Main Battery
Rate of Fire:10.5
Max AP Damage:2,200
Max HE Damage:2,150
Rotation Time:22.8s
Type93
Type93
Torpedoes
Range:0 km
Max Damage:20,966
Reload Time:0.4 knots
Torpedo Speed:62 knots
Type93 mod. 3
Type93 mod. 3
Torpedoes
Range:0 km
Max Damage:23,766
Reload Time:0.4 knots
Torpedo Speed:67 knots
Type F3
Type F3
Torpedoes
Range:0 km
Max Damage:21,366
Reload Time:0.5 knots
Torpedo Speed:76 knots
AL Shimakaze
AL Shimakaze
Hull
AA Guns:20
Main Guns:3
Secondary Guns:0
HP:17,900
Range:6-20
Torpedo Tubes:3
Propulsion: 75,000 hp
Propulsion: 75,000 hp
Engine
Max Speed:39 knots
Type10 mod. 1
Type10 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Torpedo Quick Reload System
Torpedo Quick Reload System
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tubes traverse speed: -70%
Torpedo tube reload time: -25%
