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Tier IXCruiser
U.K.EliteCommonGlobal
U.K.EliteCommonGlobalDrake
WoWS World of Warships U.K. Cruiser · Tier IX
- Main Battery
- 234 mm/50 Mk.XII in a turret
- 3 turrets × 3 barrels
- Range 14.4 km
- Secondaries
- 113 mm HE Mk XVI
- Range 7 km
- Torpedoes
- 533 mm QR Mk IV
- 2 launchers × 4 tubes
- Range 10 km
Specifications
Drake Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 904,072
904.1K904,072
Win rate
51.07%
#34 of 59
Avg damage
60,456
#27 of 59
ASIABattles 546,706
546.7K546,706
Win rate
51.87%
#31 of 59
Avg damage
64,877
#23 of 59
NABattles 354,496
354.5K354,496
Win rate
50.63%
#36 of 59
Avg damage
59,821
#24 of 59
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points40,100
#44 of 60
Group avg 47,688Flood Damage22%
Main Belt Armor177 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length215.1 m
Ship Width24.4 m
Main Battery
Main Guns3 × 3
Caliber234 mm
Firing Range14.4 km
#54 of 60
Group avg 16.8 kmReload Time18.0 s
Rotation Time18.0 s
Max Dispersion132 m
Sigma2.05
Shell Types
AP Shell
Damage5,750
Shell Velocity841 m/s
Overmatch Threshold16.4 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold39 mm
Air Drag0.36
Flight Time9.19 s
DPM172,500
#50 of 60
Group avg 258,860HE Shell
Damage3,850
Shell Velocity841 m/s
Fire Chance24%
Penetration59 mm
Air Drag0.36
Flight Time9.19 s
DPM115,500
Torpedoes
Torpedo Tubes2
Speed62 knots
Range10.0 km
#10 of 36
Group avg 9.7 kmDamage16,766
#14 of 36
Group avg 17,074Alpha Damage47,000
Splash Damage1,100
Flood Chance282%
Detectability1.30 km
Reload Time96.0 s
#14 of 36
Group avg 107.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle2.4° / 4.8°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns6
Range7.0 km
AA Defense
AA Ranges
2.0 km95 dps
2.5 km242 dps
Maneuverability
Max Speed33.3 knots
#36 of 60
Group avg 33.8 knotsTurning Radius760 m
#20 of 60
Group avg 803 mRudder Shift Time15.5 s
Engine Power102,000 hp
Displacement19,600 t
Power-to-Weight5.20 hp/t
Concealment
Max Surface Detection12.80 km
#25 of 60
Group avg 13.55 kmMin Surface Detection10.37 km
Air Detection8.74 km
Submarine Detection8.74 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration20 s
Charges2
Heal Rate2.0%/s
Citadel50%
Slot 3
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 4

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Range Boost+20%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–7.0 km
Planes6
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
After the start of World War II, W. Churchill ordered the development of a new heavy cruiser armed with 234 mm guns. A design for a 21,500-ton cruiser featuring three triple-gun turrets was proposed. As Britain was in need of many ships, albeit inferior ones in terms of their combat qualities, the project's implementation was postponed.
Modules
234 mm/50 Mk.XII in a turret
234 mm/50 Mk.XII in a turret
Main Battery
Rate of Fire:3.3
Max AP Damage:5,750
Max HE Damage:3,850
Rotation Time:18s
533 mm Mk IXM
533 mm Mk IXM
Torpedoes
Range:0 km
Max Damage:16,766
Reload Time:0.6 knots
Torpedo Speed:62 knots
Drake (A)
Drake (A)
Hull
AA Guns:26
Main Guns:3
Secondary Guns:6
HP:40,100
Range:16-229
Torpedo Tubes:2
Drake (B)
Drake (B)
Hull
AA Guns:26
Main Guns:3
Secondary Guns:6
HP:46,800
Range:16-229
Torpedo Tubes:2
Propulsion: 102,000 hp
Propulsion: 102,000 hp
Engine
Max Speed:33.3 knots
Mk IX mod. 1
Mk IX mod. 1
Fire Control
Range:0 km
Mk IX mod. 2
Mk IX mod. 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
