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Tier XCruiser
ItalyEliteCommonGlobal
ItalyEliteCommonGlobalVenezia
WoWS World of Warships Italy Cruiser · Tier X
- Main Battery
- 203 mm/55 Model 1934 in a turret
- 5 turrets × 3 barrels
- Range 17.1 km
- Secondaries
- 90 mm proiettili HE
- Range 7.3 km
- Torpedoes
- 533 mm tubo lanciasiluri
- 2 launchers × 3 tubes
- Range 13.5 km
Specifications
Venezia Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 2,709,867
2.7M2,709,867
Win rate
51.17%
#27 of 58
Avg damage
81,242
#15 of 58
ASIABattles 3,083,600
3.1M3,083,600
Win rate
51.32%
#24 of 57
Avg damage
89,264
#8 of 57
NABattles 1,217,840
1.2M1,217,840
Win rate
51.77%
#19 of 58
Avg damage
82,512
#14 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points51,800
#33 of 65
Group avg 51,952Flood Damage28%
Main Belt Armor165 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length238.5 m
Ship Width25.0 m
Main Battery
Main Guns5 × 3
Caliber203 mm
Firing Range17.1 km
#35 of 65
Group avg 17.3 kmReload Time21.0 s
Rotation Time25.7 s
Max Dispersion151 m
Sigma2.05
Shell Types
AP Shell
Damage4,800
Shell Velocity910 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.237
Flight Time9.55 s
DPM205,714
SAP Shell
Damage5,200
Shell Velocity950 m/s
Overmatch Threshold14.2 mm
Ricochet Angle70° / 80°
Normalization45°
Fuse Threshold25 mm
Air Drag0.234
Flight Time9.52 s
DPM222,857
#55 of 65
Group avg 362,624Torpedoes
Torpedo Tubes2
Speed56 knots
Range13.5 km
#2 of 38
Group avg 10.3 kmDamage13,900
#32 of 38
Group avg 16,802Alpha Damage38,700
Splash Damage1,000
Flood Chance230%
Detectability1.10 km
Reload Time71.0 s
#2 of 38
Group avg 107.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns12
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM468,000
90 mm HE Shell(12×2)
Damage1,300
HE Penetration15 mm
Fire Chance5%
Rate of Fire15 rpm
AA Defense
Flak Bursts8
Flak Damage1,400
AA Ranges
3.7 km476 dps
4.6 km189 dps
Maneuverability
Max Speed36.6 knots
#2 of 65
Group avg 33.8 knotsTurning Radius760 m
#19 of 65
Group avg 818 mRudder Shift Time13.6 s
Engine Power240,000 hp
Displacement22,243 t
Power-to-Weight10.79 hp/t
Concealment
Max Surface Detection15.27 km
#50 of 65
Group avg 13.66 kmMin Surface Detection12.37 km
Air Detection9.92 km
Submarine Detection9.92 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload180 s
Duration40 s
Charges2
Smoke Duration10 s
Slot 3

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters4
or

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Range Boost+20%
Slot 4

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 5

Submarine Surveillance
Submarine Surveillance
Reload120 s
Duration20 s
Charges3
Radar Range7.0 km
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–8.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
The project for a ship with 203 mm main battery guns and a high speed that embodies the achievements of Italian shipbuilding in the early 1940s. It represents the development of heavy cruisers in the direction of increasing the number of main battery guns to 15.
Modules
203 mm/55 Model 1934 in a turret
203 mm/55 Model 1934 in a turret
Main Battery
Rate of Fire:2.9
Max AP Damage:4,800
Rotation Time:25.7s
533 mm Si 270 N
533 mm Si 270 N
Torpedoes
Range:0 km
Max Damage:13,900
Reload Time:0.8 knots
Torpedo Speed:56 knots
Venezia
Venezia
Hull
AA Guns:30
Main Guns:5
Secondary Guns:12
HP:51,800
Range:6-165
Torpedo Tubes:2
Propulsion: 240,000 hp
Propulsion: 240,000 hp
Engine
Max Speed:36.6 knots
SDT 10 mod.1
SDT 10 mod.1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Submarine Surveillance Modification 1
Submarine Surveillance Modification 1
Submarine Surveillance preparation and cooldown time: -20%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Augmented Smoke Generators
Augmented Smoke Generators
Number of Smoke Generator consumable charges: +2
Smoke Generator consumable cooldown time: -55%
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
