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Tier XDestroyer
JapanSpecialLesta
JapanSpecialLestaHayate
WoWS World of Warships Japan Destroyer · Tier X
- Main Battery
- 127 mm/50 Type 5 on a twin mount
- 3 turrets × 2 barrels
- Range 11.6 km
- Torpedoes
- 610 mm Quintuple
- 2 launchers × 5 tubes
- Range 12 km
Specifications
Survivability
Hit Points20,800
#20 of 41
Group avg 21,537Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length139.0 m
Ship Width12.3 m
Main Battery
Main Guns3 × 2
Caliber127 mm
Firing Range11.6 km
#31 of 41
Group avg 12.3 kmReload Time4.0 s
Rotation Time10.0 s
Max Dispersion102 m
Sigma2.00
Shell Types
HE Shell
Damage2,150
Shell Velocity915 m/s
Fire Chance9%
Penetration21 mm
Air Drag0.334
Flight Time9.38 s
DPM193,500
AP Shell
Damage2,200
Shell Velocity915 m/s
Overmatch Threshold8.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.334
Flight Time9.38 s
DPM198,000
#29 of 41
Group avg 238,900Torpedoes
Speed67 knots
Range12.0 km
#15 of 39
Group avg 12.2 kmDamage23,267
#1 of 39
Group avg 16,794Alpha Damage66,800
Splash Damage1,500
Flood Chance406%
Detectability1.70 km
Reload Time153.0 s
#38 of 39
Group avg 106.6 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts3
Flak Damage1,610
AA Ranges
2.5 km70 dps
3.5 km224 dps
5.8 km126 dps
Maneuverability
Max Speed37.0 knots
#20 of 41
Group avg 37.8 knotsTurning Radius750 m
#31 of 41
Group avg 704 mRudder Shift Time4.6 s
Engine Power79,500 hp
Displacement3,824 t
Power-to-Weight20.79 hp/t
Concealment
Max Surface Detection7.51 km
#21 of 41
Group avg 7.79 kmMin Surface Detection6.08 km
Air Detection3.78 km
Submarine Detection3.78 km
Depth Charges
Bombs Per Drop12
Max Drops2
Bomb Damage5,100
Reload Time90 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 4

Torpedo Reload Booster
Torpedo Reload Booster
Reload240 s
Duration1 s
Charges3
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop12
Bomb Damage5,100
Ballistics
Armor Model
Overview
A hypothetical project of a Shimakaze-class destroyer, armed with a twin 127-mm universal naval gun mount. The new mount was developed towards the end of World War II; its key features were the use of unitary ammunition and an increased rate of fire. Equipped with such modern armament, this ship could have been significantly more effective in countering enemy aircraft at high altitudes and would have gained a firepower advantage in artillery duels with enemy light forces.
Modules
127 mm/50 Type 5 on a twin mount
Type93 mod. 3
Hayate
Propulsion: 79,500 hp
Type10 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
