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Tier VIIIDestroyer
U.S.A.PremiumLesta
U.S.A.PremiumLestaKidd
WoWS World of Warships U.S.A. Destroyer · Tier VIII
- Main Battery
- 127 mm/38 Mk.12 on a Mk.30 mod.0 mount
- 5 turrets × 1 barrels
- Range 12.1 km
- Torpedoes
- 533 mm Mk15
- 1 launchers × 5 tubes
- Range 9.2 km
Specifications
Survivability
Hit Points16,700
#13 of 39
Group avg 16,136Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length114.7 m
Ship Width12.1 m
Main Battery
Main Guns5 × 1
Caliber127 mm
Firing Range12.1 km
#8 of 39
Group avg 11.3 kmReload Time3.3 s
Rotation Time5.3 s
Max Dispersion106 m
Sigma2.00
Shell Types
AP Shell
Damage2,100
Shell Velocity792 m/s
Overmatch Threshold8.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.347
Flight Time11.37 s
DPM188,623
#12 of 39
Group avg 174,518HE Shell
Damage1,800
Shell Velocity792 m/s
Fire Chance5%
Penetration21 mm
Air Drag0.347
Flight Time11.56 s
DPM161,677
Torpedoes
Speed55 knots
Range9.2 km
#25 of 39
Group avg 10.3 kmDamage16,533
#18 of 39
Group avg 15,768Alpha Damage46,600
Splash Damage1,100
Flood Chance279%
Detectability1.10 km
Reload Time122.0 s
#36 of 39
Group avg 98.5 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts4
Flak Damage1,470
AA Ranges
2.0 km175 dps
3.5 km259 dps
5.8 km147 dps
Maneuverability
Max Speed38.0 knots
#7 of 39
Group avg 36.8 knotsTurning Radius620 m
#15 of 39
Group avg 643 mRudder Shift Time3.9 s
Engine Power60,000 hp
Displacement2,924 t
Power-to-Weight20.52 hp/t
Concealment
Max Surface Detection7.16 km
#11 of 39
Group avg 7.34 kmMin Surface Detection5.80 km
Air Detection3.29 km
Submarine Detection3.29 km
Depth Charges
Bombs Per Drop10
Max Drops2
Bomb Damage5,100
Reload Time90 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration30 s
Charges3
Slot 3

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Slot 4

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 5

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop10
Bomb Damage5,100
Ballistics
Armor Model
Overview
USS Kidd, a Fletcher-class destroyer, made its first passage through New York Harbor with the Jolly Roger flying at the mast. In the Pacific, the ship participated in covering landings on Bougainville, the Gilbert Islands, and the Marshall Islands. The destroyer participated in the Battle of Leyte Gulf and the Battle of Okinawa. USS Kidd became one of three ships selected by the Navy for preservation as memorials. In May 1982, the destroyer was towed to Baton Rouge, Louisiana, for conversion into a naval museum and memorial.
Modules
127 mm/38 Mk.12 on a Mk.30 mod.0 mount
Mk15 mod. 3
Kidd
Propulsion: 60,000 hp
Mk8 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
