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Tier VIIBattleship
U.K.EliteLesta
U.K.EliteLestaRooke
WoWS World of Warships U.K. Battleship · Tier VII
- Main Battery
- 381 mm/45 Mk.VII on a Mk.III mount
- 3 turrets × 3 barrels
- Range 16.5 km
- Secondaries
- 152 mm/50 BL Mk.XXII on a Mk.XVIII mount
- Secondaries
- 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount
- Range 5.6 km
- Torpedoes
- 533 mm PR Mk II
- 4 launchers × 1 tubes
- Range 8 km
Specifications
Survivability
Hit Points52,600
#19 of 28
Group avg 55,796Main Belt Armor305 mm
Deck Armor26 mm
Bow / Stern Armor16 mm
Ship Length262.1 m
Ship Width30.1 m
Main Battery
Main Guns3 × 3
Caliber381 mm
Firing Range16.5 km
#23 of 28
Group avg 18.1 kmReload Time31.0 s
Rotation Time30.0 s
Max Dispersion187 m
Sigma1.50
Shell Types
HE Shell
Damage5,350
Shell Velocity836 m/s
Fire Chance34%
Penetration64 mm
Air Drag0.3379
Flight Time9.05 s
DPM93,194
AP Shell
Damage11,400
Shell Velocity836 m/s
Overmatch Threshold26.6 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold64 mm
Air Drag0.31
Flight Time9.05 s
DPM198,581
#17 of 28
Group avg 207,098Torpedoes
Speed61 knots
Range8.0 km
#3 of 7
Group avg 7.7 kmDamage15,767
#1 of 7
Group avg 14,581Alpha Damage44,300
Splash Damage1,100
Flood Chance265%
Detectability1.30 km
Reload Time95.0 s
#6 of 7
Group avg 79.9 s180° Rotation15.0 s
Arming Time1 s
Resurface Distance18 m
Spread Angle1.2° / 1.2°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range5.6 km
Sigma1.00
Max Dispersion349.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM416,800
113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount(6×2)
Damage1,700
HE Penetration19 mm
Fire Chance8%
Rate of Fire12 rpm
152 mm/50 BL Mk.XXII on a Mk.XVIII mount(8×2)
Damage2,150
HE Penetration25 mm
Fire Chance9%
Rate of Fire5 rpm
AA Defense
Flak Bursts3
Flak Damage1,260
AA Ranges
2.0 km259 dps
2.5 km532 dps
5.8 km133 dps
Maneuverability
Max Speed31.9 knots
#2 of 28
Group avg 26.9 knotsTurning Radius950 m
#26 of 28
Group avg 790 mRudder Shift Time20.8 s
Engine Power151,000 hp
Displacement41,082 t
Power-to-Weight3.68 hp/t
Concealment
Max Surface Detection12.98 km
#4 of 28
Group avg 14.49 kmMin Surface Detection11.68 km
Air Detection11.21 km
Submarine Detection11.21 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel10%
Non-Citadel60%
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–8.0 km
Planes6
Flights1
Bomb Damage3400
Fire Chance19%
Ballistics
Armor Model
Overview
Battlecruiser designs K2 and K3, presented in 1920, were deemed unsuitable due to their enormous dimensions. Later, the designers presented Project J3—a smaller version of the ship armed with nine 381 mm guns housed in three turrets. Her displacement had been reduced by 10,000 tons. Such a ship could use any dock suitable for Hood and pass through the Suez and Panama Canals.
Modules
381 mm/45 Mk.VII on a Mk.III mount
533 mm Mk IX
Rooke (A)
Rooke (B)
Propulsion: 151,000 hp
Mk VII mod. 1
Mk VII mod. 2
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
