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Tier ★Battleship
ItalyEliteLesta
ItalyEliteLestaGalileo
WoWS World of Warships Italy Battleship · Tier ★
- Main Battery
- 406 mm/50 Model 1940 in a turret
- 4 turrets × 4 barrels
- Range 21.2 km
- Secondaries
- 120 mm/50 OTO on a Mk.10 mount
- Range 7.3 km
Specifications
Survivability
Hit Points102,600
#7 of 12
Group avg 107,392Main Belt Armor420 mm
Deck Armor55 mm
Bow / Stern Armor32 mm
Ship Length297.0 m
Ship Width43.0 m
Main Battery
Main Guns4 × 4
Caliber406 mm
Firing Range21.2 km
#9 of 12
Group avg 23.0 kmReload Time38.0 s
Rotation Time45.0 s
Max Dispersion274 m
Sigma1.80
Shell Types
SAP Shell
Damage14,100
Shell Velocity836 m/s
Overmatch Threshold28.4 mm
Ricochet Angle70° / 80°
Normalization45°
Fuse Threshold25 mm
Air Drag0.248
Flight Time11.34 s
DPM356,211
#3 of 12
Group avg 331,893AP Shell
Damage13,050
Shell Velocity836 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.248
Flight Time11.34 s
DPM329,684
Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM840,000
120 mm/50 OTO on a Mk.10 mount(8×2)
Damage1,750
HE Penetration20 mm
Fire Chance8%
Rate of Fire30 rpm
AA Defense
Flak Bursts13
Flak Damage1,820
AA Ranges
2.0 km469 dps
3.7 km462 dps
6.0 km798 dps
Maneuverability
Max Speed30.0 knots
#7 of 12
Group avg 30.4 knotsTurning Radius1010 m
#4 of 12
Group avg 1,037 mRudder Shift Time19.1 s
Engine Power210,000 hp
Displacement77,415 t
Power-to-Weight2.71 hp/t
Concealment
Max Surface Detection17.80 km
#10 of 12
Group avg 16.85 kmMin Surface Detection14.42 km
Air Detection16.50 km
Submarine Detection16.50 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Slot 3

Smoke Generator
Smoke Generator
Reload150 s
Duration45 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
A hypothetical development of Italian battleships based on Vittorio Veneto-class elements. Compared to predecessors, this ship carries more main battery guns with increased 406 mm caliber. Presumably completed postwar with modernized radar, secondary guns, etc.
Modules
406 mm/50 Model 1940 in a turret
Galileo
Propulsion: 210,000 hp
SDT 11
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Slot 7
Enhanced AA Defense System
Enhanced AA Defense System
Continuous AA damage in the sector with the longest range: +100
Number of Flak Explosions per Salvo: +4
Maximum reverse speed at full power: +60%
Time to reach full engine power when decelerating: -20%
Maximum forward speed at full power: +60%
Time taken to reach full engine power when accelerating: -20%
Gun Fire Control System Modification 3
Gun Fire Control System Modification 3
Main Battery Shell Damage: +5%
Main battery firing range: +8%
Fire extinguishing time: -10%
Flooding recovery time: -10%
Torpedo speed: +5%
Sustainability Support System
Sustainability Support System
Consumable action time: +10%
Rudder shift time: -20%
Repair consumable cooldown time: -15%
Close-Quarters Combat Defense System
Close-Quarters Combat Defense System
Secondary Battery Shell Damage: +15%
Ship HP: +10%
High-Efficiency Ammunition
High-Efficiency Ammunition
Ship consumables preparation and reload time: -10%
Maximum main battery shell dispersion: -4%
Torpedo damage: +10%
