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Tier XCruiser
ItalyEliteLesta
ItalyEliteLestaVenezia
WoWS World of Warships Italy Cruiser · Tier X
- Main Battery
- 203 mm/55 Model 1934 in a turret
- 5 turrets × 3 barrels
- Range 17.1 km
- Secondaries
- 90 mm/50 Model 1939 on a twin mount
- Range 7.3 km
- Torpedoes
- 533 mm tubo lanciasiluri
- 2 launchers × 3 tubes
- Range 13.5 km
Specifications
Survivability
Hit Points51,800
#27 of 54
Group avg 51,351Main Belt Armor165 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length238.5 m
Ship Width25.0 m
Main Battery
Main Guns5 × 3
Caliber203 mm
Firing Range17.1 km
#28 of 54
Group avg 17.2 kmReload Time21.0 s
Rotation Time25.7 s
Max Dispersion151 m
Sigma2.05
Shell Types
AP Shell
Damage4,800
Shell Velocity910 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.237
Flight Time9.55 s
DPM205,714
SAP Shell
Damage5,200
Shell Velocity950 m/s
Overmatch Threshold14.2 mm
Ricochet Angle70° / 80°
Normalization45°
Fuse Threshold25 mm
Air Drag0.234
Flight Time9.52 s
DPM222,857
#45 of 54
Group avg 338,785Torpedoes
Speed56 knots
Range13.5 km
#8 of 35
Group avg 11.0 kmDamage13,900
#28 of 35
Group avg 16,698Alpha Damage38,700
Splash Damage1,000
Flood Chance230%
Detectability1.10 km
Reload Time71.0 s
#1 of 35
Group avg 104.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM468,000
90 mm/50 Model 1939 on a twin mount(12×2)
Damage1,300
HE Penetration15 mm
Fire Chance5%
Rate of Fire15 rpm
AA Defense
Flak Bursts8
Flak Damage1,400
AA Ranges
3.7 km791 dps
4.6 km378 dps
Maneuverability
Max Speed36.6 knots
#4 of 54
Group avg 34.0 knotsTurning Radius760 m
#21 of 54
Group avg 819 mRudder Shift Time13.6 s
Engine Power240,000 hp
Displacement22,243 t
Power-to-Weight10.79 hp/t
Concealment
Max Surface Detection15.27 km
#46 of 54
Group avg 13.32 kmMin Surface Detection12.37 km
Air Detection9.92 km
Submarine Detection9.92 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload180 s
Duration40 s
Charges2
Slot 3

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 4

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–8.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
The project for a ship with 203 mm main battery guns and a high speed that embodies the achievements of Italian shipbuilding in the early 1940s. It represents the development of heavy cruisers in the direction of increasing the number of main battery guns to 15.
Modules
203 mm/55 Model 1934 in a turret
533 mm Si 270 N
Venezia
Propulsion: 240,000 hp
SDT 10 mod.1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Augmented Smoke Generators
Augmented Smoke Generators
Number of Smoke Generator consumable charges: +2
Smoke Generator consumable cooldown time: -55%
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
