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Tier XDestroyer
U.K.SpecialLesta
U.K.SpecialLestaDruid
WoWS World of Warships U.K. Destroyer · Tier X
- Main Battery
- 127 mm/56 QF on a Mk.N2 twin mount
- 2 turrets × 2 barrels
- Range 12.1 km
Specifications
Survivability
Hit Points25,300
#7 of 41
Group avg 21,537Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length130.5 m
Ship Width14.6 m
Main Battery
Main Guns2 × 2
Caliber127 mm
Firing Range12.1 km
#26 of 41
Group avg 12.3 kmReload Time1.9 s
Rotation Time7.2 s
Max Dispersion106 m
Sigma2.00
Shell Types
AP Shell
Damage2,200
Shell Velocity975 m/s
Overmatch Threshold8.9 mm
Ricochet Angle60° / 75°
Normalization10°
Fuse Threshold12 mm
Air Drag0.23
Flight Time7.43 s
DPM277,895
#13 of 41
Group avg 238,900AA Defense
Flak Bursts4
Flak Damage1,820
AA Ranges
2.0 km217 dps
3.5 km301 dps
5.8 km182 dps
Maneuverability
Max Speed35.0 knots
#31 of 41
Group avg 37.8 knotsTurning Radius690 m
#18 of 41
Group avg 704 mRudder Shift Time5.4 s
Engine Power60,000 hp
Displacement5,039 t
Power-to-Weight11.91 hp/t
Concealment
Max Surface Detection8.16 km
#32 of 41
Group avg 7.79 kmMin Surface Detection6.61 km
Air Detection4.08 km
Submarine Detection4.08 km
Depth Charges
Bombs Per Drop9
Max Drops2
Bomb Damage5,100
Reload Time90 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload70 s
Duration10 s
Charges6
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration180 s
Charges3
Slot 4

Repair Party
Repair Party
Reload80 s
Duration10 s
Charges2
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop9
Bomb Damage5,100
Ballistics
Armor Model
Overview
After giving the green light to the construction of Daring-class ships, the Admiralty soon came to realize that their combat characteristics would not allow them to counter the new American and Soviet destroyers as equals. During the first half of the 1950s, design work commenced on ships that would be capable of opposing Project 68-bis cruisers owing to their new rapid-firing guns. These ships were also meant to serve as escorts for aircraft carrier groups and convoys, as well as to hunt down enemy submarines. While the project never reached the design drawing stage, the drafts were used as a basis for the project to build County-class guided missile destroyers.
Modules
127 mm/56 QF Mk.N2 on a twin mount
Druid
Propulsion: 60,000 hp
Mk X mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
