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Tier IXBattleship
GermanyEliteLesta
GermanyEliteLestaP. Rupprecht
WoWS World of Warships Germany Battleship · Tier IX
- Main Battery
- 406 mm/52 SK L/52 in a turret
- 4 turrets × 2 barrels
- Range 17.1 km
- Secondaries
- 150 mm/55 SK C/28 in a casemate
- Secondaries
- 105 mm/65 SK C/33 on a Dop. L. C/31 mount
- Range 7.95 km
- Torpedoes
- 533 mm Drilling
- 4 launchers × 3 tubes
- Range 12 km
Specifications
Survivability
Hit Points59,200
#53 of 55
Group avg 73,182Main Belt Armor300 mm
Deck Armor32 mm
Bow / Stern Armor27 mm
Ship Length246.0 m
Ship Width33.4 m
Main Battery
Main Guns4 × 2
Caliber406 mm
Firing Range17.1 km
#53 of 55
Group avg 20.5 kmReload Time30.0 s
Rotation Time30.0 s
Max Dispersion192 m
Sigma1.70
Shell Types
HE Shell
Damage4,800
Shell Velocity810 m/s
Fire Chance38%
Penetration102 mm
Air Drag0.2994
Flight Time9.46 s
DPM76,800
AP Shell
Damage11,500
Shell Velocity810 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.245
Flight Time9.46 s
DPM184,000
#53 of 55
Group avg 247,647Torpedoes
Speed50 knots
Range12.0 km
#5 of 12
Group avg 11.5 kmDamage16,533
#8 of 12
Group avg 18,336Alpha Damage46,600
Splash Damage1,000
Flood Chance279%
Detectability1.20 km
Reload Time140.0 s
#6 of 12
Group avg 120.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range8.0 km
Sigma1.00
Max Dispersion292.4 m
Accuracy★★★★☆ Excellent
Total DPM592,800
150 mm/55 SK C/28 in a casemate(6×2)
Damage1,700
HE Penetration38 mm
Fire Chance8%
Rate of Fire8 rpm
105 mm/65 SK C/33 on a Dop. L. C/31 mount(10×2)
Damage1,200
HE Penetration26 mm
Fire Chance5%
Rate of Fire17.9 rpm
AA Defense
Flak Bursts8
Flak Damage1,470
AA Ranges
3.0 km504 dps
5.2 km399 dps
Maneuverability
Max Speed32.0 knots
#9 of 55
Group avg 29.9 knotsTurning Radius840 m
#10 of 55
Group avg 884 mRudder Shift Time21.6 s
Engine Power152,000 hp
Displacement45,000 t
Power-to-Weight3.38 hp/t
Concealment
Max Surface Detection15.11 km
#15 of 55
Group avg 15.74 kmMin Surface Detection12.24 km
Air Detection11.77 km
Submarine Detection11.77 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration10 s
Charges4
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel10%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration110 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–9.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
One of the projects studied in 1918 by the designers of the Naval Construction Administration of the German Naval Staff. The ship corresponded to the concept of a fast battleship, although it was initially designated as a battlecruiser on the drawing. The project envisaged armament of four main battery turrets and a displacement of 45,000 tons. The designers returned to the half-bow ship scheme, which had been abandoned during the design of the Derfflinger-class battlecruisers.
Modules
406 mm/52 SK L/52 in a turret
G7a T1 Ausf. B
Prinz Rupprecht (A)
Prinz Rupprecht (B)
Propulsion: 152,000 hp
FKS Typ 9 Mod. 1
FKS Typ 9 Mod. 2
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
