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Tier ★Battleship
U.S.A.EliteLesta
U.S.A.EliteLestaMaine
WoWS World of Warships U.S.A. Battleship · Tier ★
- Main Battery
- 406 mm/50 Mk.7 in a turret
- 4 turrets × 4 barrels
- Range 24.2 km
- Secondaries
- 127 mm/54 Mk.16 on a Mk.42 mount
- Range 7.3 km
Specifications
Survivability
Hit Points115,100
#4 of 12
Group avg 107,392Main Belt Armor432 mm
Deck Armor38 mm
Bow / Stern Armor32 mm
Ship Length314.9 m
Ship Width39.0 m
Main Battery
Main Guns4 × 4
Caliber406 mm
Firing Range24.2 km
#6 of 12
Group avg 23.0 kmReload Time32.0 s
Rotation Time45.0 s
Max Dispersion302 m
Sigma1.70
Shell Types
HE Shell
Damage5,700
Shell Velocity820 m/s
Fire Chance36%
Penetration68 mm
Air Drag0.346
Flight Time16.13 s
DPM171,000
AP Shell
Damage13,500
Shell Velocity762 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.352
Flight Time15.64 s
DPM405,000
#2 of 12
Group avg 331,893Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM540,000
127 mm/54 Mk.16 on a Mk.42 mount(10×2)
Damage1,800
HE Penetration21 mm
Fire Chance9%
Rate of Fire15 rpm
AA Defense
Flak Bursts13
Flak Damage1,820
AA Ranges
2.0 km861 dps
4.0 km665 dps
6.0 km763 dps
Maneuverability
Max Speed30.4 knots
#6 of 12
Group avg 30.4 knotsTurning Radius1070 m
#9 of 12
Group avg 1,037 mRudder Shift Time20.1 s
Engine Power221,000 hp
Displacement88,000 t
Power-to-Weight2.51 hp/t
Concealment
Max Surface Detection17.61 km
#8 of 12
Group avg 16.85 kmMin Surface Detection14.26 km
Air Detection15.54 km
Submarine Detection15.54 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration20 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
In this hypothetical development of the Montana-class battleships, the number of 406 mm guns could be increased to sixteen by replacing the three-gun turrets with four-gun ones. While four-gun turrets were initially proposed for battleships of the North Carolina class, they were, however, equipped with 356 mm guns. If the goal were to enhance the firepower of the Montana-class battleships without utilizing a larger caliber, opting for four-gun turrets would be the most logical choice.
Modules
406 mm/50 Mk.7 in a turret
Maine
Propulsion: 221,000 hp
Mk11 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Artillery Plotting Room Modification 1
Artillery Plotting Room Modification 1
Main battery firing range: +16%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Artillery Plotting Room Modification 2
Artillery Plotting Room Modification 2
Maximum main battery shell dispersion: -11%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Slot 7
Enhanced AA Defense System
Enhanced AA Defense System
Continuous AA damage in the sector with the longest range: +100
Number of Flak Explosions per Salvo: +4
Maximum reverse speed at full power: +60%
Time to reach full engine power when decelerating: -20%
Maximum forward speed at full power: +60%
Time taken to reach full engine power when accelerating: -20%
Gun Fire Control System Modification 3
Gun Fire Control System Modification 3
Main Battery Shell Damage: +5%
Main battery firing range: +8%
Fire extinguishing time: -10%
Flooding recovery time: -10%
Torpedo speed: +5%
Sustainability Support System
Sustainability Support System
Consumable action time: +10%
Rudder shift time: -20%
Repair consumable cooldown time: -15%
Close-Quarters Combat Defense System
Close-Quarters Combat Defense System
Secondary Battery Shell Damage: +15%
Ship HP: +10%
High-Efficiency Ammunition
High-Efficiency Ammunition
Ship consumables preparation and reload time: -10%
Maximum main battery shell dispersion: -4%
Torpedo damage: +10%
