Back to List






































Tier ★Battleship
U.S.A.SpecialLesta
U.S.A.SpecialLestaVirginia
WoWS World of Warships U.S.A. Battleship · Tier ★
- Main Battery
- 406 mm/50 Mk.7 in a turret
- 3 turrets × 4 barrels
- Range 19.3 km
- Secondaries
- 152 mm/47 DP Mk.16 in a turret
- Range 8 km
Specifications
Survivability
Hit Points95,800
#10 of 12
Group avg 107,392Main Belt Armor308 mm
Deck Armor40 mm
Bow / Stern Armor32 mm
Ship Length280.7 m
Ship Width36.7 m
Main Battery
Main Guns3 × 4
Caliber406 mm
Firing Range19.3 km
#12 of 12
Group avg 23.0 kmReload Time32.0 s
Rotation Time36.0 s
Max Dispersion253 m
Sigma1.70
Shell Types
HE Shell
Damage5,700
Shell Velocity820 m/s
Fire Chance36%
Penetration68 mm
Air Drag0.346
Flight Time11.84 s
DPM128,250
AP Shell
Damage13,500
Shell Velocity762 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.352
Flight Time11.68 s
DPM303,750
#7 of 12
Group avg 331,893Secondary Battery
Range8.0 km
Sigma1.00
Max Dispersion337.2 m
Accuracy★★★☆☆ Good
Total DPM804,000
152 mm/47 DP Mk.16 in a turret(6×2)
Damage3,350
Rate of Fire20 rpm
AA Defense
Flak Bursts6
Flak Damage1,890
AA Ranges
2.0 km574 dps
4.0 km1750 dps
6.9 km259 dps
Maneuverability
Max Speed30.0 knots
#7 of 12
Group avg 30.4 knotsTurning Radius950 m
#3 of 12
Group avg 1,037 mRudder Shift Time17.8 s
Engine Power172,000 hp
Displacement71,663 t
Power-to-Weight2.40 hp/t
Concealment
Max Surface Detection15.00 km
#1 of 12
Group avg 16.85 kmMin Surface Detection12.15 km
Air Detection13.97 km
Submarine Detection13.97 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration20 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload60 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 4

Surveillance Radar
Surveillance Radar
Reload120 s
Duration20 s
Charges3
Slot 5

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
In mid-1939, several preliminary designs for a 45,000-ton battleship were presented to the U.S. Navy leadership. The designs, indexed from BB65A to BB65E, differed in the number and arrangement of armament, the thickness of the armor belt, and speed. Design BB65D envisioned a battleship with 12 guns of 406 mm caliber. For its secondary battery, the battleship was to carry twin mounts of 152 mm guns, which would have strengthened its anti-aircraft defense. The design was not realized, and its further development led to the emergence of the Montana-class battleships.
Modules
406 mm/50 Mk.7 in a turret
Virginia
Propulsion: 172,000 hp
Mk11
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Surveillance Radar consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Artillery Plotting Room Modification 1
Artillery Plotting Room Modification 1
Main battery firing range: +16%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Artillery Plotting Room Modification 2
Artillery Plotting Room Modification 2
Maximum main battery shell dispersion: -11%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Slot 7
Enhanced AA Defense System
Enhanced AA Defense System
Continuous AA damage in the sector with the longest range: +100
Number of Flak Explosions per Salvo: +4
Maximum reverse speed at full power: +60%
Time to reach full engine power when decelerating: -20%
Maximum forward speed at full power: +60%
Time taken to reach full engine power when accelerating: -20%
Gun Fire Control System Modification 3
Gun Fire Control System Modification 3
Main Battery Shell Damage: +5%
Main battery firing range: +8%
Fire extinguishing time: -10%
Flooding recovery time: -10%
Torpedo speed: +5%
Sustainability Support System
Sustainability Support System
Consumable action time: +10%
Rudder shift time: -20%
Repair consumable cooldown time: -15%
Close-Quarters Combat Defense System
Close-Quarters Combat Defense System
Secondary Battery Shell Damage: +15%
Ship HP: +10%
High-Efficiency Ammunition
High-Efficiency Ammunition
Ship consumables preparation and reload time: -10%
Maximum main battery shell dispersion: -4%
Torpedo damage: +10%
